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Oculus Enters The VR Eye-Tracking Arms Race With ‘Eye Tribe’ Acquisition

UploadVR Between Realities podcast

Oculus has acquired an eye-tracking startup known as The Eye Tribe , a company spokesman confirmed to UploadVR this morning. According to The Eye Tribe’s website, its technology, allows “eye control for consumer devices that enables simplified and enhanced user experiences. The solution seems to lie in one place: our eyes.

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Eye-Tracking VR Headset FOVE 0 Costs $599, Starts Shipping This Year

UploadVR Between Realities podcast

Back in September we reported that eye-tracking VR headset, FOVE 0, would be going up for pre-order on November 2nd. FOVE 0 costs $599, though it’s available at a discounted price of $549 for its first week on an official website. That’s the same price as an Oculus Rift without the Oculus Touch controllers.

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Hands-On With Rewind’s Eye-Tracking Shooter, ‘Project Falcon’ for FOVE 0

UploadVR Between Realities podcast

When the UK-based VR studio, Rewind, asked me if I wanted to come and see a demo of its eye-tracking tech demo for the upcoming FOVE 0 headset, I was intrigued. It went down “fantastically well”, according to Kibblewhite, and even a certain Oculus Rift inventor saw it and liked it.

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Eye-Tracking VR Headset FOVE 0 Costs $599, Starts Shipping This.

AllThingsVR

Eye-Tracking VR Headset FOVE 0 Costs $599, Starts Shipping This Year Back in September we reported that eye-tracking VR headset, FOVE 0, would be going up for pre-order on November 2nd. FOVE 0 costs $599, though it’s available at a discounted price of $549 for its first week on an official website.

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Pimax Ends VR Headset Kickstarter With Over $4.2M and a Truly Massive Job Ahead

Road to VR

Some of these freebies however could easily fetch the interest of their own dedicated Kickstarter campaigns (some even have already, including VR Lens Lab , VR Cover Facial Interfaces , and FOVE eye-tracking headset ), so it remains to be seen exactly how Pimax intends on delivering some of their more complex add-ons. The Final Tally.

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A Brief History of Virtual Reality at CES

Road to VR

From the advent of the Oculus Rift in 2012, we saw Oculus attend the show for the first time in 2013 to show off their pre-production Rift headset prototype ahead of the DK1 launch, following their wildly successful Kickstarter campaign. CES 2013 however gave us the first glimpse of Oculus VR operating as a company.

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Privacy in VR Is Complicated and It’ll Take the Entire VR Community to Figure It Out

Road to VR

He works at FOVE which is making a VR headset with eye-tracking, but wanted to speak to me on his own behalf about some of the deeper philosophical questions and conceptual frameworks around the types of intimate data that will become available to VR headsets. What type of transparency and controls should users expect from companies?