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Google previewed its smart glasses, “Act Two”, at TED2025. We now refer to this broad collection of experiences as extended reality, or XR. Traditional controllers and camera-based tracking systems disrupt immersion, forcing trainees to adapt to hardware rather than the hardware adapting to them. Bodyswaps 3.0
Dual 6DoF motion controllers and a brand-new ‘See-Through’ AR mode make their way to the Lenovo Mirage Solo. Interestingly enough, however, the Mirage Solo’s single motion controller only supports 3 degrees of freedom, remaining more-or-less attached to the motion of the VR headset. Image Credit: Google AR & VR.
Top news of the week (Image by Google) Google announced Android XR The most important news of the week, and one of the most important of the whole year, has been the official announcement by Google of Android XR. Or that it has multimodal input and can be commanded using controllers, hands, eyes, or voice.
Top news of the week (Image by Google) AI models to generate 3D scenes start to surface This week we had the announcement of two AI models dedicated to the generation of 3D worlds. These glasses should be built in partnership with Google and Qualcomm and have a similar form factor to the successful Ray-Ban Meta glasses.
Boz also said that Meta is going to launch half a dozen wearables: hes probably referring to the upcoming smartglasses, smartwatches, and neural smartbands. The controllers would be sold separately and would be fully optional, mostly dedicated to people who want to play games requiring controllers on the Apple Vision Pro.
Always see chart date for context, and refer to newer data if applicable. But could greater impact come from the biggest ad giant of all: Google? But the concept of 3D/AR models populating search results took a step forward with Google’s Swirl rollout. Header Image Credit: Google. Future-Proofing Search.
Note: Samsung and Google aren’t yet sharing any key details for this headset like resolution, weight, field-of-view, or price. Hands-on With Samsung Project Moohan Android XR Headset Image courtesy Google Starting from the Project Moohan hardwareit’s a good-looking device, no doubt. We went hands on with an early version.
Today I perform a dive in my past and I review the Google Glass Enterprise Edition 2! Google Glass Enterprise Edition 2 Video Review. Do you want to discover everything about the Google Glass Enterprise Edition 2 but you don’t like reading walls of text? Google Glass Enterprise Edition 2. Can I try it?”
Samsung’s 2023 Unpacked event was all about the company’s Galaxy S23 hardware, although at the end of its hour-long presentation the South Korean tech giant announced it was working with Qualcomm and Google to develop an XR device. Notably, Samsung hasn’t released a VR product since the launch of the PC VR headset Odyssey+.
Google starts testing its AR glasses in the wild. Google has announced that it is going to start to test the prototypes of its AR glasses in the wild. What is relevant about this piece of news is that Google has just confirmed its strong commitment to augmented reality. More info (Google testing AR glasses?—?Official
Google’s team at Daydream Labs have been prototyping ways of animating objects and characters in Blocks , the company’s recently released VR modelling tool. Olson explains that this boils down to three steps: preparing the model, controlling it, and finally recording sequences for playback.
Looks like the rumors are true; Google just announced it’s working on its very own standalone VR headsets at its I/O conference. Google’s VP of VR Clay Bavor introduced this new initiative towards the end of the conference. Google also confirmed it’s working on a standalone headset with HTC and another with Lenovo.
Perhaps the most exciting addition to the engine, though, is Oculus Touch and Vive controller support. Touch also has basic gesture recognition but imagine being able to hold a controller and still extend a finger to press a button. The combination of these two technologies is very interesting.
Announced today at Google I/O 2016, VR team lead Clay Bavor revealed on stage that the company will be partnering with manufacturers to build Google-approved VR headsets based on an internally generated reference design. To boot, Google is also providing their new VR ecosystem with a handy Wiimote-style motion controller.
The headset, code-named ‘Del Mar’, will supposedly use a ‘Jedi’ controller. The Verge has also retrieved information from a Google cache of developer portal pages which add additional details. . Along with several references to Oculus Touch and GearVR controllers, there’s also mention of an additional “Jedi” controller.
The controllers had already been unveiled, but at CES we discovered their name: “PlayStation VR2 Sense Controllers” No words have been said about the release date (that will be this year, by the way) and the price. Controllers specifications. Further references. Further references. Further references.
At Google IO, Google’s VP of VR Clay Bavor announced that the Silicon Valley Juggernaut will be partnering with a myriad of different OEM partners to create a new line of “standalone” VR headsets. – Update: The specifics of the Google Worldsense tracking system are unclear at the moment. .
Enter FinchShift and Chirp, two different solutions to the same problem: bringing 6DOF controllers to Vive Focus. At CES last month, I got a chance to try out both of the officially supported 6DOF controllers for Vive Focus back-to-back, FinchShift from Finch Technologies and Chirp from TDK’s Chirp Microsystems.
Google’s newly announced ‘Daydream’ promises to raise the bar for virtual reality on Android compared to Cardboard. We also see Google’s new VR controllerreference design in action, which allows gesture-based interactions within the virtual world.
At Google’s I/O event in San Francisco today, they’ve announced that in Android N, they’re including a complete platform and ecosystem built entirely for virtual reality. He also alluded to new reference VR headset, coming later this year in the Fall along with a new motion controller.
It is curious that even after the launch, those devices keep many references to their previous internal names. Looking at the list of elements installed, many things already belong to the namespace com.oculus.horizon, that I think refers to this social world. Oculus Go was codenamed “Pacific”, instead. Oculus Assistant.
Today it’s a great day for virtual reality: at WCVRI conference, HTC has just announced a kit to provide 6 DOF controllers for Vive Focus and has showcased a hands-tracking technology for the Vive Pro ! The city is full of references to Virtual Reality, and so it is like a paradise for us VR enthusiasts.
You cannot rely on Google Play Services (e.g. Google Firebase, Google Cloud Messaging, etc), or third-party libraries that depend on Google Play Services (e.g. Your app should not refer to an HMD touchpad when running on Oculus Go. OneSignal) when running on Oculus Go. releases of the Mobile SDK.
OpenAR Thumb Controller. The first thing that he showed me was some kind of finger cap that you can put on your thumb to use as a controller. Do you recall the rumor in town about the upcoming Apple headset coming with a sort of tracking ring you can use to control the device? The OpenAR thumb controller. Easy peasy.
Original Article, Updated (11/13/17): Vive Focus is the name of the standalone mobile VR headset which was initially teased way back at Google I/O 2017 in May. The headset will run HTC’s newly announced Vive Wave platform. – – — – – The Vive Focus is specifically aimed at Asian VR markets.
Google’s latest experiment brings YouTube tutorials to life using AR. Designed by Jane Friedhoff and Google Creative Lab, Drawalong AR aims to simplify the creative process by projecting slightly-transparent AR renditions of YouTube art tutorials over your real-world sketchpad for a more comfortable, efficient educational activity.
I feel like I could just stop writing now, that pointing at these videos is enough to make at least a few people out there [hello Google] pause and say “Huh. Tilt Brush (Google). This seems about right for the level of scope that Google is in the habit of taking on. “Um, With Tilt Brush…. That’s interesting.”
Always see chart date for context, and refer to newer data if applicable. But could greater impact come from the biggest ad giant of all: Google? As part of Swirl’s global launch, Google revealed a few proof points on its performance from early partners and beta participants. That cycle starts with Google building the tools.
Once destined for Western shores running Google’s Daydream platform, HTC recently surprised the world by scrapping those plans and limiting the release of the standalone headset to China where it will run the company’s ‘open source’ API Vive Wave and a mobile version of the Viveport store. VIVE Focus controller.
Project Moohan will provide a spatial canvas for users to explore the world via Google Maps, watch sports on YouTube or plan holidays, and more. We are excited to collaborate with Google to reshape the future of XR, taking our first step towards it with Project Moohan.
” Quest got voice commands last year, allowing users to double-tap the Oculus button on their controller to then say phrases for quick and useful navigation, like launching apps, browsing the store, or taking a screenshot. But the company settled on a seemingly odd choice: “Hey Facebook.”
What if I told you that smart devices such as your iPhone and Google Assistant aren’t just listening to you, but persuading and manipulating your actions as well? For example, say you hop on Google at 4 in the morning and begin searching for more information on the early signs of cardiac arrest.
Tilt Brush is Google’s first VR app to launch on the Oculus Rift , and I had a chance to catch up with Tilt Brush product manager Elisabeth Morant. I also asked about privacy in VR, but Google has yet to disclose any information about what information they may or may not be capturing from VR users.
First teased at Google I/O 2017 developer conference, both HTC and Lenovo announced they were building standalone VR headsets featuring inside-out positional tracking for the Daydream platform—or in HTC’s case, the Viveport platform in China. To wit, HTC says it will have ‘some important announcements’ to make.
The connector is slightly larger than a Lightning one, and the cable has a dark blue color that they referred to as graphite dark blue. Honestly, I wasnt expecting a Vision Pro headset until next year, but Apple is probably launching a new device to take measures against the upcoming release of Googles Project Moohan.
.” Standalone headsets have largely made use of SoCs originally designed for smartphones, including the Snapdragon 835 chipset, which services a number of the latest and penultimate-gen flagship smartphones including Samsung’s Galaxy S8, Google Pixel 2, and HTC U11. image courtesy Qualcomm.
Google Daydream, the company’s mobile VR platform, is compatible with a number of flagship smartphones from various manufacturers. Note: Google advertises the View as the only available Daydream headset at this time. Google Pixel and Pixel XL. image courtesy Google. image courtesy Google. ZTE Axon 7.
Samsung Gear VR SM-R324 is coming – same as SM-R323 for S7, but gets different front cover to hold Galaxy S8 – and a single hand controller. But here’s one very interesting aspect of Quandt’s tweet; he says it will be coming with a single-hand controller. Roland Quandt (@rquandt) February 20, 2017.
Past attempts have been unsuccessful, such as Google Glass, due to reluctance and concerns over ethical issues such as privacy and security of AR glasses. Fast-forward a few years from the failing Google Glass, and now it turns out the popularity of smart-glasses has increased again, thanks to numerous new developments.
Powered by VR, The Wild’s cross-platform 3D design platform works much like Google Docs. Founded by Gabe Paez, The Wild seeks to do what Google Docs does for collaborative word processing, but instead of fulfilling the role of an organizational tool, this app is meant to serve more creative purposes. .
Amsterdam-based interactive designer Jonathan Puckey and Studio Moniker’s collaboration with Google’s Data Arts Team has produced a compelling experience called Dance Tonite , which runs from a single website and offers something for everyone from mobile to desktop to VR.
It is based on Qualcomm Snapdragon 835 reference design and these are its specifications: Display : 3K AMOLED, total resolution 2880 x 1600. Controller : single controller, 3 DOF+ tracking. Refresh rate : 75 Hz. FOV : 110 degrees. Adjustable IPD : Supported. Processor : Qualcomm Snapdragon 835. Should you buy it?
The puck of the Nimo runs on top of a Qualcomm Snapdragon XR 2 (Gen 1) and it is used both as a computation unit and as a controller. More info Google may still be working at Project Iris Some months ago a rumor claimed that Google had stopped working on Project Iris, its project devoted to the creation of augmented reality glasses.
For Meta, which itself wants to control the destiny of XR, that’s a problem. Mark Zuckerberg has been eyeing this potentiality since at least as far back as 2015 , which drove him to buy Oculus in the first place—in an effort to get out ahead of companies like Apple and Google in the nascent XR space.
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