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Leap Motion Reveals Project North Star, an Open-source Wide FOV AR Headset Dev Kit

Road to VR

Over the last few weeks, Leap Motion has been teasing some very compelling AR interface prototypes, demonstrated on an unknown headset. Leap Motion plans to open-source the design of the device, which they’re calling Project North Star. ” Image courtesy Leap Motion. Image courtesy Leap Motion.

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Researchers Develop VR Haptic Feedback System Using Custom Quadcopters

VRScout

In a recent scientific publication entitled VRHapticDrones: Providing Haptics in Virtual Reality through Quadcopters , researchers from LMU Munich, TU Darmstadt, Wellesley College, the University of Duisburg,-Essen, and the University of Regensburg offer a solution to body-free VR haptic feedback in the form of a programmable quadcopter system.

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Exclusive: Scaffolding in VR – Interaction Design for Easy & Intuitive Building

Road to VR

Barrett is the Lead VR Interactive Engineer for Leap Motion. Martin is Lead Virtual Reality Designer and Evangelist for Leap Motion. He has created multiple experiences such as Weightless, Geometric, and Mirrors, and is currently exploring how to make the virtual feel more tangible. The Challenge.

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Design Sprints at Leap Motion: Crafting Reactive Behaviors with the Interaction Engine

Leapmotion

strLast time, we looked at how an interactive VR sculpture could be created with the Leap Motion Graphic Renderer as part of an experiment in interaction design. With the sculpture’s shapes rendering, we can now craft and code the layout and control of this 3D shape pool and the reactive behaviors of the individual objects.

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Multiplayer VR and Cinematic Wizardry

Leapmotion

Using the Leap Motion Controller and Oculus Rift, you’ll be able to throw spells with varying force and speed to battle the unknown evils ahead. A full bodied experience – Loop uses a Leap Motion Controller, Oculus Rift, and a treadmill. Read more about the upcoming project here project here.

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Our Journey to the North Star

Leapmotion

We started by constructing a computer model of the system to get a sense of the design space. Manufacturing optics with this level of precision requires expensive tooling, so we “turned” to diamond turning (the process of rotating an optic on a vibration-controlled lathe with a diamond-tipped tool-piece).

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Redesigning Our Unity Core Assets Part II: New Features in 4.1.0

Leapmotion

While working on demonstration projects here at Leap Motion, we’ve found ourselves wanting to use different sets of hands for a variety of reasons. Using the Debug hands in this way can be help for – wait for it – debugging your other hands to verify they’re lining up with Leap Motion data!

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