This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
The new avatar system will debut first on Facebook Horizon for Oculus Quest headsets. Yesterday, Mark Rabkin, VP of Oculus, sat down with CNET’s Scott Stein to chat about the companies advancements in VR avatar technology, during which a brand new VR avatar system for Oculus Quest/Quest 2 headsets was revealed.
The other product is an “interaction builder” for creating gesturecontrols. These controls are showcased to many XR users in a gaming environment but have huge practical implications in enterprise training. Controllers are more precise from a tracking perspective, but they are a barrier to entry,” said Vezzoli.
The company’s original Reverb headset is well known to industry users, but is less popular among casual users than models by companies like VIVE and Oculus. As a tethered VR headset, the main competition that the Reverb is walking into involves the previously alluded to VIVE Pro and Oculus Rift S.
MANUS creates gloves for both motion capture as well as for controlling sensitive VR applications. The most recent MANUS product is the SteamVR tracker for precise gesturecontrols and motion capture. “As These include hand-held controllers, hand tracking devices for use with AR glasses, and the ever awe-inducing Finch Ring.
Virtual reality-based imagery rehearsal and rescripting treatment (ReScript) aims to enable participants to gain cognitive control over intrusive imagery Click To Tweet. The advantage of VR compared to traditional exposure therapy is that it allows for realistic stimuli to be administered with increasing potency Click To Tweet.
Pebbles Interfaces, a company specializing in gesturecontrol, was one of them. Facebook bought it to power its Oculus Rift headset. He also talks about Vera, a powerful AI/AR platform. The Birth of Resonai. Alon founded and sold various companies prior to Resonai.
In June, Oculus announced that it would no longer carry Go. It may not seem like it, but it’s been over two years since Oculus launched the Go. The model was more affordable than just about anything out there but also had more limited memory and controls. Oculus has since made good on its promise. Pico G2 4K Enterprise.
Virtual reality-based imagery rehearsal and rescripting treatment (ReScript) aims to enable participants to gain cognitive control over intrusive imagery, and lessen overall anxiety, nightmare distress, or nightmare daytime effects. Image Credit: Center for Mind and Culture.
Since purchasing Oculus, Meta has made significant strides in the extended reality (XR) world. The Quest 2 is a cutting-edge consumer-grade VR headset, with black-and-white passthrough, gesturecontrols, powerful processing, and exceptional visual clarity. Four cameras for controller and headset tracking.
Leaks in advance of Facebook Connect, particularly around the time that VIVE Flow was announced , had many anticipating new devices from Oculus. He also more than suggested at a couple of points that Facebook logins would no longer be required for Oculus headsets in the near future. Horizon Updates and an Interoperability API.
Why should we invent another joystick, gamepad or controller, if we already have, thanks to millions of years of evolution, the most perfect controller for interaction with the environment – hands? Let’s build a web-cam in a vanity dresser and add a remote controller to take a snap, and instantly post it on Instagram.
It might seem a little early to ask, but what do you want to see in the next Oculus Touch? Improved gesturecontrol? He presented two Touch controllers, each of them wired up to a concealed piece of hardware. Without entering VR, the Facebook team took turns in holding the controller around a campsite environment.
Another problem comes with AR applications that use gesturecontrols. Gesturecontrol is supposed to – and has the potential to – make interactions more natural. Suddenly, gesturecontrols feel less like holding an object and more like using supernatural powers. It too comes with drawbacks.
Currently available for free with every new purchase of a Vive and now released on Oculus Rift and PlayStation VR, Job Simulator is a great example of what can be done with user-tracked VR. Thalmic Labs, the creator of the Myo gesture-control armband, is also listed under Consumer Tech.
The existing models were already top of the class, but the announcement comes amid similar announcements from Pico and Oculus, and hardware updates from VIVE. Oculus Rift used to be a powerhouse enterprise VR headset line. This was discussed in “Oculus for Business” at Facebook Connect in September. HP Reverb G2.
The game, available on Oculus Quest Store, Oculus Rift Store, Steam, and Viveport, requires users to hit notes flying through space, timed to 33 original songs. The added feature created through a collaboration with YUR watch allows users to check stats like how many calories are burning through simple gesturecontrol. “We
Facebook frenzy: new 360 app + live streaming in VR + voice search, our Avegant future looks like Star Trek, ZeniMax and Oculus: the plot thickens, VR companies grew 40% in 2016, investment & funding wrapup, and more… FACEBOOK FRENZY: NEW 360 APP + LIVE STREAMING + VOICE SEARCH. ZENIMAX AND OCULUS: THE PLOT THICKENS.
Oculus Touch vs. HTC Vive – Which Is The Better VR Controller? Before we get started, let me make something perfectly clear: what is about to follow is an opinion I have formed after spending considerable time with both the HTC Vive and Oculus Rift’s hand tracking solutions for virtual reality.
The existing models were already top of the class, but the announcement comes amid similar announcements from Pico and Oculus, and hardware updates from VIVE. Oculus Rift used to be a powerhouse enterprise VR headset line. This was discussed in “Oculus for Business” at Facebook Connect in September. HP Reverb G2.
A version will also be created that uses more sophisticated hand tracking and gesturecontrols rather than a physical book. Facebook didn’t have any announcements of their own, having just had Connect just a few weeks earlier, but the Oculus owners could have been a subtopic to themselves. A Watch Call From Lenovo.
From the world-changing augmented experiences offered by Pokémon Go, to the incredible worlds unlocked by the Oculus Quest, the innovations of XR in gaming are quickly becoming mainstream. Already, we’re seeing the rise of everything from gesturecontrol in the Oculus, to Speech Recognition.
Multi-user B2B software for creating and playing 360° VR presentations, the app is optimized for Oculus Rift, Samsung Gear VR, and Cardboard. Just released to the Oculus Store , Mefisto may add smartwatch support to the game, “so the user can see his O2 levels and the Geiger Counter needle by looking at his wrist… If the game does well.
In the 1970’s scientists at the University of California popularized the term “brain-computer interface” or BCI , referring to a hardware and software system that uses brainwaves to control devices. Gesturecontrols preclude hands-free operation. Current Limits. The authenticity of the VR environment is not the same for both.
Requires: Windows, Oculus Rift. Designed by a team of students at Game-U ( @gameu_nj ), Nerves is an intense visit to the operating room for a motion-control surgeon. Requires: Mac, Oculus Rift. Control a Darby robot on the Raspberry Pi and a Rodeo machine with this project from Hirokazu Egashira and @routeflags.
That’s why we need gesturecontrols ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Today we're speaking with Varag Gharibjanian, the chief revenue officer at Clay AIR, a software company shaping the future of how we interact with the digital world, using natural gesture recognition. Varag: Wow.
That’s why we need gesturecontrols ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Today we're speaking with Varag Gharibjanian, the chief revenue officer at Clay AIR, a software company shaping the future of how we interact with the digital world, using natural gesture recognition. Varag: Wow.
That’s why we need gesturecontrols ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Today we're speaking with Varag Gharibjanian, the chief revenue officer at Clay AIR, a software company shaping the future of how we interact with the digital world, using natural gesture recognition. Varag: Wow.
As you know, if you take a Hololens or any other smart glass, you have the gesturecontrol usage. If you want to do content creation in AR, then you need something a little bit more powerful than gesturecontrol. In future it should also run on VR devices like Oculus, or HTC Vive, or any other. But totally, yes.
As you know, if you take a Hololens or any other smart glass, you have the gesturecontrol usage. If you want to do content creation in AR, then you need something a little bit more powerful than gesturecontrol. In future it should also run on VR devices like Oculus, or HTC Vive, or any other. But totally, yes.
Alan: Well, the problem with that is you need to make sure that everybody’s synchronized, because if my company bought Oculus Go headsets for training and then my supplier comes along, goes, “Hey, we just made this training in VR, but it only works on the HTC Vive.” Hand gesturecontrol, hand using hand gestures.
Alan: Well, the problem with that is you need to make sure that everybody’s synchronized, because if my company bought Oculus Go headsets for training and then my supplier comes along, goes, “Hey, we just made this training in VR, but it only works on the HTC Vive.” Hand gesturecontrol, hand using hand gestures.
Alan: So does it work with the Oculus Go? We actually have a pretty good relationship with the folks at Oculus. What they were saying was, “we’re now excited to introduce the natural user interface,” and it’s called like “intuitive gesturecontrol.” Alan: Got it. Alex: It does.
Oculus Quest 2 is an inexpensive and easy to use headset that offers a wide range of experiences for all kinds of people. First Steps is a short demo experience from Oculus that comes pre-installed with your Quest. Fujii is a serene and fantastical game that’s an excellent first introduction to more complex VR controls.
Alan: Well, the problem with that is you need to make sure that everybody's synchronized, because if my company bought Oculus Go headsets for training and then my supplier comes along, goes, "Hey, we just made this training in VR, but it only works on the HTC Vive." Hand gesturecontrol, hand using hand gestures.
Alan: So does it work with the Oculus Go? We actually have a pretty good relationship with the folks at Oculus. What they were saying was, "we're now excited to introduce the natural user interface," and it's called like "intuitive gesturecontrol." Alan: Got it. Alex: We're still making custom experiences for everybody.
If you look down, you can actually see your keyboard, or you could see your hand game controller, and that way you’re able to manipulate physical objects, even when you’re in this headset as a monitor replacement. And a week later, on the control group, was down to, I think it was a D+. It was a disaster.
If you look down, you can actually see your keyboard, or you could see your hand game controller, and that way you’re able to manipulate physical objects, even when you’re in this headset as a monitor replacement. And a week later, on the control group, was down to, I think it was a D+. It was a disaster.
Alan: So does it work with the Oculus Go? We actually have a pretty good relationship with the folks at Oculus. What they were saying was, “we’re now excited to introduce the natural user interface,” and it’s called like “intuitive gesturecontrol.” Alan: Got it. Alex: It does.
Oculus Touch officially launches tomorrow and when it does it will make the Oculus Rift a more viable and powerful virtual reality platform than ever before. The Rift’s biggest competitor, the HTC Vive, was able to enjoy the better part of a year as the only PC-powered VR system to boast hand-tracked controllers.
Learn more (Investment news) Learn more (My hands-on with a Distance prototype) DoublePoint launches WowMouse Presenter DoublePoint has just launched WowMouse Presenter , an app that turns your Wear OS smartwatch into a gesture-controlled remote for PowerPoint and Google Slides presentations.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content