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HTC Announces First-Ever Virtual Industry Conference In Response To Coronavirus

VRScout

In February Facebook has canceled its annual F8 developer conference citing concerns over coronavirus, meanwhile, Google has canceled I/O 2020 , its largest in-person event, due to similar fears. V2EC2020 running on an HTC Vive Pro (Image Credit: Peter H. Image Credit: HTC). Feature Image Credit: HTC.

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HTC announces XR Suite and teases the future of collaboration and workplace

The Ghost Howls

This night I woke up at 3am to participate in HTC Vive’s event on ENGAGE because I read that it was an “HTC VIVE LAUNCH EVENT” and I was super-confident in the launch of the Cosmos XR or at least of the Cosmos Play. Some of these key players, like ENGAGE, are companies in which HTC already invests into.

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HTC Says Watching ‘Ready Player One’ Boosts VR Purchase Intent in China

Road to VR

HTC China President Alvin Wang Graylin tweeted recently that Steven Spielberg’s Ready Player One (2018) is projected to have a “significantly positive impact” on VR adoption in China this year. Image courtesy HTC.

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HTC to Launch Standalone Vive Headset in China Tied to Viveport Content Store

Road to VR

HTC today announced a new variant of its Vive standalone VR headset which is aimed specifically at the Chinese VR market and will tap the company’s Viveport content platform as the official app store for the headset. Meanwhile, in the US & EU markets, the standalone Vive headset is backed by Google’s Daydream ecosystem.

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China shows its masterplan to lead Virtual Reality in 2025

The Ghost Howls

We all know that China is a country that is betting big on Virtual Reality. The Chinese VR ecosystem is very active and it is evolving pretty fast: this summer I have been in China and I met some cool startups that are working on software (e.g. Me and Dabo of Langzou VR, discussing about his company and the educational system in China.

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7 pieces of advice if you have to remotely work as a VR developer from China

The Ghost Howls

You all know that I’m spending a few weeks in China, and apart from eating a lot, I’ve also to keep working remotely at our VRROOM platform for concerts and live shows. There is not only the problem of the timezone but also the unknown of the internet connection and the inability of reaching Western websites like Google.

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VRTUOLUO talks about its FBEC event and the VR ecosystem in China

The Ghost Howls

VRTUOLUO is one of the leading VR publications in China : let’s say it’s a bit like the Chinese version of Upload VR. The fun thing is that since it is a publication very focused on the Chinese market, outside China almost no one knows them. In it, you can read some insights on China, VR, and the work by VRTUOLUO.

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