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But actually, it happened to Brazil, as far as I’m aware. Certainly wasn’t in North America and Europe or whatever, it was a relatively small campaign in Brazil. And MagicLeap’s got their Magicverse that they’re building, you know, multi-layer kind of universe of digital content on top of the real world.
But actually, it happened to Brazil, as far as I’m aware. Certainly wasn’t in North America and Europe or whatever, it was a relatively small campaign in Brazil. And MagicLeap’s got their Magicverse that they’re building, you know, multi-layer kind of universe of digital content on top of the real world.
But actually, it happened to Brazil, as far as I'm aware. Certainly wasn't in North America and Europe or whatever, it was a relatively small campaign in Brazil. And MagicLeap's got their Magicverse that they're building, you know, multi-layer kind of universe of digital content on top of the real world.
And as we as humans have a higher demand for fidelity — not just in XR, but in our sports and our TV watching and our films that we consume — having all of that, without having to plunk down a bunch of wires anywhere and have it on the go. We’re seeing that happen out of Brazil, for example.
And as we as humans have a higher demand for fidelity — not just in XR, but in our sports and our TV watching and our films that we consume — having all of that, without having to plunk down a bunch of wires anywhere and have it on the go. We’re seeing that happen out of Brazil, for example.
Beyond the Wall was created by HBO and Framestore, the Oscar-winning studio known for their work not only in film and TV, but also immersive experiences such as the Game of Throne -themed VR activation Ascend the Wall , and the recent MagicLeap GOT experience The Dead Must Die. Image courtesy HTC, HBO.
The Raindance Film Festival , for example, received 600 VR submissions this year, including the first feature-length feature in the format. Brazil, U.K. Sure, the novel/film at first seems to depict a far-fetched futuristic dystopia, but the elements of that universe are all too familiar.
And as we as humans have a higher demand for fidelity -- not just in XR, but in our sports and our TV watching and our films that we consume -- having all of that, without having to plunk down a bunch of wires anywhere and have it on the go. well MagicLeap is actually done on a pack that's wired in.
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