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Powering The Next Generation Of Virtual Music Experiences

VRScout

One nice surprise was the destruction of the stage that could be seen under construction at the Sweaty Sands beach in the days leading up to the concert. These dance moves quickly became popular beyond the gaming community shortly after Fortnite’s launch in 2017.

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The Best Photogrammetry Solutions in 2022

XR Today - Mixed Reality tag

RT3D engines such as Adobe Substance, Unity, and Unreal significantly streamline XR production pipelines with easy-to-use tools. Photogrammetry and NeRF services enable RT3D content creators to quickly construct a digital twin of a real-world object, place, and person. Sony is also empowering the emerging industry 4.0

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The Best Photogrammetry Solutions in 2023

XR Today - Mixed Reality tag

RT3D engines such as Unity and Unreal significantly streamline XR production pipelines with easy-to-use tools. Photogrammetry/NeRF services enable RT3D content creators to quickly construct a digital twin of a real-world object, place, and person. Sony is also empowering the emerging industry 4.0 What is Photogrammetry?

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‘Space Junkies’ Review – Reviving a Bygone Era of Arena Shooters with VR

Road to VR

Ubisoft’s latest VR game is however closer linked to an earlier breed of shooter and much less so than its contemporary brethren of today—ostensibly an homage to the founders of the genre like Unreal Tournament (1999) and Quake (1996). SEE ALSO Sony Announces 4.2 Million PlayStation VR Units Sold.

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A Brief History of Virtual Reality at CES

Road to VR

The demonstration included the now familar Unreal Engine 3 powered citadel area, one which would become the setting for one of the most famous early VR applications of all time, Rift Coaster. Sony however, having debuted it’s PlayStation 4 powered ‘Morpheus’ (later.

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Labrodex’s Sci-Fi RPG Shooter Hybrid ‘Scraper’ Already Has Its Own Prequel Novel

VRScout

I got the opportunity to catch up again with Ivon, this time over email, about his perspective on VR, his love of science fiction, and the future of the IP that he and his team are painstakingly constructing from scratch. He has been working with Unreal for 20 years and was part of the Paragon and Fortnite development teams.

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Rafi Nizam Shares XR Creative Journey with NVIDIA Omniverse

XR Today - Mixed Reality tag

Based in London, the creative has previously collaborated on massive projects with major entertainment firms such as BBC, Sony Pictures, and NBCUniversal. He also works jointly with other industry-leading tools, including Epic Games’ Unreal Engine 5, Autodesk Maya, and Blender.

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