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Super Fan Remaking Original Witcher Game In VR Using Unreal Engine

VRScout

Rather than developing a mod for the original 2007 release, however, Loan is constructing the entire experience from the ground up in Unreal Engine, resulting in higher quality visuals as well as a new range of possibilities. The post Super Fan Remaking Original Witcher Game In VR Using Unreal Engine appeared first on VRScout.

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On the Hunt for VR’s Killer App with Epic Games’ Technical Director of VR & AR, Nick Whiting

Road to VR

Whiting oversees the development of the award-winning Unreal Engine 4’s virtual reality efforts. Epic’s Unreal Engine 4 is one of the leading tools for VR game development. A simple example is in the architecture and construction industries. Oculus’ Head of Content, Jason Rubin. Nick Whiting.

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STYLY makes creation and distribution of cross-platform XR content easy

The Ghost Howls

We support all major VR platforms – including Oculus/Meta HMDs and Steam VR, Vive Flow , Nreal and Pico ecosystems – and below you can find a handy image demonstrating a selection of supported creation tools! When do you think web-based XR content can reach the same high level of standalone content made with Unreal or Unity?

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Drake’s Extravagant New Mansion Is Now A VR Experience

VRScout

Based on various schematics and blueprints made available through public domain, Toronto-based VR studio OPIATS has begun constructing a virtual reality rendition of Drake’s incredible new $35 million home. The company hopes to further demonstrate the many use-cases for virtual reality when combined with video games and the Unreal Engine.

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How To Become A VR Designer: Careers in the Metaverse 

XR Today - Virtual Reality

Increasingly, companies will search for designers versed in metaverse and virtual reality technologies to help them construct their own immersive worlds. Many product development and design teams in the automotive, engineering, and construction industries are all beginning to experiment with VR design using the latest software and tools.

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A Brief History of Virtual Reality at CES

Road to VR

From the advent of the Oculus Rift in 2012, we saw Oculus attend the show for the first time in 2013 to show off their pre-production Rift headset prototype ahead of the DK1 launch, following their wildly successful Kickstarter campaign. CES 2013 however gave us the first glimpse of Oculus VR operating as a company.

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‘Space Junkies’ Review – Reviving a Bygone Era of Arena Shooters with VR

Road to VR

Ubisoft’s latest VR game is however closer linked to an earlier breed of shooter and much less so than its contemporary brethren of today—ostensibly an homage to the founders of the genre like Unreal Tournament (1999) and Quake (1996). Available On: PlayStation Store (PSVR) Steam (Vive, Rift), Oculus Store (Rift).

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