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But for now, I’ll just tell you what have been in my opinion the most interesting pieces of XR news of the week… Top news of the week (Image by KnightMD) Valve Deckard’s “Roy” controllers allegedly leaked The usual Brad Lynch with his team of data miners has found evidence of a controller codenamed Roy in the code of SteamVR.
Image by Sony Interactive Entertainment). Sony unveils the new controllers of the PSVR2. One month after the reveal of a “next-gen VR headset for the Playstation” (whose name is not known, but I guess it will be PSVR2), Sony has revealed one important detail of its new VR system: the controllers.
Sony, Lynx, and Xreal are building Android XR devices. UploadVR Ian Hamilton If you missed the news, Samsung finally revealed its standalone headset today, and Google revealed the Android XR platform that it will run. Worse, Google's most recent attempt at working with game developers, Stadia, spectacularly failed.
Top news of the week (Image by Google) AI models to generate 3D scenes start to surface This week we had the announcement of two AI models dedicated to the generation of 3D worlds. These glasses should be built in partnership with Google and Qualcomm and have a similar form factor to the successful Ray-Ban Meta glasses.
But did you know that before there was Pokémon GO , Niantic launched a sci-fi-based AR game called Ingress Prime that used OpenStreetMap and Google Maps to create a citywide geocaching game of capture the flag? The Enlightened want to use XM to evolve humankind, while the Resistance looks to control XM and use it to enslave humanity.
Top news of the week (Image by Google) Google announced Android XR The most important news of the week, and one of the most important of the whole year, has been the official announcement by Google of Android XR. But other partners like XREAL, Sony, and Lynx are working on new devices compatible with this operating system.
The controllers would be sold separately and would be fully optional, mostly dedicated to people who want to play games requiring controllers on the Apple Vision Pro. Currently, Sony does not sell the controllers separately by the headset, but if the partnership is confirmed, it will start to do so.
Google is acquiring "some of" HTC Vive's engineering team to "accelerate the development of the Android XR platform". As an interesting parallel: in late 2017 Google acquired some of HTC's mobile devices engineering team, and leveraged these engineers to vastly improve the hardware of its Pixel phones.
The Sony vs Samsung skirmish is nothing new. Both Sony and Samsung have clearly demonstrated an interest in extended reality over the years. Sony vs Samsung: The Headset Details We Know So Far Sony has been a lot more forthcoming with its XR plans, and what it wants to accomplish with its upcoming XR device.
It is fully standalone , and it features a unique set of controllers: on one hand the user wears a ring (which is controlled by the thumb), while on the other one, he wears a controller that has a very peculiar shape. This does not mean that Google is not still committed to AR, though. inch 4K OLED microdisplays.
with a lightsaber-shaped controller, play HoloChess, and challenge the Empire in a tabletop RTS. Now, Lenovo is returning with a new AR game, MARVEL Dimension of Heroes , and a pair of 6DOF controllers too. Mate 10, Mate 10 Pro, Nova 2S, Xiaomi MIX2, Sony Xperia XZ1. Image courtesy Lenovo. Image courtesy Lenovo.
Google today announced what the company is calling the “next-generation” of its ‘ Jump ‘ 3D 360 camera initiative. Update (4/24/17, 11:34AM PT): Google reached out to correct the price of the Yi Halo camera to $17,000, having initially stated the camera’s price as $18,000.
After a long and somewhat awkward period of Google keeping all of their VR apps from Facebook’s VR platforms on desktop (with Rift) and mobile (with Gear VR), Tilt Brush is the first VR olive branch extended across the platform gap between these two major tech competitors. But, a new glimmer of hope has emerged.
Google has taken its sweet time bringing its VR creation app Tilt Brush (2016) to PSVR, although having recently slimmed down the app to fit on the modest mobile chipset of Oculus Quest may have given the company needed incentive to finally launch on PSVR. Europe – CUSA18231_00. Japan – CUSA18283_00. Image courtesy Gamstat.
But AR/VR solutions are not limited to Google Glass, mobile apps for trying on shoes or accessories, and AR-based games. At the same time, personal voice assistants developed by tech giants — Alexa from Amazon, Siri from Apple, and Google Assistant — are standing at the forefront of the audio augmented reality market.
Tracking and controllers (using the original hardware) is still very much a work in progress, over 5 years from release. That is without Sony making any effort to prevent non PS4 users from using it. The iVRy Driver creator speculates that Sony has likely encrypted the signals to prevent use across any non-PlayStation device.
Google is diving head-first back into the world of extended reality and this time, the company is going big. While it might not be ready to show off any physical products just yet, Google has officially laid out its vision for a brand-new unified Android XR ecosystem. Nor is the company simply investing in a new mixed reality headset.
HTC is the maker of the Vive VR headset , a monumental achievement in optics, controls and 3D positional tracking for VR. Google Earth VR. presented Google Earth VR with the Century Award for VR in service of environmental enrichment. The beautiful string symphonies of Joshua Bell VR earned Sony PlayStation and Vicom Inc.
Sony's upcoming standalone headset running the XR2+ Gen 2 chipset is unlikely to draw in creatives with its limited field of view and finicky controllers. Sony Announces XR2+ Gen 2 Standalone Headset For Enterprise Sony is the previously undisclosed fifth company building a headset using Qualcomm’s new Snapdragon XR2+ Gen 2 chipset.
Expected to be rolled out in phases prior to the theatrical opening on November 17, 2017, the Justice League VR experience will have a four-stage unveiling that culminates with a full blown room-scale experience for HTC Vive, Oculus Rift, Samsung Gear VR, Google DayDream and Sony PSVR. Outrace your enemies as Batman. .
Honestly, I wasnt expecting a Vision Pro headset until next year, but Apple is probably launching a new device to take measures against the upcoming release of Googles Project Moohan. If Apple manages to make it also slightly cheaper, that would be bingo. Competition is proving again to be very good for us XR users.
With high performance VR motion controllers right in the box, the system offers a highly immersive experience that lets you physically walk around a room-sized space while immersed in virtual reality. Sony is the first of the big three console makers to jump into virtual reality with the PSVR headset. Google Daydream.
Sony has acquired Insomniac Games. Sony has acquired Insomniac Games , one of the most talented game studios among the ones focused on Virtual Reality. The studio will so become part of the Sony Worldwide Studios. You will be able to use all the controls in a natural way just by using all the ten fingers of your hands!
I’m also a huge fan of all of the Google Jump cameras [such as the Yi Halo]. It functions reliably and the Google Jump stitching platform is truly game-changing. We’re huge fans of stereo at 30 Ninjas, and Google Jump’s stitching is the best around. Google’s Jump cloud-stitch back-end would allow us to get material back quickly.
Sony is Qualcomm's 5th partner building a headset based on the XR2+ Gen 2 chipset. The new device features 4K OLED microdisplays and is on the way from Sony Corporation rather than Sony Interactive Entertainment. Sony "and its partners" will announce specifications, "software compatibility" and details later.
Image by Sony). Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment. So, PSVR2 probably won’t launch before 2022 : Sony can afford that also because it has no competition in the console VR space , so there is no need to rush.
PlayStation VR 2 Logo (Image by Sony Interactive Entertainment). The controllers had already been unveiled, but at CES we discovered their name: “PlayStation VR2 Sense Controllers” No words have been said about the release date (that will be this year, by the way) and the price. Controllers specifications.
It is becoming always more difficult for a new company entering the field: the key hardware suppliers of displays and other components are all being bought by Meta, Apple, Snap, Google, and other big players. Many great XR games are controlled by Meta. Image by Sony). And it is a trend that is getting always worse.
Equipped with tracking and sensory technologies and hand controllers, the virtual reality devices made playing games highly engaging and reciprocal. The leading producers of VR headsets like Sony, Oculus, Google, HTC, and Samsung, mainly focus on creating cost-effective devices. Innovative and Interactive Levels.
Working closely with Valve, Sony, and Meta, Cloudhead is best known for their title Pistol Whip and has shipped four popular VR titles ( Pistol Whip , Valve’s Aperture Hand Labs , Call of the Starseed , and Heart of the Emberstone ). Whether or not to include controllers to support legacy VR titles.
is an asymmetrical cross-platform VR party game in which one player in VR plays the role of an ancient tree tasked with protecting the coveted golden acorns from a team of two to eight super powered squirrels controlled via iOS and Android devices to become rebel squirrels scheming to steal the golden acorns using an arsenal of unique super powers.
The headset, a mixed reality device that’s centered around AR, notably excludes any kind of motion controller—the staple input method for every major XR headset on the market today. The headset also launched alongside Horizon Call of the Mountain , the first native VR game based on one of Sony’s major first-party IPs.
Image by Sony, from Road To VR). Sony announces PS5, it supports PSVR. With an online livestream of around 1 hour, Sony has finally unveiled the design of the PlayStation 5. The console works in conjunction with the innovative DualSense controller. I hope you’ll enjoy it…. Top news of the week. SSD (8–9 GB/s).
This is also possible because the Roy controllers associated with this headset have the same controls as a gamepad. When a few weeks ago, Sony started discounting it, the device started to sell much better , so it seems to me a great decision that now they have applied a permanent discount.
On the other side, this is massive for Apple, that mixing the data of Apple Maps together with all these point clouds detected by the rear cameras when in use, will be able to create an AR Cloud ecosystem probably even before Facebook, Microsoft, and Google. Let’s see if Facebook will be a worthier opponent than Google. Image by Acer).
Google Daydream Systems/ Headsets. Assorted Microsoft Systems/ Accessories/ Controllers. Sony PS4 Systems/ Accessories/ Controllers. We’ve also spotted some HTC Vives & Vive Pros, a stack of SteamVR basestations, and some controllers. Oculus Systems/ Headsets. Wacom 21” Tablets.
Google / Daydream. Google Cardboard (all versions). The greatest difference will likely come down to Index’s controllers, which offer high fidelity finger tracking, and while Valve says this can enhance immersion, the company said it didn’t design any major gameplay elements around finger tracking specifically. PlayStation VR.
Google acquires North. It is official: after we all heard the rumor that Google was acquiring North for $180M, the Big G has confirmed the acquisition, not disclosing the actual amount of the deal. Let’s see if Google will use this acquisition to revive its original vision of the Google Glasses. News worth a mention.
We honestly believe any studio could take a good shot at bringing their game to Sony’s headset regardless of features and, with an install base of over 40 million PS4s, it’s in their best interest to. Tilt Brush, from Google. DiRT Rally, from Codemasters. Trials on Tatooine, from ILMxLAB. This is a no-brainer.
Project Morpheus prototype | Photo courtesy Sony. SEE ALSO On the Hunt for VR's Killer App with Sony's Head of PlayStation Magic Lab, Richard Marks. Google, who recently claimed to have the most accurate speech recognition , announced its collective AI efforts are now under Google.ai That’s why I see it as the holodeck.
But unluckily, their tracking performance was bad, especially for what concerns controllers, the manufacturing quality was debatable, and especially Microsoft never invested enough into dedicated content. More info Google has to open its operating system to more stores As part of a settlement with the U.S.
The headset and two compatible controllers appear to have lights on them, which look to be tracked using an external sensor, similar to what can be seen with Sony’s PlayStation VR. The camera and controllers are bundled in the box. Interestingly it appears that the U11’s display won’t be used in the Link.
Gelfenbeyn was a co-founder of API.AI, which was purchased by Google and now exists as Dialogflow. Other members of the e-board have backgrounds including Magic Leap and Sony. There’s also a special panel of controls for experimental features including audible pauses and expressive movement.
On the server-side, it is being integrated with Microsoft Azure, and it is also coming in the future for Google Cloud and Tencent Cloud. The IPD mechanism, the camera positions, the overall shape of the controllers, are heavily inspired by the latest headset by Facebook. Google is hiring waveguide developers for AR.
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