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China Mobile, that country’s largest wireless carier with over 940 million subscribers, has formed a metaverse industry alliance including some of the biggest names in China-based tech. ” China Mobile isn’t new to the space.
VRTUOLUO is one of the leading VR publications in China : let’s say it’s a bit like the Chinese version of Upload VR. The fun thing is that since it is a publication very focused on the Chinese market, outside China almost no one knows them. In it, you can read some insights on China, VR, and the work by VRTUOLUO.
Top news of the week Meta and Tencent are bringing the Quest to China According to the latest rumors, after one year of negotiation, finally, Meta and Tencent have found an agreement to bring the Quest to China. Senior Unity Developer Join our Unity team and be at the forefront of innovation in the global VR video streaming ecosystem.
Thus, participants will be able to interact with each other and with the innovative devices and technologies on display. A large adoption rate for augmented and virtual reality in 2020 has broadened the audience and age groups interested in the latest technologies. Where: Chengdu Marriott Hotel Financial Centre, Sichuan, China.
And in fact, the prosumer Pico 4 Pro that has been announced in China for consumers won’t be sold in the West. More info (Pico launches Pico 4 Enterprise) More info (Pico 4 Pro not sold outside of China) More info (Pico 4 Enterprise vs Quest Pro vs Vive Focus 3). Bytedance may have sold 46,000 Pico 4 headsets in China.
At VRLA 2017, Unity CEO and games industry vet John Riccitiello dumped a little cold water wisdom on the hype surrounding the red-hot VR industry. John Riccitiello is the CEO of UnityTechnologies , one of the world’s leading game engines. billion in 2016 alone. Photo courtesy VRLA.
He has also recently written together with Irena Cronin “The Infinite Retina” , a great book about the technologies of the future, like XR, AI, and autonomous vehicles. But of course, the technology is still not there: the Oculus Quest is still uncomfortable, we can’t read texts in it, and so on. Not now, but soon.
Today I am very happy to host on my blog Kura Technologies , one of the most interesting augmented reality startups out there. Here you are the integral interview that I had with Kelly Peng, asking her everything from Kura to the differences between the US and China (Kelly comes from Xi’an), not to mention her life as a startupper.
During my trip to China, I’m visiting various VR startups in Shanghai and Beijing. In China seems that this is not mandatory: being the internal market so big, a company like Judao can be successful even by using the English language very few times. This was quite revolutionary to me, another thing that I learned about China.
Two weeks ago, we of New Technology Walkers have launched HitMotion: Reloaded on SideQuest. It’s been a true emotion to launch the game in Shenzhen, China as probably the first mixed reality fitness game. It has been really special to announce our content directly in China!
It will launch with VR controllers, and will be expensive because it contains a lot of new technology. This is understandable from a business standpoint, but hearing a CTO, so the supreme tech guy of a company, the one who should be excited the most about technology, saying this is a bit sad. Nano-tech wants to be the Nanite of Unity.
UnityTechnologies presented their Special Keynote at GDC 2017 in San Francisco on February 28, announcing the release date of Unity 5.6 alongside a bulletin of other updates, including a glimpse of Unity 2017. Riccitiello explained that this installment marks the last of Unity 5. Beta”). Partnerships.
The China-based company announced the Nreal Light smart glasses in May of 2019. They released a Unity SDK a few months later, but still no market release date. They’ve had huge success in China, but China is a pretty unique market. Finch Technologies Partnership and New Experiences.
With all the problems that Meta is having with XR, and all the billions of passive it is having every quarter, opening up another expensive product line on innovative technology with uncertain outcomes doesnt feel like a smart idea to me. Personally, I feel a bit confused by this rumor.
Building on the momentum set into motion by the inaugural event, UnityTechnologies is hosting Vision VR/AR Summit Asia in Beijing. Unity revealed that representatives from Google, Samsung Gear VR, PTC Vuforia, Sony PlayStation VR, and Microsoft HoloLens will be on hand to discuss new developments in their individual technologies.
It was too early for Unity, but they taught me about C++, C#, Java, OpenCV, OpenGL and other fancy development stuff. I thought developing everything VR-related in native code, but while researching how to develop for VR, I discovered that many people abandoned de nerd C++ wei to use a more visual program called Unity.
I’m still in China, in Qingdao to be exact, and this night, I went to Taidong, which is a very big night market. That’s why we rejoiced when Apple launched its headset: while Google and Microsoft can discard new technologies pretty easily, Apple is slower at deciding to take a step, but when it makes it, it commits to it.
The Pico Neo 3 was already sold as a consumer device in China, but recently my Chinese assistant Miss S reported that there was a big marketing push on Pico headsets on Douyin, the Chinese version of TikTok (always owned by Bytedance, of course). Bytedance and China. The logo of ??, the Chinese version of TikTok (Image by Bytedance).
Regarding technologies, the Metaverse will incorporate artificial intelligence (AI), virtual, augmented, and mixed reality (VR/AR/MR), the internet of things (IoT), and hand and eye tracking tools. Theme and amusement parks have begun incorporating VR technologies from HTC VIVE for novel attractions. VR Theme Parks. Meta Platforms.
UnityTechnologies, the largest global development platform for creating 2D, 3D, VR and AR games and experiences, today announced a $181 Million series C led by DFJ Growth and including China Investment Corporation, FreeS Fund, Thrive Capital and Max Levchin, joining existing investors that include Sequoia Capital and WestSummit Capital.
Rokid, a Hangzhou, China-based startup, says its Vision 2 headset includes “the world’s leading diffractive optical waveguide technology with a light transmittance of 85% and 40° field of view (FOV).” For that, users can connect to smartphones, laptops, gaming consoles, and tablets, the company says.
Last year, the inaugural VR On The Lot brought together major players from Hollywood, Silicon Valley, Europe, and China for a two-day exploration of the intersection between entertainment and technology. Tony Parisi , Global Head of VR/AR at UnityTechnologies.
The leak came from China and talked about the Pico 5 product line going to feature the Pico 5, Pico 5 Pro, and Pico 5 Pro Max (yes, like the iPhones). The new Unity Personal will also remove the famous Unity splash screen Successful games using Unity Pro or Enterprise can choose if paying per install or by a 2.5%
Meta’s offering could so become this one: Quest 3 Lite, 64G, $199 Quest 3 Lite, 128G, $299 Quest 3 Lite, 256G, $399 Quest 3, 256G, $499 Quest 3, 512G, $649 And there is more: Meta is working on a partnership with Tencent to distribute the Quest 3 Lite also in China and compete with Pico in its own home. I truly hope this rumor is true.
In an unhinged rant worthy of Rudy Guiliani, Cramer explained the metaverse is made by Unity, before correcting himself and crediting Nvidia instead. Brain Technologies Announces $50 Million in Funding, Reimagines Computer Interfaces with “Natural” AI. Natural syncs with your intention, so you no longer go to apps, apps come to you.
Going beyond science fiction, the Metaverse combines the Internet and spatial communcations technologies. Meta Platforms’ Chief Executive and Founder, Mark Zuckerberg, recently pivoted to building technologies to realise a real-world version of Snow Crash. Upskilling is also a massive benefit for metaverse technologies.
On the technological side, it seems all is set to start using cloud rendering, but the big problem of the latency from the nearest server remains; VRSS (Variable Rate SuperSampling) v2 has been announced. VRSS is the technology that makes the graphics card draw in higher resolution the region of the image you are looking at.
And feel free to also read my latest article that talks about the XR ecosystem in China and my upcoming trip to Shanghai!) It is an application that starts with the Made with Unity logo. According to Upload VR, which has spoken with people knowledgeable on the matter, XR headsets are on the exemption list.
If you mix this with the previous statements about Steamdeck technology being useful also for VR… I mean… how many other hints do you need? Powered by NeRF technology, t he application lets you scan an object easily with your phone. StandableVR is a plugin developed by a young dev to offer full-body VR via IK in Unity.
Emerging Trends in the VR Gaming Industry — 2023 Technology is evolving at a fast pace. Bridging the gap between worlds seems like a sweet spot for virtual reality technology. Evidence of the accelerated advancement of digital technology over the years can be understood through the gaming industry.
Me trying the Realmax glasses in Nanchang, China… am I not supercool? The motion blur is very noticeable, and I don’t know if it is due to a problem in the tracking or in the display technology. This is a sign that the tracking technology is good. Realmax has an SDK that is compatible with Unity 2017 and Unity 2019.
UnityTechnologies and Epic Games are in a grudge match for the hearts and minds of game developers. I interviewed both John Riccitiello, CEO of San Francisco-based Unity, and Tim Sweeney, CEO of Raleigh, N.C.-based The Unity-based games reached a billion new devices since GDC 2016.
As I had already occasion to try with the Dexmo Gloves in China, the straps can be a big nuisance: if you close them loosely, the gloves move slightly during the usage and this is annoying; if you close them too tight, they become uncomfortable on the long run, leaving visible signs on your fingers. My hand with the SenseGlove installed.
I remember many people laughing at me when we of New Technology Walkers released a fitness game for the Vive Focus Plus ( HitMotion: Reloaded ) because they said it was a big and overpriced headset. China is launching real name identification in games. The technology is still at the research stage, but it is very promising.
It’s a very simple system, with limited functionalities, but very effective to produce augmentations at this stage of the technology. When I reviewed the Nreal glasses in China, I underlined that the tracking was one of its weak points: the objects moved quite a lot while I was moving in the environment.
I’m still writing from China, and this week I spent the Chinese New Year here… it was an interesting experience, and if you lost my funny story about it, you can still have a look at it in my dedicated post. It seems that for now, Apple has shelved all the plans to release AR glasses because simply the technology to build them isn’t there.
The China-based company announced the Nreal Light smart glasses in May of 2019. They released a Unity SDK a few months later, but still no market release date. They’ve had huge success in China, but China is a pretty unique market. Finch Technologies Partnership and New Experiences.
Varjo exited stealth mode with an investment, a prototype that journalists have tried during a press conference, and announcing only one single technology (the double-displays stuff) for a device targeted at the enterprise (and so, l ittle volumes at high prices , something manageable by a little company). VR is a green technology.
It is the first time that a VR app I’ve done has been featured on Upload in my 7 years in VR, so this is a big event for me (and for all people at New Technology Walkers)! My silly app The Unity Cube is now in 20th place among the best-rated applications on App Lab ! We talked about immersive technologies, the present, and the future.
I have been various times in their offices (they’ve become friend to me in the end ) and I have been able to try a lot of products of them, always appreciating their quality of work and their ability to adapt their eye-tracking technology to all the XR devices possible (tethered and standalone headsets, HoloLens 1, etc…).
I’m writing this newsletter across Hangzhou and Qingdao, which are two cities I personally love here in China! Top news of the week (Image by Pico) Pico launches Pico 4 Ultra and Motion Tracker in Europe and Asia After the launch in China, Pico has launched its latest product, Pico 4 Ultra, also in Europe and Asia.
Now it’s time to make some forecasts about its companion technology, that is augmented reality! This won’t be the year of AR : exactly as I said for virtual reality, let’s not hype the technology and think that this is the year when mainstream adoption of wearable AR glasses is going to happen. Sounded good.
Hello from Qingdao, China! Unity adds OpenXR hand integration package. Unity has just released the XR Hands package, currently in preview, that aims at making developers integrate hand tracking into their applications via OpenXR. Vooiage Technologies. This is a decision that is not going to make Microsoft happy.
Unity raises $181M monster round at a reported $1.5B valuation Over the last few years, UnityTechnologies has grown to become indispensable to the gaming industry and much of the entertainment industry as an engine for building experiences in one place and distributing them across a swath of platforms. Read more here.
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