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6 Insightful Construction XR Cases to Read in 2022

XR Today - Augmented Reality tag

It’s fair to say the construction (AEC) industry represents perhaps one of the most significant markets for XR technology. Today, we’re looking a little more closely at the benefits of XR in the construction industry, by exploring some of the most innovative case studies published by market-leading vendors. Unity and DPR Construction.

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NVIDIA talks about RTX 2080 graphics cards and virtual reality

The Ghost Howls

RTX games use the Microsoft DX12 DXR ray tracing API. Microsoft has already released an SDK for ray-tracing, supporting NVIDIA algorithms. You can refer to this Microsoft blog post , with a final link to the SDK and tutorials on Github to have more info about it. What about Unity, instead?

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Google Releases AR Geospatial Creator for Unity

XR Today - Augmented Reality tag

City planners and construction firms can also plan their future developments with bespoke immersive maps. Project Anywhere runs on the Microsoft HoloLens 2 headset while leveraging Cesium 3D Tiles datasets. Additionally, Unreal included its Pixel Streaming service for interoperability across devices.

Unity 105
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Big XR News from Unity, PIXO VR, and Microsoft

XR Today - Mixed Reality tag

This also open the door for Epic and their Unreal Engine to shine and capture the entire XR development market. According to the firm, the partnership extends PIXO VR’s product portfolio to regional clients representing markets such as energy, construction, education, and healthcare. This resulted in gaps in understanding.

Unity 61
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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. Unreal Engine manager Marc Petit explains the many other use cases this technology promises. Today, we're speaking with Marc Petit, general manager of Unreal Engine at Epic Games.

Gaming 78
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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. Unreal Engine manager Marc Petit explains the many other use cases this technology promises. Today, we're speaking with Marc Petit, general manager of Unreal Engine at Epic Games.

Gaming 78
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Assembling a Billion Polygons in Real-Time, with Epic Game’s Marc Petit

XR for Business Podcast

With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. Unreal Engine manager Marc Petit explains the many other use cases this technology promises. Today, we're speaking with Marc Petit, general manager of Unreal Engine at Epic Games.

Unreal 60