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Leap Motion Update Improves Physics, Supports Rift And Vive Controllers

UploadVR Between Realities podcast

Fully functioning hand-tracking might be a ways off from becoming the standard form of VR input, but Leap Motion is making a big step toward that future today, taking its Interaction development engine to 1.0 Perhaps the most exciting addition to the engine, though, is Oculus Touch and Vive controller support.

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Qualcomm’s Standalone VR Is Getting Embedded Leap Motion Hand Tracking

UploadVR Between Realities podcast

Anyone that has used mobile VR knows that controllers are nice, but unless you can ‘see’ your hands and interact with your surroundings with your hands, the immersion is lost. The real improvements are increased performance, power savings and support for Leap Motion.

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The XR Week Peek (2021.03.22): Sony reveals PSVR2 controllers, FRL shows the wristband of the future, and more!

The Ghost Howls

Sony unveils the new controllers of the PSVR2. One month after the reveal of a “next-gen VR headset for the Playstation” (whose name is not known, but I guess it will be PSVR2), Sony has revealed one important detail of its new VR system: the controllers. The controllers will be given to selected developers very soon.

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Vive Focus to Get 6DOF Controller Mode, Optical Hand-tracking for Gesture Input

Road to VR

While it’s exciting to start seeing 6DOF standalone VR headsets like the Vive Focus and Mirage Solo, both unfortunately include a 3DOF controller which in many cases functions as an immersion barrier compared to a fully 6DOF VR system. 3DOF to 6DOF Controller Upgrade. 3DOF to 6DOF Controller Upgrade.

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Leap Motion tracking v4 sample apps show how Virtual Reality UX should be made

The Ghost Howls

This is because Leap Motion has announced its v4 version of the tracking runtime and with it three demos to showcase the new tracking functionalities: Cat Explorer, Particles, and Paint. Cat Explorer is an educational app made to show you all the anatomy of a cat and it obviously employs Leap Motion as the only medium of interaction.

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A Hands on Look at the State of Input in VR

VRScout

Playstation Move controllers that were included with the PSVR headset. Oculus Touch controllers were just announced to ship late in 2016. With an emphasis on active experiences and the success of tracked controllers, keyboard and mouse input has become virtually nonexistent. Xbox controller. Steam compatible controller.

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HTC Vive announces 6 DOF controllers for Vive Focus and teases hand tracking for Vive Pro

The Ghost Howls

Today it’s a great day for virtual reality: at WCVRI conference, HTC has just announced a kit to provide 6 DOF controllers for Vive Focus and has showcased a hands-tracking technology for the Vive Pro ! 6 DOF Controllers for Vive Focus. In short: the Vive Focus will finally have two 6 DOF controllers.