Remove Controllers Remove Hand tracking Remove Unity
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The Importance of Hand Tracking UX Design

The Ghost Howls

The article Dejan has written is a big collection of tutorials, suggestions, and tips about developing applications that use hand tracking. It starts with how you can install Unity and get started with hand tracking development and then proceeds with some suggestions about hands tracking UX.

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PSVR 2 Gets Another Hand-tracking Game as Devs Slowly Tap Into New Feature

Road to VR

Hand-tracking support came to PSVR 2 back in December, letting developers update their games to use the headset’s on-board tracking cameras for controller-less interactions. And it turns out casting magic is one of the most immersive things you can do with your bare hands.

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Hand Tracking on Vive Focus 3: all you need to know

The Ghost Howls

After I have written my super in-depth review on the Vive Focus 3 , HTC has finally enabled hands tracking on its device , so I decided to talk about it to you. All you need to know on Hand Tracking on Vive Focus 3 – Video. Hands Tracking on the Vive Focus 3. This chapter is tailored to developers.

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Latest Oculus Quest Update Introduces Auto Hand Tracking Functionality

VRScout

You can now switch to hand-tracking by simply putting down your Touch controllers. The most noteworthy of which, a new hand-tracking option that — when enabled, allows you to automatically switch between your Oculus Touch controllers and hand-tracking mode. Feature Image Credit: Oculus.

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How to get started with Oculus Quest hands tracking SDK in Unity

The Ghost Howls

I want to start this year and this decade (that will be pervaded by immersive technologies) with an amazing tutorial about how you can get started with Oculus Quest hands tracking SDK and create in Unity fantastic VR experiences with natural interactions! It is a step by step guide that will make you a hands-tracking-SDK master!

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Unreal Engine Apps Can Now Be Built with Quest Hand-tracking

Road to VR

An update to Oculus developer tools has brought a handful of updates, including support for Quest hand-tracking in Unreal Engine 4. Oculus released controllerless hand-tracking on Oculus Quest as a beta feature back in late 2019.

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Vision Pro and Quest 3 Hand-tracking Latency Compared

Road to VR

Vision Pro is built entirely around hand-tracking while Quest 3 uses controllers first and foremost, but also supports hand-tracking as an alternate option for some content. But which has better hand-tracking? The core input system combines hands with eyes to control the entire interface.