Remove Controllers Remove Examples Remove Unity Remove Wearables
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Looking Glass Factory CEO Discusses 3D Spatial Monitors and the Accessiblity of AR wearables, VR Headsets

XR Today - Augmented Reality tag

Moreover, the devices come with innovative interaction and collaboration features, such as touchless gesture control, to deliver a fresh method of spatial content interaction without relying on bulky and restrictive head-mounted devices. Device usability can come in many forms, such as simple navigation and non-intrusive wearable technology.

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The Best VR Gloves in 2024: Harnessing Haptic Feedback

XR Today - Virtual Reality

VR gloves are a wearable XR accessory designed to enhance immersion with spatial computing capabilities and sensory feedback. This allows them to recognize specific patterns of movement and hand gestures, making it easier to control virtual interfaces. Plus, they work alongside Meta Quest controllers and HTC VIVE trackers.

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The XR Week Peek (2022.07.18): Magic Leap 2 price revealed, new rumors about Apple, and more!

The Ghost Howls

Someone in the communities argued with me that HoloLens 2 has still some advantages over Magic Leap 2: it is well integrated with Azure, it is standalone so it doesn’t need a potentially dangerous cable connecting the headset to the computational unit, and it doesn’t need controllers (it uses hands tracking). See Unity running on Quest.

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Daniel Beauchamp inspires us to do more crazy experiments in VR

The Ghost Howls

The prototypes are also a way to get better at Unity. I was a die-hard Unreal Engine user, but with a lot of AR being in Unity I needed a way to ramp up on the engine. A lot of my prototypes are excuses to learn new skills and techniques in Unity. Do you think that hands tracking is going to replace controllers anytime soon?

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Meta Revives Haptic Feedback Product Portfolio

XR Today - Virtual Reality

Haptic feedback comes in many hardware forms, such as gloves or controllers. For example, during a training session, if a user interacts with a piece of machinery or material, haptic feedback can relay a virtual asset’s shape, texture, weight, and feedback. What is Haptics Studio by Meta?

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Nreal Debuts Hand and Eye Tracking SDK Update

XR Today - Mixed Reality tag

This Tuesday, Nreal unveiled a hand-tracking update to its augmented reality (AR) software development kit (SDK) for the Chinese company’s lineup of smart glasses, including new controller support and eye tracking options. AI+AR = our new Hand Tracking API. Developed with AI, virtual interactions in 3D become more intuitive.

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The Software Stack Behind Apple’s Vision Pro Headset

XR Today - Augmented Reality tag

For example, when users choose an entire space to experience their volume content, they go from an AR to an MR space for total immersion. Apple also supports the XR accessibility initiative with integrated tools like Pointer Control to create accessible, immersive applications. Will the Vision Pro See Developer Success?