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Psychonauts in the Rhombus of Ruin Feels Like an Evolution of Double Fine’s Adventure Game Roots

UploadVR Between Realities podcast

Last week I visited Double Fine’s San Francisco office and had the chance to play through the first 45 minutes of the game and chat with Project Lead, Chad Dawson. The prospect of Sony’s PlayStation VR (PSVR) quickly changed that. After playing the game for an extended amount of time, I can see why.

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