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It’s been a long road for FOVE , the creators of the eye-tracking VR headset that hit Kickstarter last summer, but today the company launches pre-orders for their first commercially available product, the FOVE 0. Pre-orders start at a special discount price of $549, available from today until November 9 at 8 a.m.
The first ever Develop:VR conference debuts in London tomorrow, December 1st. Produced by the same company responsible for the popular Develop:Brighton conference, Develop:VR is drawing top VR creatives from across the UK to share insights learned from the rapidly evolving virtual reality landscape.
His new role at River Ecosystem draws upon his experience as a three-time founder -- Loup, Mobiley and GoPlanit, which was selected as a finalist for the TechCrunch 50 Conference -- and his passion for connecting people through immersive and insightful programs and events.
He works at FOVE which is making a VR headset with eye-tracking, but wanted to speak to me on his own behalf about some of the deeper philosophical questions and conceptual frameworks around the types of intimate data that will become available to VR headsets.
Eye-Tracking VR Headset FOVE 0 Costs $599, Starts Shipping January 2017 [ Link ]. Intel’s CES 2017 Press Conference Put The Audience Inside VR [ Link ]. HOLO CUBE’ Lets You Hold And Play With AR In The Palm Of Your Hand [ Link ]. Vuze Is An $800 VR Camera Releasing In March With 3D Audio Support [ Link ].
Unveiled originally at the company’s 1st developer conference Connect in September , Crescent Bay gave us what we know now to be a pretty good sneak peek at the device that would eventually ship in March the following year. Oculus had once again brought along its latest prototype, the Oculus Rift Crescent Bay.
It may only be two years old, but Oculus’ Connect developer conference has already established some cherished traditions. Companies are starting to dabble with foveated rendering but we only have eye-tracking in one VR headset, FOVE. Less detail is rendered where you won’t notice it, freeing up resources for other tasks.
At the Oculus Connect 2 conference , it was heavily emphasized this is an exciting time to be in VR because the solutions are having to be created as we go. Fove has created an eye-tracking headset, which other headset manufacturers may seek to include in future iterations. Content: What Works and Doesn’t Work.
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