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At this year’s Unpacked, we were holding out hopes to see a more detailed look at Project Moohan and maybe even controllers, which so far haven’t made an appearance. The post Samsung Shows First Glimpse of Near-final Android XR Headset, But No Controllers Yet appeared first on Road to VR.
Google announced that Blocks , the 3D asset creation tool released for VR in 2017, is following in the footsteps of Tilt Brush by going open source. The Icosa Foundation is also known for developing Open Brush and Google Polygon replacement Icosa Gallery. ” The open source archive of the Blocks code can be found on github.
Top news of the week (Image by Google) AI models to generate 3D scenes start to surface This week we had the announcement of two AI models dedicated to the generation of 3D worlds. These glasses should be built in partnership with Google and Qualcomm and have a similar form factor to the successful Ray-Ban Meta glasses.
Note: Samsung and Google aren’t yet sharing any key details for this headset like resolution, weight, field-of-view, or price. And then on the software side, if I had told you “please make an OS that mashes together Horizon OS and VisionOS,” and you came back to me with Android XR, I’d say you nailed the assignment.
The VR modelling tool Google Blocks is now available as an open-source version under the name of Open Blocks. Google AR Glasses: Is This the Return of Google Glass? Ultimately, it hopes to create a ‘full modelling suite’ that adds greater controls over materials, texturing support, and tools from CSG pipelines.
Google and Magic Leap today announced a “strategic technology partnership.” ” The move shows Google seeking to gain ground to keep up with the likes of Meta, Apple, and others in a race to control the AR headset market. Google has had several starts and stops in the XR space.
Do you want immediate access to the latest software updates and features on your Meta Quest device without waiting for an update to apply automatically? Well, you’re in luck; the Meta Quest Software update tool, announced in June 2024, allows users to manually update their headsets. What is the Meta Quest Software Update Tool?
During a press event on Tuesday, Google finally revealed their Daydream View VR headset, a lightweight VR headset that will be compatible with Daydream Ready phones. The Daydream View headset was announced along with Google’s new Pixel phone in San Francisco, which is the first phone to be Daydream Ready.
Samsung’s 2023 Unpacked event was all about the company’s Galaxy S23 hardware, although at the end of its hour-long presentation the South Korean tech giant announced it was working with Qualcomm and Google to develop an XR device. Samsung was one of the first truly massive tech companies to develop VR hardware.
Pico, Varjo, HTC VIVE, and even Meta are all experimenting with premium and affordable VR headsets for business use, as well as intuitive device management software. Software Ecosystem Which applications and tools do you need to use your VR headset with? Some vendors have their own software ecosystems, like Meta with its Horizon store.
Google is acquiring "some of" HTC Vive's engineering team to "accelerate the development of the Android XR platform". As an interesting parallel: in late 2017 Google acquired some of HTC's mobile devices engineering team, and leveraged these engineers to vastly improve the hardware of its Pixel phones.
Last week Google launched the beta for Chrome 79, the latest update for its Chrome web browser. Using the WebXR Device API, developers can create more powerful immersive content that users can interact with using their motion controllers thanks to the GamePad API. With the Chrome 79 beta, WebXR Device API now runs by default.
Sony unveils the new controllers of the PSVR2. One month after the reveal of a “next-gen VR headset for the Playstation” (whose name is not known, but I guess it will be PSVR2), Sony has revealed one important detail of its new VR system: the controllers. The controllers will be given to selected developers very soon.
Google wants to make it easier for VR/AR app developers to create 3D objects with its new app revealed today called Blocks, a program designed to let you build assets for the immersive mediums from within the VR headset itself. image courtesy Google. image courtesy Google. image courtesy Google. image courtesy Google.
According to Meta CTO Andrew ‘Boz’ Bosworth, Google simply isn’t interested in bringing the full Play Store of apps to Quest. “They just need to ship the APK to us, and maybe they need to do some light modification depending on how the control scheme would work, but not necessarily much after that.”
This puts Meta in an entirely new position as a platform holder, as it now seems the company is trying to beat Google at its own game. Apple vs. Google. Google: Keep on Daydreaming After having abandoned its ill-fated standalone XR platform Daydream in 2019, Google took a giant step back from VR that it never quite recovered from.
Google Blocks, the 3D object creation tool for VR/AR app developers, just got a big update that includes new environments, improved object snapping, and a number of experimental features that the company says makes Blocks “more powerful and even easier to use.” New Features.
Google’s team at Daydream Labs have been prototyping ways of animating objects and characters in Blocks , the company’s recently released VR modelling tool. Olson explains that this boils down to three steps: preparing the model, controlling it, and finally recording sequences for playback.
Today marks the launch of Google’s high-end Android VR platform, Daydream , a major step beyond Cardboard and a serious competitor to Gear VR. ‘Daydream’ isn’t a single product, it’s Google’s umbrella ecosystem for high-end mobile VR, under which falls Daydream ready phones, headsets, and apps.
But AR/VR solutions are not limited to Google Glass, mobile apps for trying on shoes or accessories, and AR-based games. At the same time, personal voice assistants developed by tech giants — Alexa from Amazon, Siri from Apple, and Google Assistant — are standing at the forefront of the audio augmented reality market.
Google seems to be taking somewhat of a step back from VR, as Variety reports the company will be shutting down its Jump program for good next month. Google posted an updated Jump FAQ recently regarding the shutdown of the VR video service, outlining that Jump will officially go offline on June 28th, 2019.
Here’s the game running with the soon to be released Gear VR motion controller. The problem with peripherals, especially those which launch after older iterations of the original hardware, is of ensuring good and sustained software support. SEE ALSO Google Daydream Review: Casual VR Closes the Gap.
After a long and somewhat awkward period of Google keeping all of their VR apps from Facebook’s VR platforms on desktop (with Rift) and mobile (with Gear VR), Tilt Brush is the first VR olive branch extended across the platform gap between these two major tech competitors. But, a new glimmer of hope has emerged.
Google today released a new spatial audio software development kit called ‘Resonance Audio’, a cross-platform tool based on technology from their existing VR Audio SDK. Google’s existing VR SDK audio engine already supported multiple platforms, but with platform-specific documentation on how to implement the features.
During the opening presentation at today’s Unity Vision Summit, Nathan Martz, Developer Platforms Product Manager at Google, took to the stage to talk about new tools that the company is releasing to help developers create high-performance apps for Daydream, Google’s high-end Android VR platform. GAPID & PerfHUD.
Drag-and-drop digital assets in real-time using LITHO’s AR controller. The app is called Diorama and it works with your smartphone in combination with LITHO’s wearable AR controller by letting you add digital props into your film in real-time while you’re filming. Diorama comes with a number of pre-installed props to use.
Those in Europe can download the app for free via the Apple Store and Google Play. You can control your avatar using facial tracking and even broadcast live to audiences around the world with ease. We’ve talked about different types of VTuber software in the past. Image Credit: CUSTOM CAST Inc.
The team behind Daydream, Google’s mobile VR platform, is currently conducting experiments with the aim of broadening virtual reality’s usecase to include more interactive learning. image courtesy Google. SEE ALSO This Restaurant is Using Google Daydream to Train Employees.
Available now on PC VR headsets like the Oculus Rift S, HTC Vive, and Valve Index, Portable Emulator is a nifty piece of software that allows you to play a wide range of classic games in VR. Setup is fairly simple, though like most emulator-based software you will be responsible for providing your own ROMs, aka game files.
Hong Kong-based tech company Lenovo recently announced several game-changing updates to its VR education platform designed to assist schools in creating blended learning curriculums using their Lenovo VR Classroom 2 headset powered by ThinkReality , Lenovo’s AR/VR enterprise software platform.
Today it’s a great day for virtual reality: at WCVRI conference, HTC has just announced a kit to provide 6 DOF controllers for Vive Focus and has showcased a hands-tracking technology for the Vive Pro ! 6 DOF Controllers for Vive Focus. In short: the Vive Focus will finally have two 6 DOF controllers.
Google is diving head-first back into the world of extended reality and this time, the company is going big. While it might not be ready to show off any physical products just yet, Google has officially laid out its vision for a brand-new unified Android XR ecosystem. Nor is the company simply investing in a new mixed reality headset.
A report from The Information last week alleged Meta and Google held talks in effort to bring Android XR to Quest. Google abandoned Daydream after less than 2 years, while Meta grew Oculus (now Quest) to tens of millions scale,” explains Heaney. million apps built for iPhone in addition to 1,000+ visionOS native apps.
Google has reportedly shelved a multi-year project that sought to commercialize an AR headset, known as Project Iris. Provided the report is true, it appears Google will now need to rely on Samsung to compete with Meta and Apple in XR. And Google’s ambitions were, let’s say, very big.
Samsung's first standalone headset is coming in 2025, running Google's new Android XR operating system and powered by Qualcomm's Snapdragon XR2+ Gen 2 chipset. I went hands-on with an early headset developer kit showcasing Google'ssoftware and Samsung's hardware. Beyond this, Samsung isn't yet sharing specifications.
Unveiled at a press event last month, Google’s Daydream View headset is now on sale from retailers like Best Buy, Verizon, and Google’s own store. Like the Google Cardboard and Gear VR, Daydream View is powered by your phone (in this case a Google Pixel or Pixel XL device).
In January 2021, Google officially ended support for its popular VR painting app Tilt Brush , much to the dismay of the digital art community. That same month the company open-sourced the software, allowing other developers to add their own unique features and customizations to the existing app. That said, it wasn’t all bad news.
In that way, Google is well-positioned because the spatial web will need to be parsed and indexed, similar to what Google has done for 20 years on the 2D web. Is Google Building an ‘Internet of Places?’ And my belief is that this is going to reward very tightly integrated software and hardware. Click To Tweet.
PSVR 2 won’t work as a PC VR headset, and according to the developer behind unofficial conversion software iVRy Driver , you shouldn’t buy one with the anticipation that it ever will. One such go-to staple for PSVR-to-PC conversion is iVRy Driver for SteamVR , an ongoing project created by indie studio Mediator Software.
Instead of using the trackpad on a motion controllers to teleport or artificially sliding throughout the VR environment, AgileVR allows you to move in-game by physically running in place, offering a more authentic immersive experience while simultaneously reducing motion sickness by putting you in full control of your actions.
But, software is important too. The bigger your XR needs are, the larger your software needs are. This allows devices to become smaller while running more robust software. This allows devices to become smaller while running more robust software. XR hardware is on the move. But, what is the cloud anyway?
Google—which is increasingly expanding its hardware business in the smartphone, connected home, and AR/VR sectors—has been fingered as one of the likely buyers. Google has tried to buy its way into hardware twice before, albeit more expensively. Those efforts largely fell short and the associated expenses slimmed Google’s margins.
Meta Platforms has launched an ‘ enormous ’ v71 software update, which arrives shortly after the release of its Meta Quest 3 mixed reality headset. According to the US technology conglomerate, Meta, the new software begins rolling out this week and will soon be available on related headsets.
Last week at Google’s I/O 2017 developer conference the company made a number of new announcements which are very exciting for VR consumers. image courtesy Google. For Oculus however, this is the beginning of an awkward Google-Samsung-Oculus love triangle and a major new threat for Oculus’ mobile VR platform on Gear VR.
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