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Kluge Interactive, the studio behind hit VR rhythm game Synth Riders (2019), announced its upcoming VR fighting game, FINAL FURY , will be featured at Steam Next Fest on October 14th, which of course means a playable demo. Still, it hit us like a long range haymaker from Glitch—we needed to rethink the combat controls.”
At this year’s Unpacked, we were holding out hopes to see a more detailed look at Project Moohan and maybe even controllers, which so far haven’t made an appearance. The post Samsung Shows First Glimpse of Near-final Android XR Headset, But No Controllers Yet appeared first on Road to VR.
To make things worse, the demo conditions were also terrible because of the poor network and the many interferences at the event venue. To make things funnier, to shield the wireless streaming of this product from the network interferences of the show floor, Pimax constructed a sort of metallic cage where we had to make the demo.
Waltz of the Wizard has grown leaps and bounds since it was first released as a free demo for HTC Vive in 2016, where it first let players muck around in a tower-top alchemy lab. The post PSVR 2 Gets Its First Game with Controller-less Hand-Tracking appeared first on Road to VR.
I am very fascinated by the idea of augmented reality lenses, so as soon as I saw they had a private demo room, I ran towards its door begging for a demo. They looked at me like a crazy guy addicted to XR, but in the end, they were very kind and gave me the possibility of trying the public demos of their products.
Before AWE even started, Ultraleap has already announced an amazing piece of news: the launch of the Leap Motion Controller 2. The Leap Motion controller was able to bring your hands into virtual reality, making VR interactions more natural. The Leap Motion Controller has been mostly Windows-only. narrow FOV).
Yesterday evening I wanted to try one of the demos available for the Steam VR Fest , and since the guys and gals of CM Games suggested I try their new game Dream Catcher VR , I did it. It is currently available as a free demo during the Steam VR Fest, to then launch in Early Access in the upcoming times. Dream Catcher VR. Gameplay.
I finally managed (with some delay) to find the time to try First Hand, Meta’s opensource demo of the Interaction SDK , which shows how to properly develop hand-tracked applications. This makes sense considering that controllers shine with different kinds of interactions than the bare hands , so the applications must be different.
Available now on the Meta Quest, Skygaze (Demo) is a prototype VR experience that turns your headset into a mixed reality stargazing lounge. Skygaze Demo is now on AppLab! You begin by identifying the walls of your real-world home using your Touch controllers. Feedback and ideas are welcome. Image Credit: Emanuel Tomozei.
While everyone is focused on every minimal update on the Quest operating system, Pico has just added to its runtime a feature called Spotlight that makes it become the to-go device for VR demos in exhibitions and B2B settings. You can control all the experience from the phone , and even shoot a short video for them to share on social media.
At the end of the visit, I was asked if I wanted to play around with a plane simulator that was there in the demo room. This was my opinion until the demo of the cockpit. Since I stopped caring about the plane controls, the plane crashed again, but that was not that important to me anymore.
Play For Dream MR has packed in a laundry list of modern XR features, including a Snapdragon XR2+ Gen 2 chipset running Android 15,dual 3,840 3,552 micro-OLED displays (90Hz), eye-tracking, auto IPD adjustment, wired and wireless PC streaming, and also a Quest Pro-inspired rear-mounted battery and Touch-style controllers.
Meta this week released a new demo app called First Hand to showcase the kind of experiences that developers can build with the company’s controllerless hand-tracking tools. But what’s better than a good hands-on example?
The idea is not the one of creating a next-gen XR controller or using hand tracking, but to try to detect the intention of the user from its biosignals. Wisear earbuds Wisear earbuds presentation The first product through which Wisear wants to fulfill its vision is a set of smart earbuds that you can use to control electronic devices.
It was pretty vague what the hell HUMANITY was all about when it was first announced in 2019 , however now the studio reveals its upcoming game is a “unique blend of puzzle-solving and action-platforming,” giving you control over an ethereal Shiba Inu dog who commands a massive crowd.
Touch Pro Controllers Revealed – Also Compatible with Quest 2. Luckily Meta has built a tech demo which shows what’s possible when an avatar is designed with Quest Pro’s face-tracking in mind (and when almost all of the headset’s processing power is dedicated to rendering it).
The controllers would be sold separately and would be fully optional, mostly dedicated to people who want to play games requiring controllers on the Apple Vision Pro. Currently, Sony does not sell the controllers separately by the headset, but if the partnership is confirmed, it will start to do so.
The only thing we have been hinted at is that the control scheme for this device will be different than the one of the industrial model (and I would say that it is a great piece of news, considering that the controllers of the industrial model are pretty bad as we’ll see in a while).
Gabe Follower also maintains Valve is also set to ship games or demos “that are already done” specifically for Deckard. The current price for the full bundle is set to be $1200,” they say in the X post.
on PC VR, including an updated demo for anyone to try. “I am immensely proud of what Compound has become and I invite you to try the demo so see what it’s like!” Nearly four years after its early access debut, indie VR gem COMPOUND has launched version 1.0 The game is expected to come to Quest as well later this year.
It was an on-the-fly demo of the moving volumetric scenes offered by Gracia that I had in the corridors of the event. He offered me in the venue of the event an on-the-fly demo with Gracia on his powerful laptop. I’ve been impressed , and so I absolutely need to tell you about it.
The company is currently launching new hardware and a new product package, so we spoke with CEO and co-founder Jay Wright for a software demo and an explanation of the new release. A phone can be an AR viewer but also serves as a controller for the headset via an adapter called “the pack.” “We
On the other, the system’s stylus-ring controller combo was very poorly tracked during our demo, and the content shown wasn’t well optimized for its internal Snapdragon XR2 Gen 2chipset. Here’s the short of it:on one hand, the headset’s ergonomics, flip-up design, and display clarity were all great.
Sony unveils the new controllers of the PSVR2. One month after the reveal of a “next-gen VR headset for the Playstation” (whose name is not known, but I guess it will be PSVR2), Sony has revealed one important detail of its new VR system: the controllers. The controllers will be given to selected developers very soon.
The real deal of Android XR and the demos made with it has been artificial intelligence. Or that it has multimodal input and can be commanded using controllers, hands, eyes, or voice. Controllers are to come in 2025, the year the headset will ship. The chipset is the Qualcomm Snapdragon XR2+ Gen2.
The main challenge is the supply of micro-OLED panels, and perhaps the ringless controllers. (We We currently think that the first batches of the headset may ship with ringed controllers as on the Crystal/Light/Super, which we can exchange for ringless controllers later). This is also why we had to announce the headset now.
Released on Quest, Pico and PC VR headsets last year, Maestro lets you step up to the podium and don the coattails of a true orchestra conductor, letting you play via hand-tracking or motion controllers to command the orchestra in a packed opera house. Colossal temples and barbaric sacrifices await, we’re told.
Available now on Oculus Quest and Oculus Quest 2 headsets as a free demo, MarathRUN combines physics-driven VR interactions with classic platforming gameplay mechanics to deliver a unique multiplayer obstacle course experience that can best be described as Boneworks meets Fall Guys. The controls take some getting used to at first.
It was just a few months ago that a 3D model of previously unseen VR controllers believed to be designed for Valve’s next headsetshowed up in recently updated SteamVR files. The controllers didn’t just provide fresh hope that Valve was still at work on a new VR headset, they also hint toward the way the headset will be positioned.
The first one comes from Google, and it is called Genie 2 , a foundation world model capable of generating an endless variety of action-controllable, playable 3D environments for training and evaluating embodied agents . For this reason, Apple may be working to make PSVR 2 controllers compatible with the Vision Pro.
Using the headsets’ built-in cameras, players could for the first time ditch the Touch controllers and interact with VR content using their bare hands. Since its release, however, we’ve seen little use of the feature beyond a few minor tech demos designed to showcase potential gameplay mechanics. Image Credit: Facebook.
Tracking has been switched to inside-out , and Varjo now provides a set of controllers, manufactured by Razer, together with the headset. Caveat Eating one of the controllers… still better than pizza with pineapple… Actually, before we start, I have a little boring premise for you.
One of the first accessories for AR/VR I had the opportunity to work on is the Leap Motion hands tracking controller : I made some cool experiments and prototypes with it and the Oculus Rift DK2. I’ve tested it with my Leap Motion Controller, the Oculus Quest, and a lot of scotch tape and I was very satisfied by the results.
It offers both camera sensors to perform hands tracking (Leap Motion Controller and Stereo IR 170), and the engine that actually takes the data from these sensors and transforms it into actual hands data. Hands-on with demos. The best moment for me was when I tried the virtual hands-controlled keyboard.
Originally released on SteamVR headsets this past March, VR arcade racer Z-Race is now available to demo on Oculus Quest and Oculus Quest 2 headsets, offering standalone players an adrenaline-fueled third-person racing experience that will leave their palms sweaty. At the moment, there is no real-time synchronous multiplayer.
I tried Weart device at Laval Virtual, but before it, I was able to have also a private demo in my office in Turin. The glove per se doesn’t have positional tracking, that’s why the little white box is magnetic and you can attach on it a Vive or Oculus controller. Let me tell you something about it. Weart gloves.
Today I host another amazing guest article by Rob Cole, the VR ergonomics expert who has ideated the XR Caliper (later XR Modular ) controller and has reviewed headsets like the Pimax Crystal already on this blog. Pimax additionally offers a SteamVR faceplate for those already using Lighthouse base stations and Index controllers.
Headset side : USB Type-C Weight : Less than 185g MeganeX Superlight 8K Hands-on I was able to try two demos of this device, for a total time of around 10 minutes. The demo unit was clearly overused, so the flip-up juncture was a bit loose and the headset so was not stable in front of my eyes.
That said, ILM usually does a controlled, slow-drip of information for all of its XR games, meticulously revealing characters and specific bits of the game leading up to launch, which for now still doesn’t have a specific release date or trailer. But why mixed reality?Jose
I just had two quick demos of a few minutes each with Magic Leap 2, so of course, I’m not able to write a complete review for you , but just a first impressions article. Full set of Magic Leap 2 (Glasses, controller, compute pack). The controller features onboard cameras that perform inside-out tracking.
So navigating VR spaces with this chair is better than by using the thumbsticks on your controllers. The demo I could try was Ironman VR on Quest 3 : there was a sort of open world, and I could use my hands to fly. I ended my demo feeling neck strain because of this.
Developer Enhance is also offering a limited-time demo on all platforms (Meta Quest headset and controller support only) from now until March 6th, 2023. There’s even a level creator tool, allowing you to design your own courses and share them with the community.
Light’s custom VR headset, visitors will experience the action from a first-person perspective, using their hands to control Meg Man’s powerful canon and defeat Dr. Wily. Rockman VR: Aimed At The Virtual World will be open to the public beginning July 18th with demos running from 10AM JST to 9:45PM JST.
In the remainder of the article, I will explain to you what it does mean and I will also tell you about my experience with a live demo of this prototype. Currently, there are some initial demo applications that Mojo has started to craft. Hands-on Demo. Mojo Vision development roadmap (Image by Mojo Vision). Mojo Vision.
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