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Going on the stage at an investor event, Qualcomm CEO and President Cristiano Amon has revealed that Oculus Quest 2 (now Meta Quest 2) has sold 10 million units worldwide. Roblox CEO has said in the past that he was intrigued by the Oculus Quest, and now it seems that the whole company is betting more on virtual reality.
But what was it like kind of going through these growing pains of going from a million dollar simulator — millions of dollars simulator — to now we can buy an Oculus Quest for 500 bucks? So this was before Oculus. So you don’t know anything about coding, Unity, Unreal. And very much VR has been like AI.
But what was it like kind of going through these growing pains of going from a million dollar simulator — millions of dollars simulator — to now we can buy an Oculus Quest for 500 bucks? So this was before Oculus. So you don’t know anything about coding, Unity, Unreal. And very much VR has been like AI.
But what was it like kind of going through these growing pains of going from a million dollar simulator -- millions of dollars simulator -- to now we can buy an Oculus Quest for 500 bucks? So this was before Oculus. So you don't know anything about coding, Unity, Unreal. So the traditional way to do it is to use Unreal or Unity.
Tracey is also the former president of the VR/AR Association chapter in Chicago, Milwaukee and a board member for the Information Research Technology Institute at Sam Walton College of Business. Mariano’s is a chain here in Chicago that’s done it right, and they’ve leading the way there. Tracey: Yeah. Definitely.
Tracey is also the former president of the VR/AR Association chapter in Chicago, Milwaukee and a board member for the Information Research Technology Institute at Sam Walton College of Business. Mariano’s is a chain here in Chicago that’s done it right, and they’ve leading the way there. Tracey: Yeah. Definitely.
And in that way, we have an SDK for Android, an SDK for iOS, and then also an SDK for Unity, which you can use to deploy cross-platform that will allow you to interpret and read data from the sensors to do things like recognize gestures. For all three platforms, we have native gestures, support for of course, head nod. Michael: Absolutely.
And in that way, we have an SDK for Android, an SDK for iOS, and then also an SDK for Unity, which you can use to deploy cross-platform that will allow you to interpret and read data from the sensors to do things like recognize gestures. For all three platforms, we have native gestures, support for of course, head nod. Michael: Absolutely.
And in that way, we have an SDK for Android, an SDK for iOS, and then also an SDK for Unity, which you can use to deploy cross-platform that will allow you to interpret and read data from the sensors to do things like recognize gestures. For all three platforms, we have native gestures, support for of course, head nod. Michael: Absolutely.
Mobile virtual reality on a headset like an Oculus Go, which is $200. I mean, I am in New York, but there’s other cities; Boston, on the West Coast, as well as Chicago, L.A. So I say, first, don’t think uber-complicated; start off more simple. There’s a lot of groups. It reminds me of the early days of the web.
Mobile virtual reality on a headset like an Oculus Go, which is $200. I mean, I am in New York, but there’s other cities; Boston, on the West Coast, as well as Chicago, L.A. So I say, first, don’t think uber-complicated; start off more simple. There’s a lot of groups. It reminds me of the early days of the web.
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