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You all know that I’m spending a few weeks in China, and apart from eating a lot, I’ve also to keep working remotely at our VRROOM platform for concerts and live shows. Luckily, one my of Chinese contacts managed to fix the problem by making me install on my computer some software that did the trick.
VRTUOLUO is one of the leading VR publications in China : let’s say it’s a bit like the Chinese version of Upload VR. The fun thing is that since it is a publication very focused on the Chinese market, outside China almost no one knows them. In it, you can read some insights on China, VR, and the work by VRTUOLUO.
But it seems most of the industry is in agreement that the Killer App—a single, platform-defining piece of software that compels buyers—has not yet arrived. Today we hear from Alvin Wang Graylin, HTC’s China President of Vive. Unity’s Head of VR & AR, Tony Parisi. Alvin Wang Graylin.
However, Meskill also had a lot to say about the software, including one potentially unforeseen change. Demos on the AWE floor included more intimate recordings and video calls with loved ones, as well as a game built for 2D but ported in through a Unity SDK. We see that as a necessary stepping stone to the metaverse.”. “The
At VRLA 2017, Unity CEO and games industry vet John Riccitiello dumped a little cold water wisdom on the hype surrounding the red-hot VR industry. But, the industry is still in its infancy and still seeking a firm footing that will truly form an ecosystem: a self-sustaining web of hardware builders, software developers, and consumer demand.
Here you are the integral interview that I had with Kelly Peng, asking her everything from Kura to the differences between the US and China (Kelly comes from Xi’an), not to mention her life as a startupper. I’m an electrical/optical/software engineer. Video interview With Kura’s Kelly Peng. Hello Kelly!
It is its Reality Labs division, the same one working on XR headsets, that is developing the hardware and the software for these AI-powered robots that can handle everyday household tasks. The company plans to roll out the features as part of a software upgrade and they could be available in beta version for developers as soon as this week.
Back at CES, Oculus announced that Chinese electronics giant Xiaomi would exclusively bring its own branded version of the standalone Oculus Go headset to China. Xiaomi will exclusively sell and control the headset in China while the Oculus Go will be sold in other regions. SEE ALSO Oculus Go Headsets Are Now Shipping to Developers.
In the interview with me, he talked about many topics, like the rumors he heard on Apple Glasses, on the Oculus Quest 2 , the America vs China war, XR entrepreneurship, Tesla, and more! As John Riccitiello (CEO of Unity) said some years ago , the VR market won’t be interesting enough until it will reach the 10 million users mark.
During my trip to China, I’m visiting various VR startups in Shanghai and Beijing. In China seems that this is not mandatory: being the internal market so big, a company like Judao can be successful even by using the English language very few times. This was quite revolutionary to me, another thing that I learned about China.
I chose the specialization in multimedia and software applications. It was too early for Unity, but they taught me about C++, C#, Java, OpenCV, OpenGL and other fancy development stuff. The weakness of the gamedev community disappointed me, but I decided that since everyone was using Unity, I should learn it myself.
The Pico Neo 3 was already sold as a consumer device in China, but recently my Chinese assistant Miss S reported that there was a big marketing push on Pico headsets on Douyin, the Chinese version of TikTok (always owned by Bytedance, of course). Bytedance and China. It’s truly like having a tethered headset like the Valve Index.
Rokid, a Hangzhou, China-based startup, says its Vision 2 headset includes “the world’s leading diffractive optical waveguide technology with a light transmittance of 85% and 40° field of view (FOV).” To achieve its glasses-like form factor, Rokid Vision 2 doesn’t include onboard computing or power.
The leak came from China and talked about the Pico 5 product line going to feature the Pico 5, Pico 5 Pro, and Pico 5 Pro Max (yes, like the iPhones). The new Unity Personal will also remove the famous Unity splash screen Successful games using Unity Pro or Enterprise can choose if paying per install or by a 2.5%
The China-based company announced the Nreal Light smart glasses in May of 2019. They released a Unity SDK a few months later, but still no market release date. They’ve had huge success in China, but China is a pretty unique market. Let’s play catch up with Nreal over the past two years quickly, just in case.
What puzzled me is that there is no software setup. Experimenting with different force-feedback haptics inside Unity: rigid object, bendable object, breakable object. To create a realistic sensation of haptics, the whole system (hardware + software) must be good in emulating the exact sensation of the object you are holding virtually.
Recently Valve has published this job listing: We are looking for versatile, self-directed software engineers in computer vision who can help us achieve the next steps in VR with millions of customers world-wide. More info (Quest 2 software sales estimates) More info (Horizon Worlds users). Upload VR). New info about IVAS glasses.
It is easily accessible in the Unity SDK as a standard WebcamTexture, so if you like hacking things, I guess you can have a lot of fun developing things for it! In China, it is also considered a consumer headset, and in fact, it has not only one, but two stores pre-installed: the Pico store and Viveport. User Interface.
Unity was reluctant to put a final date on the launch of Editor VR when it was last shown at Unite 2016 in November, but we now know it will be with us very, very soon. All of the features we’ve seen on-stage so far are expected to be included in the experimental release, though we’ve reached out to Unity to confirm this.
Hello from Qingdao, China! We plan to continue maintaining the system software with critical bug fixes and security patches until 2024. Unity adds OpenXR hand integration package. We won’t be delivering new features to Quest 1. Quest 1 users will no longer be able to create or join a party.
This is good news, but first of all, for sure Facebook will fix the software issue in a future release , and then it is not clear without Facebook login, and hence the (Facebook) Oculus Store, what you can do with the device at the moment. More info (New features of OpenXR) More info (OpenXR in Unity) More info (OpenXR in Microsoft products).
When I reviewed the Nreal glasses in China, I underlined that the tracking was one of its weak points: the objects moved quite a lot while I was moving in the environment. The NRSDK is Nreal’s SDK that lets you develop applications using the popular Unity game engine. The good news is that this has improved a lot.
NVIDIA DLSS (Deep Learning Super Sampling) will be natively supported for HDRP in Unity 2021.2. More info (NVIDIA CloudXR upgrade) More info (NVIDIA CloudXR on Tencent Cloud) More info (NVIDIA VRSS v2) More info (DLSS integrated inside Unity) More info (Jarvis) More info (NVIDIA RTX cards shortage). I think it is pretty explicit.
Global tech giants such as NVIDIA, Lenovo, Unity, Epic Games, HTC VIVE, and others have already entered the metaverse space race. Telecoms such as AT&T, T-Mobile, Verizon, China Mobile, and many others are working to expand such infrastructure. With the increase of data traffic, data security will also take precedence.
in software, serving 55mm–71mm IPD Refresh Rate ?—?75Hz I’ve met Noah 2 times in China, and for two times I’ve been able to appreciate his amazing technical competence (he’s a genius, really) and his passion for XR. 3 Headsets come from China with love. This week we had the announcement of 3 headsets from China.
All Apple software, SDKs, APIs, and developer tools ?—?Pre-release There is a lot at stakes, because if these two companies won’t settle (and I think that they are just firing big shots before finding an agreement), Unreal Engine developers won’t be able to develop properly for Apple XR devices, and they will have all to migrate to Unity.
The China-based company announced the Nreal Light smart glasses in May of 2019. They released a Unity SDK a few months later, but still no market release date. They’ve had huge success in China, but China is a pretty unique market. Let’s play catch up with Nreal over the past two years quickly, just in case.
Virtual reality uses software to create realistic images, sounds, and other senses that replicate a real environment and mimic a user’s physical presence within this environment, controlled or experienced by body movement. Let’s take a quick trip to learn about the impending trends in the VR gaming industry. What is VR — A Quick Explanation!
When I was in China, the last company I visited in Shanghai has been Lenqiy. This is another Vive-X company working in the educational sector and that has given me interesting insights into the educational ecosystem in China , that confirmed what I have learned speaking with Langzou and Judao. He is a great person , for sure.
There I’ve been received by Sam , a very smart man that has worked in the VR field for 20 years and that has spent various years of his life in the Silicon Valley, so he has been in the two most technologically advanced places in the world: China and US. This is really useful to make a VR meeting to appear more realistic.
Developers are charging for simple VR rollercoasters built from the Unity asset store, or quickly hashing together ‘[Insert Sport/Activity Name Here] VR’ tech demos that lack industry-standard features such as multiplayer. In an ideal world, every developer releases their game with ease.
To a request for further explanations by Upload, Microsoft answered that the future release of Windows that will remove the software will happen in late 2024. Of course, existing WMR users can still use the devices if they do not upgrade to a version of Windows that does not have the software anymore. And that “ As of Nov.
Last Tuesday, China Daily interviewed the CEO of Apple, Tim Cook, at the Worldwide Developer Conference (WWDC). In the chat with China Daily Reporter Ma Si , Tim explained: I am incredibly excited about AR as you may know, and the critical thing in any technology, including AR, is putting humanity at the center of it.
Vive Wave is a clear step forward in bringing together the highly fragmented mobile VR market that has growth up in China the last several years. As the VR industry leader in China, it is our duty to help reduce market fragmentation and provide content developers with more ways to make money.
Meta could potentially explore how to leverage Magic Leap’s trendsetting AR technologies, including software and hardware. In early March, the tech giant entered talks with China’s Tencent Holdings to sell its VR headsets across the mainland. Magic Leap recently struck a major partnership with augmented reality firm ARWay.
Rather than simply letting you flick through virtual pages with the Vive wands, the software utilizes the headset’s front-mounted camera, currently used for its Chaperone system, to scan QR codes on a patent-pending paper booklet. That said, Abrash’s description referred to using VR to augment the real world.
NuEyes and Shadow Creator+Photon Lens should do something similar, while I guess that Rokid will focus more on China and Jio Glasses on India. I expect Magic Leap in 2021 to create some kind of enterprise software ecosystem , with remote collaboration applications, integrated cloud services, AI services, and such.
Private equity firm Silver Lake has agreed to a $400 million investment in Unity Technologies, said John Riccitiello, chief executive officer of the gaming software maker. ” Founded in 2004, Unity’s software underpins some of the world’s most popular games, including Niantic Inc.’s
“We are excited we will be working together on hardware, software and technology roadmaps to enable the ecosystem for people,” Rubo Liang, ByteDance’s CEO, remarked remotely via video. Despite being a leading VR brand in China, Pico is nowhere close to the scale of Oculus’s user reach or creator ecosystem.
For instance, the piece video on China Daily where Tim Cook says “I am incredibly excited about AR […] stay tuned and you’ll see what we have to offer” has become viral and everyone is talking about it, while actually, it doesn’t convey any info. Some others, like Niantic, will probably join soon.
The only company not much affected by it is HTC, that manufacturers its headsets in Taiwan and not in Mainland China. On the software side, HTC has just launched in China Vive Sync , a solution for remote meetings in VR that may help a lot the Chinese people that are forced to work from home. Learn more. Some XR fun. Funny link.
As you will discover when I will publish my interview with my friend Nikk Mitchell, Pico in China is funding a lot of VR concerts, for instance. This means that if you have developed your application using Unity XR and Unity XR Interaction Toolkit, you can port your application that already runs on Quest to Pico Neo in just a few hours.
I’ve not been able to test it in person, but looking around its users manual, the aGlass DK II seems quite easy to install and also easy to be used as a developer , thanks to its handy Unity and Unreal plugins. We are striving to collaborate with many content enterprises for developing software including eye-tracking function.
Qualcomm’s extended reality (XR) software development ecosystem, Snapdragon Spaces, is gaining significant traction as a tool for professional-grade immersive content creation. A key point of investment and energy for Qualcomm is its Snapdragon Spaces XR software development kit (SDK). What’s Next?
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