This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
The second annual AR/VR Policy Conference took place this Wednesday, September 14, in Washington D.C., As a proud media partner of the AR/VR Policy Conference, here’s the ARPost recap – though you can also watch the complete event on YouTube. The AR/VR Policy Conference keynote was given by Representative Darrell Issa.
During the first-day of the Unite 2016 conference in Los Angeles Tuesday, Unity Technologies unveiled a number of new updates and features to help support VR and AR creators around the world developing interactive 3D, VR and AR experiences. Recruiters can also post jobs and target a pool of highly-sought Unity talent.
At VRLA 2017, Unity CEO and games industry vet John Riccitiello dumped a little cold water wisdom on the hype surrounding the red-hot VR industry. John Riccitiello is the CEO of Unity Technologies , one of the world’s leading game engines. He’s not creating Google VR. Photo courtesy VRLA.
There’s a lot of buzz around this year because, while AWE never took a break, the conference went online last year and this time it’s live and in-person in Santa Clara California. Because people are still wary of travel and because the virtual AWE conferences had such high attendance, this year is going to be a hybrid event.
If you are from the EMEA region, and you use my special link to register for the conference and then you watch one of the event sessions, you will participate in a raffle to win an amazing RTX3080 Ti graphics card! :O. It was even featured on Google News. Image by Google). Google acquires micro-LED startup Raxium.
The 3-day conference will cover hot topics in the XR industry, such as: remote collaboration, training, and education; artificial intelligence and virtual beings; healthcare and wellness; gaming and location-based entertainment; enterprise solutions. Turin becomes the hotspot for anyone passionate about VFX computer graphics. ICHVR 2021.
Jim Chabin, President of the Advanced Imaging and VR Societies, explained that the latest edition of the conference has expanded to match the explosive growth of immersive technologies as a whole. Tony Parisi , Global Head of VR/AR at Unity Technologies. LIFE VR, Unity, Unreal Engine, VRC and DTS (an Xperi company).
That could be wayfinding with Google Live View , geospatial gaming experiences from Niantic, or location-specific social AR experiences like Snap’s Local Lenses. To synthesize these dynamics, we’ve examined conference panel discussions on geospatial AR in parts I , II , and III of this series.
You cannot rely on Google Play Services (e.g. Google Firebase, Google Cloud Messaging, etc), or third-party libraries that depend on Google Play Services (e.g. OneSignal) when running on Oculus Go. with Oculus Utils 1.24.1 or later (required for many new features described [herein]).
Expeditions Pioneer Program by Google. Google helps tackle the latter with its Expeditions Pioneer Program. Below is a sneak peek of Google’s experiment at Andersen Middle School, where they pioneered their program. ?. Teachers and staff learn how to use Google’s Expeditions app and ARCore (for Android) or ARKit (for iOS).
Showcased at Apple’s Worldwide Developer Conference this week, ARKit is a new core technology for iOS 11, due to launch this Fall, soon to enable augmented reality features on hundreds of millions of iPhones and iPads.
This year’s Virtual World Best Practices in Education 2018 conference, which ended last week in Second Life, was shorter than last year — three days, instead of four — and attracted about 1,100 attendees, down from a high of around 4,500 in previous years. which are involved in research funded by Google.
MUSE Museum AR Experience on a mobile application Finding the best platform for your WebAR project Introduction I have been building Augmented reality apps since 2006, and I have worked with various systems: PC, Mobile, Adobe Flash FlarToolkit, Depth sensors, RGB Sensors, Magicleap, Microsoft Hololens, Google Tango andARCore, and Apple AR Kit.
During Google I/O 2024, a developer-focused product showcase, the firm unveiled new Geospatial Creator AR tools to boost location-based immersive experiences this week. Google also leverages its Maps application to allow smartphone users to operate AR content via integrated services such as Street View and Lens.
Game engines like Unity have been doing this for a while with creation tools for 3D worlds. Google Blocks lowered the barrier further for creating assets with limited programming skills. Google also launched Poly, an online library of Blocks creations. We’ve always looked around the corner to figure out the next creative medium.
At the company’s annual I/O conference, Google announced the Daydream VR platform and mobile headset that will be coming to the latest Android phones later this year. Here’s the presentation from Google I/O on Designing for Daydream: Support Voices of VR. LISTEN TO THE VOICES OF VR PODCAST. Subscribe on iTunes.
When we last heard from OTOY , the company revealed it was bringing light field baking and more to its Unity integration. On display at Unity’s booth is the first light field video created in OTOY’s Octane renderer using the engine. The piece uses the stereo cube map render shown back at the most recent Unite Conference.
The Virtual Reality Developers Conference (VRDC), the premier event for creators of immersive VR (and AR) experiences, today announced dates and location for its second edition – its first standalone event. Potential speakers may submit detailed technical and business-centric talks today through July 8, 2016.
The situation looks uncertain, and probably we will hear about Magic Leap’s plans at the next LEAP Conference. This means that if you are in Google Earth VR in a green room where there is a friend of yours, you can see the city that you are visiting all around you, and the real image of your friend being there with you.
Unity Technologies and Epic Games are in a grudge match for the hearts and minds of game developers. I interviewed both John Riccitiello, CEO of San Francisco-based Unity, and Tim Sweeney, CEO of Raleigh, N.C.-based based Epic Games, this week at the Game Developers Conference in San Francisco.
Unity to Integrate Vagon’s RT3D Streaming Service This week, Unity, a leading XR and RT3D content creation engine, announced a new partnership with Vagon, experts in 3D content streaming. Further leaks confirm that Samsung’s device will use a 6-core Android 14 chipset, similar to the popular Snapdragon XR2+ Gen 2 chipset.
At a press conference today Apple unveiled its first AR implementation coming to the latest version of its iOS mobile operating system, iOS 11. For starters, the company showcased how spatial recognition could be used to place virtual objects in real world locations, much like we’ve seen on Google’s Tango platform.
There is not even an assembly kit like with Google Cardboards. When I went to the Vive Ecosystem Conference to launch our game “HitMotion: Reloaded” , I got in contact via Twitter with a guy called Noah Zerkin , that works in Shenzhen. Noah playing around with Unity with the North Star headset. Meet Noah Zerkin.
The two-day conference’s full slate of keynote speakers also include live performances. The world’s largest VR & AR conference is back again May 4-5 at the Los Angeles Convention Center. There’s quite no conference like VRLA. Attendees can sign up for Circuit Stream’s workshops when they register for VRLA.
Unity Technologies chief John Riccitiello briefly took the stage at Google's I/O developer conference today to confirm that the company will be updating its game development toolset to support Google's new Daydream mobile VR platform.
This is something Google doesn`t yet have. New Software VisionLib : SDK with super impressive tracking on 3D objects (ready for Unity as well). “Worldwide Point Cloud to be Used by Users” Immersal : collaboratively turning the world into a point cloud, which is ready for location-based AR content. I hope it works as they advertise.
Having covered the PhotonLens company announcement at the 2020 Mobile World Conference , ARPost received a special invitation to attend the Photons launch event on June 15. Pan also pointed to the largely failed Google Glass as an example of why mass-adopted AR hardware may not come from one of the places we expect. “At
The Google VR team wants to explore and share the possibilities of VR – starting with a drum like keyboard. After unveiling Google’s VR eco-system Daydream during the first day keynote at their annual I/O developer conference, Google announced on Thursday their latest VR prototyping team called Daydream Labs.
Now Apple has thrown us a bone, and during their World Wide Developer Conference last week gave us Apple silo folk some good news. Although it did feel like their WWDC last week was playing catch-up to announcements Google made two years ago, Apple’s AR offerings felt more polished.
In mid March , Google announced the end of Google Glass Enterprise. But, other than giving a presentation at the OpenSim Community Conference in December , I can’t remember the last time I went in-world for a meeting. I watched the Game Developers Conference presentations from Nvidia , Unreal Engine , and Unity.
Yes, Google is Making its Own Daydream VR HMD The long-rumoured new mobile VR HMD from Google was MIA at the I/O developer conference this week, but the company has at least now confirmed it’s coming. No other details have been announced at this time, making this quite the tease.
Google might not earn as much attention in the XR space as some other leading technology vendors, but it has already captured the attention of countless artists and educators with its unique virtual reality tools. Software like Google’s VR tilt brush allows users to create unique virtual art pieces in a completely limitless canvas space.
I had a chance to catch up with A-Frame core developers Diego Marcos & Kevin Ngo at the IEEE VR conference in March to get an overview of A-Frame, and how it’s driving WebVR content and innovations in developer tools. LISTEN TO THE VOICES OF VR PODCAST. Diego Marcos. Mozilla is also planning on shipping WebVR 1.1
Varjo exited stealth mode with an investment, a prototype that journalists have tried during a press conference, and announcing only one single technology (the double-displays stuff) for a device targeted at the enterprise (and so, l ittle volumes at high prices , something manageable by a little company). More info (Using Google Translate).
The system is already used on the $3,000 HoloLens, an advanced augmented reality system, but with it employed on a low-cost VR headset Microsoft may have leapfrogged efforts by both Facebook and Google, powered by Windows. Microsoft has positioned itself across the entire space, and will drive mixed reality into the enterprise in 2017.”
This year’s conference takes place March 29-31 at the San Jose Convention Center. Among an ever-increasing roster of VR conferences, SVVR distinguishes itself in several key ways. We get told this all the time—so many people tell us this is their favorite conference.” The Once & Future Web – Google.
But there are many other challenges with balancing interactivity and narrative that Apelab CEO & Sequenced producer Emilie Joly explained to me at the Silicon Valley Virtual Reality conference in April. LISTEN TO THE VOICES OF VR PODCAST. ” Here’s a trailer for Sequenced. Support Voices of VR. Subscribe on iTunes.
He spoke at today’s Facebook Connect , the company’s virtual reality and augmented reality conference. For example, Facebook’s major competitor, Google, makes its creation tools free — such as, for example, the YouTube video creation tools, and the Android operating system itself.
But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). We are organizing the Future Business EcoLink Conference 2022 and the 7th Golden Gyro Award.
At Apple’s WWDC conference today a number of features tangentially related to AR were announced, but the company may be waiting for the headset reveal to show its full AR/VR strategy. In a newsletter published over the weekend Gurman wrote: Apple’s headset initiative isn’t simply the device and its operating system.
VRX 2017, one of world’s premier conferences on the subject of business and technology needed for Virtual Reality, announced the first speakers for a two day event. The conference takes place on December 7th and 8th in San Francisco Marriott Marquis. Tony Parisi, Global Head of VR/AR, Unity Technologies.
When asked what the Summit had to offer compared to previous ones, Pettyjohn explained how the conference aimed to unite the industry by helping attendees “learn and be inspired” with new technologies capable of advancing their businesses. . Conference A-List Attendees. Paradise Hosts the IGS 2022 Europe.
As John Riccitiello (CEO of Unity) said some years ago , the VR market won’t be interesting enough until it will reach the 10 million users mark. A big sign in front of the WCVRI conference in Nanchang, China. . “The farm has been plowed, the farm is now ready for seeds” , he adds. 2022 could be the key year for XR.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content