Case Study: The Design Behind ‘Cubism’s’ Hand-tracking
Road to VR
MARCH 30, 2021
Hand tracking first became available on the Oculus Quest back in late 2019. Needless to say, this initial demo had several flaws, and didn’t really take the limitations of the technology into account, which is why I decided to initially omit hand tracking support from the full release of Cubism on the Oculus Store. Future Work.
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