Remove Construction Remove Hand tracking Remove Leap Motion
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Leap Motion Reveals Project North Star, an Open-source Wide FOV AR Headset Dev Kit

Road to VR

Over the last few weeks, Leap Motion has been teasing some very compelling AR interface prototypes, demonstrated on an unknown headset. Leap Motion plans to open-source the design of the device, which they’re calling Project North Star. ” Image courtesy Leap Motion. Image courtesy Leap Motion.

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Hands-on Ultraleap Stratos: feel the touch in XR without gloves!

The Ghost Howls

Ultraleap Stratos Explore is the product for which Ultrahaptics (which later became Ultraleap after the fusion with Leap Motion) was famous. It is a little box you could put on your table to feel haptic sensations on your hands without wearing any kind of gloves. Ultraleap Stratos Explore.

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Triton Project is an affordable DIY AR headset

The Ghost Howls

I modestly felt as if I could construct a more approachable and miniaturized AR platform. Triton works with Leap Motion (now Ultra Leap) hands tracking. Graham working on the Triton headset (Image by Graham Atlee). The Triton was inspired by another AR headset known as the Project North Star.

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Design Sprints at Leap Motion: Crafting Reactive Behaviors with the Interaction Engine

Leapmotion

strLast time, we looked at how an interactive VR sculpture could be created with the Leap Motion Graphic Renderer as part of an experiment in interaction design. The Leap Motion Interaction Engine provides the foundation for hand-centric VR interaction design.

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Our Journey to the North Star

Leapmotion

What does hand tracking need to be like for an augmented reality headset? How fast does it need to be; do we need a hundred frames per second tracking or a thousand frames per second? We started by constructing a computer model of the system to get a sense of the design space. We decided to build it around 5.5-inch

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5 Experiments on the Bleeding Edge of VR Locomotion

Leapmotion

Hand tracking and virtual reality are both emerging technologies, and combining the two into a fluid and seamless experience can be a real challenge. Generally, the best VR applications that use Leap Motion for navigation aren’t centered around users “walking” around in a non-physical way, but transitioning between different states.

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New Unity Module for User Interface Input

Leapmotion

One of the goals of our module releases is to provide you with the tools for interpreting and using hand tracking data to make building hand-enabled experiences faster and easier. By using the new LeapEventSystem prefab, developers can easily use their old worldspace user-interfaces and menus with hand tracking.

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