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I modestly felt as if I could construct a more approachable and miniaturized AR platform. Triton works with LeapMotion (now Ultra Leap) hands tracking. With Pumori.io , I had created 6 Unity apps that demo UI/UX concepts on the Project North Star headset. I’ve read that the Launcher is in Three.js.
strLast time, we looked at how an interactive VR sculpture could be created with the LeapMotion Graphic Renderer as part of an experiment in interaction design. The LeapMotion Interaction Engine provides the foundation for hand-centric VR interaction design.
With our latest Unity Core Assets release , we’re excited to unveil full support for the Unity 5.4 And in some cases, we’re adding features to the Core Assets to support upcoming Unity Modules. But more importantly, they’re immediately providing the basis for new Unity Modules currently under construction.
Using the LeapMotion Controller and Oculus Rift, you’ll be able to throw spells with varying force and speed to battle the unknown evils ahead. A full bodied experience – Loop uses a LeapMotion Controller, Oculus Rift, and a treadmill. Read more about the upcoming project here project here.
In rebuilding our Unity developer toolset from the ground up , we started by rearchitecting the interfaces that receive data from the LeapMotion device. Moving up the tech stack, we then refactored most of the mid-level Unity scripts that pair the Leap hand data with 3D models and manages those representations.
Unity Widgets are back – with a new name and massively streamlined functionality! Just released for our Unity Core Assets , the UI Input Module provides a simplified interface for physically interacting with World Space Canvases within Unity’s UI System. What’s Inside? This utility is used in each of our example Widgets.
You’ll recall various ideas from electronics, physics, or mathematics that can be used to construct that idea – and these will in turn fire up more and more associations, lighting up the neural pathways like a reaction chain of fireworks. World of Comenius experiments with navigation using portals and the ability to grab 3D space.
Check out our results below or download the example demo from the LeapMotion Gallery. The advanced hand-based physics layer of the LeapMotion Interaction Engine makes the foundational elements of grabbing and releasing virtual objects feel natural. The Challenge. Now it’s time to play with our blocks!
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