This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Image by MagicLeap). MagicLeap is on sale. A report on Bloomberg informed us all that MagicLeap is exploring a sale of the company. The sales never skyrocketed and now MagicLeap is in desperate need of cash , after many layoffs, disappointing sales, and having put its IP as collaterals to a bank.
Undersea , a new spatial computing AR experience developed for the MagicLeap One headset, is set to premiere next week at the 46th annual SIGGRAPH computer graphics conference in Los Angeles. With each MagicLeap Studios project on MagicLeap One, we expand the ever-evolving potential of immersive experiences.
Hands-on with MagicLeap’s latest spatial computing experience at SIGGRAPH 2019. This year’s SIGGRAPH computer graphics conference, currently taking place at the Los Angeles Convention Center, features no shortage of VR and AR technology. Image Credit: MagicLeap. Image Credit: MagicLeap.
AWE Day Two Keynotes Day One kickstarted the keynotes, but AWE Day Two saw exciting presentations and announcements from MagicLeap and Niantic. “The small team at MagicLeap has made something that many larger companies are still struggling to achieve.” We need to strike a balance.”
One of the best moments ever at View Conference 2018 , has been when I was able to interview John Gaeta. He has joined Rony Abovitz at MagicLeap and now he’s there, trying to build the MagicVerse as the SVP of Creative Strategy of the Florida company. MagicLeap glasses.
MagicLeap has just organized its first developers’ event, dubbed “L.E.A.P.” It is the first event of this kind organized by MagicLeap: we can say that LEAP Con is like the Oculus Connect of MagicLeap and will probably become always more important, year after year, exactly as it has happened to Oculus.
As pointed out in one of the Unity Developers’ blog posts , aside from the exponential rise of development businesses, we’re also seeing more developer tools, such as the Unity and Unreal engines, becoming more accessible.
There will be also a way to enjoy the conference in Horizon Worlds. The new DRIVE Thor superchip aimed at autonomous vehicles, which companies will be able to use from 2025 Omniverse Cloud , which lets companies use Omniverse completely via cloud rendering even on non-powerful machines A connector to let you use Omniverse with Unity.
With a lot of sadness, I’m here watching the photos and the videos of WCVRI , the big Chinese conference about VR that is held every year in Nanchang. This year, I’m just watching the conference from home The conference has been interesting, and it has been the usual mix of technology and politics. Some XR fun. Funny link.
Microsoft debuts their latest mixed reality device at Mobile World Conference 2019. Like the first HoloLens the device also enables glasses wearers to simply slot the device in front of their spectacles (distinct advantage compared to MagicLeap). Kipman on stage at MWC / Image Credit: Alice Bonasio.
Until recently, Brian Kane has been highlighting more experiential demos - like one that puts a porthole to the ocean in your living room - to highlight the power of the MagicLeap, and of spatial computing in general. MagicLeap is one of these MagicLeap devices, you put it on, and your whole world is spatial computing.
MagicLeap releases its SDK. We still haven’t seen a MagicLeap device , but at least now we can see its SDK. The Florida company has released during the GDC the Lumin SDK, that is the development kit that has to be used to develop for LuminOS, the custom operating system of the MagicLeap device.
The year before that, he opened the conference with a joke game show called “ Metaverse, Shmetaverse.” According to a release shared with ARPost, the name change had to do with “disputes regarding the Nreal mark” (probably how similar it was to “Unreal”). He has been skeptical of the metaverse. We’ll see you tomorrow.
Bredow was recently in Milan, Italy for the VIEW Conference. Several of the early VR projects from ILMxLab, including Trials on Tatooine and the MagicLeap mixed reality droid experience , were built using Epic Games Unreal Engine 4 technology. “We
Mark Zuckerberg talks about the future of VR and AR at Facebook’s recent Oculus Connect conference. It isn’t alone, we know of many companies that are spending billions on same, including Microsoft, Google, Amazon, Sony, MagicLeap, Huawei, and others. The tech industry is gearing up for a new paradigm shift.
Many products showcased at the conference included flagship releases of VR headsets and solutions such as the Meta Quest Pro, MagicLeap 2, Lenovo ThinkReality A3, and AT&T’s Volumetric Video Photo Booth, among many others.
And then if you take things like Unreal Engine, they're doing concerts on their Fortnite platform. They can see more deal flow in a very short amount of time, using conference calls. Now, if you look at something like game engines, for example, Unity and Unreal, they've been established for many, many years. Are they not?
And then if you take things like Unreal Engine, they're doing concerts on their Fortnite platform. They can see more deal flow in a very short amount of time, using conference calls. Now, if you look at something like game engines, for example, Unity and Unreal, they've been established for many, many years. Are they not?
Ben Lang has written a very interesting editorial on the topic, and for instance, he imagines that this may mean that all Sony-owned game studios will all start using Unreal Engine as their game engine , unifying the production processes among them all. Peggy Johnson is the new CEO of MagicLeap. News worth a mention.
Revealed at the Worldwide Developer Conference (WWDC), the Apple Vision Pro has sparked both praise and criticism from the global XR community. This could actually be quite beneficial for Meta, Microsoft, and MagicLeap. When you look at past technology that didn’t quite take off, it was because there wasn’t enough competition.
And then if you take things like Unreal Engine, they're doing concerts on their Fortnite platform. They can see more deal flow in a very short amount of time, using conference calls. Now, if you look at something like game engines, for example, Unity and Unreal, they've been established for many, many years. Are they not?
At the first AWE conference back then, I think there was 300 people in total. Like my Dekko, and what we built at Samsung were exactly the same technology that ARKit and ARCore and MagicLeap and others built. At the first AWE conference back then, I think there was 300 people in total. And at the time, there was nobody.
At the first AWE conference back then, I think there was 300 people in total. Like my Dekko, and what we built at Samsung were exactly the same technology that ARKit and ARCore and MagicLeap and others built. At the first AWE conference back then, I think there was 300 people in total. And at the time, there was nobody.
At the first AWE conference back then, I think there was 300 people in total. Like my Dekko, and what we built at Samsung were exactly the same technology that ARKit and ARCore and MagicLeap and others built. At the first AWE conference back then, I think there was 300 people in total. And at the time, there was nobody.
Me and my business partner Max, super elegant, at a press conference. When Epic Games showed its VR mode, that let you develop in Unreal Engine all within VR thanks to a dedicated editor, everyone got crazy and people for days started saying that all VR developers would have developed that way. The team is fundamental.
The idea of Leap Motion is going against the current trend of augmented reality glasses, that is mostly based on expensive devices that have closed ecosystems (e.g. HoloLens or MagicLeap One ), but to create a headset that is: Affordable; Completely open, both from a software and hardware standpoint. Meet Noah Zerkin.
And so I felt like one of the best ways to do that was to go to these different conferences, and to talk to the people who were on the front lines of creating these different experiences. Alan: I had the honor of being interviewed by you at one of these conferences. Both the Hololens 2 and the MagicLeap are shipping with eye tracking.
There is a web conference style transformation going on, where you can configure and sell a car without the car. We do projects on the MagicLeap. You need somebody who understands Unreal or Unity. John: If you can think of how many web conference tools there are out there, from Blue Jeans to Hangouts to WebEx.
There is a web conference style transformation going on, where you can configure and sell a car without the car. We do projects on the MagicLeap. You need somebody who understands Unreal or Unity. John: If you can think of how many web conference tools there are out there, from Blue Jeans to Hangouts to WebEx.
And so I felt like one of the best ways to do that was to go to these different conferences, and to talk to the people who were on the front lines of creating these different experiences. Alan: I had the honor of being interviewed by you at one of these conferences. Both the Hololens 2 and the MagicLeap are shipping with eye tracking.
And so I felt like one of the best ways to do that was to go to these different conferences, and to talk to the people who were on the front lines of creating these different experiences. Alan: I had the honor of being interviewed by you at one of these conferences. Both the Hololens 2 and the MagicLeap are shipping with eye tracking.
There is a web conference style transformation going on, where you can configure and sell a car without the car. We do projects on the MagicLeap. You need somebody who understands Unreal or Unity. John: If you can think of how many web conference tools there are out there, from Blue Jeans to Hangouts to WebEx.
Most people know Xu due to his dispute with American virtual reality company MagicLeap. In June 2019, MagicLeap accused Xu of stealing AR glasses technology when he was an engineer working at the firm. Before his entrepreneurial work, Mahajan was an engineer at Epic Games on the Unreal Engine and Gears of War.
I’ve got to try this thing called Vasco, which is a scent machine that mounts to the bottom of your VR headset that you can program — so, you program in Unity or Unreal. We’re not tied to MagicLeap. I reached out, grab a cup of coffee. I smelled it, smelled like coffee. We’re not tied to Microsoft.
I’ve got to try this thing called Vasco, which is a scent machine that mounts to the bottom of your VR headset that you can program — so, you program in Unity or Unreal. We’re not tied to MagicLeap. I reached out, grab a cup of coffee. I smelled it, smelled like coffee. We’re not tied to Microsoft.
I've got to try this thing called Vasco, which is a scent machine that mounts to the bottom of your VR headset that you can program -- so, you program in Unity or Unreal. We're not tied to MagicLeap. I jumped back. I reached out, grab a cup of coffee. I smelled it, smelled like coffee. We're not tied to Microsoft.
Many game engines – such as Unity, Unreal and SteamVR- immediately support it. More People Exposed to more VR Applications in More Places Trends Just a few years ago, the biggest VR-centric conference of the year had 500 attendees. MagicLeap is not commercial yet. Others did this work themselves.
At the end of its latest conference, the company behind Snapchat has announced its fourth generation of Spectacles glasses, the first one featuring real-time AR. I have heard many people making confusion between “MagicLeap” and “Leap Motion”, but no one doing the same with Nreal and Unreal.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content