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The HIG-M4 VR Gunstock Looks EXTREMELY Realistic

VRScout

The device itself is composed of five primary components designed to replace your right controller: a Grip Controller, Hand Holder, Controller Fixture, Shoulder Stock, and Magazine Battery. Meanwhile, your left controller rests beneath a dedicated Hand Holder. The HIG-M4 is currently being crowdfunded on Kickstarter.

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Hands-On With Valve’s Knuckles Prototype Controllers

UploadVR Between Realities podcast

Editor’s Note: Valve has started shipping the prototype Knuckles controllers to select VR developers in limited quantities. Now Valve has invited us and a new wave of developers to begin working with their latest prototype —the SteamVR Knuckles, a wearable VR controller that tracks not just your hand, but each finger too.

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Smart Fabric Technology Brings Touch Haptics To The Oculus Quest

VRScout

The glove-like accessory allows standalone VR users to feel virtual objects. The latest iteration of its one-size-fits-all Forte Data Glove can now be combined with the Oculus Quest controllers, integrating BeBop’s hand tracking technology with the Quest’s 3D tracking. Those are big wins for everyone involved.

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VR Technology and Hand Tracking in VIVE’s Second Developer Talk

ARPost

While doing demos, people new to VR technology would repeatedly put both controllers into one hand to reach out and try to touch digital artefacts. Hand tracking is not really meant to necessarily replace controllers,” said Laverde. There are still use cases where a controller is better and vice versa.”.

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Augmented Reality May Be The Future, But It Still Has Major Limitations

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Underkoffler has been trying to make the vision of the 2002 film Minority Report , where actor Tom Cruise uses “data gloves” and gestures to control a transparent computer, into a reality. But he still can’t make AR glasses with awesome visuals for just $500.

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Startup Behind Ambitious HalfDive Headset Launches New Kickstarter for VR Haptic Gloves

Road to VR

Its ContactGlove not only tracks each finger and includes SteamVR tracking mounts for positional tracking, but also allows for button input emulation so you never have to pick up a controller during gameplay. Here’s a look at ContactGlove promo from the Kickstarter.

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Hands-on: HaptX Glove Delivers Impressively Detailed Micro-pneumatic Haptics, Force Feedback

Road to VR

The inflatable circles, just a few millimeters across, are aligned into grids; by precisely controlling when and which haptic pixels to inflate, a convincing sensation can be created, simulating the feeling of an insect crawling along your finger or a marble rolling around in the palm of your hand.

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