This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
MagicLeap launches “Creator Portal” to let you start creating content. Secretive augmented reality startup MagicLeap is finally taking its first step towards opening up their platform to outside developers. Anyone can access the MagicLeap Creator Portal and sign-up for free.
I thought it would have taken me a lot before I would be able to try the MagicLeap One , but luckily this has not been the case. At a certain point, I asked him: “oh, you said me that you have tried MagicLeap… how is it?” The three component of the MagicLeap One. I was amazed.
Years of MagicLeap’s hype-building seems for many to be turning from excitement to disappointment, as the company continues to evangelize its AR headset with little attempt to demonstrate what it’s actually like to use it. Since the beginning, MagicLeap has been a masterful tease.
And if you need some pieces of advice regarding how to professionally survive this quarantine, I have written a blog post on the topic you can read. Image by MagicLeap). MagicLeap is on sale. A report on Bloomberg informed us all that MagicLeap is exploring a sale of the company.
This week has mostly been in the sign of Oculus, with many news and updates from the brand controlled by Facebook. Image by MagicLeap). MagicLeap 2 is coming in Q1 2022. Even if most of this roundup will be about Oculus, I have decided to put another brand on top of it and it is MagicLeap.
Speaking at the Games for Change 2017 conference, MagicLeap “Chief Gaming Wizard” Graeme Devine offered some insight into the types of AR experiences the company has been building internally, and offers up what he believes will be the format of AR content which will “define a generation.”
Image by MagicLeap). MagicLeap 2 to feature dynamic dimming. At Photonics West, MagicLeap’s VP of Optical Engineering Kevin Curtis has revealed some new interesting details on the upcoming MagicLeap 2. To be exact, the eye box is twice as large as the one in MagicLeap One.
Anyway, sub-mm accuracy, together with the precision and speed of the tracking contributes to making this tracking not only precise but also very reliable , even when you are moving your controllers pretty fast. This means that for most use cases, the precision of standalone controllers is now more than enough.
MagicLeap has released a new set of development components in a ‘MagicLeap Toolkit’ (MLTK) which includes a slew of pre-built tools which aim to make it easier for creators to bring their AR vision to life without needing to re-think the basics. SurfaceDetails. ControlInput. Bumper events. Trigger events.
Doing that will disable the controllers, and you will be able to navigate in the menus just using your hands. Some developers have anyway already stated they plan to implement a controller-free interface in the next version of their applications. MagicLeap pivots towards enterprise. Other relevant news.
How to get started with nReal development (and emulator) in Unity (Video tutorial). How to get started with nReal development (and emulator) in Unity (Textual tutorial). Let me show you briefly how to download and install all of this stuff. And then of course you have to download the nReal Unity SDK. Android SDK.
It’s a while that I don’t write something about entrepreneurship, so I thought it could be a good idea to give you some pieces of advice on how to be a good VR startupper. I wrote a review on MagicLeap One because my friend (and ex partner ) Gianni made me try it. Focus on how to make money.
But it is very interesting , because it will touch a lot of hot topics, like: Data visualization in XR; MagicLeap; Being a woman working in XR; How is XR in Asia. Today the interview will cover the first two topics: dataviz in VR thanks to BadVR solution and MagicLeap. and many other interesting stuff!
Image by MagicLeap). MagicLeap pivots to enterprise, lays off 1,000 employes. With a long post on MagicLeap’s blog, in the end Rony Abovitz has admitted that the company is not going that well, and has announced a new course, that should eventually lead to MagicLeap 2. Top news of the week.
MagicLeap has just organized its first developers’ event, dubbed “L.E.A.P.” It is the first event of this kind organized by MagicLeap: we can say that LEAP Con is like the Oculus Connect of MagicLeap and will probably become always more important, year after year, exactly as it has happened to Oculus. .
In my unboxing video, you may see that I’ve found an additional Leap Motion v1 controller + Leap Motion mount for RealMax + USB-C cable for Leap Motion. Thanks to these three buttons, it is possible to handle many of the operations with the Qian even without using the controller. Controller and input.
Reading the description, it is possible to see that the VR integration is a bit weird : there’s probably no integration for VR controllers (really??) Nreal wins first round against MagicLeap in the IP theft trial. But MagicLeap has 30 days to appeal, and we are all sure that this is going to happen. A must-see.
Instagram has a very popular creation tool called SparkAR , which can be easily used by all creators without knowing how to code, and has seen a spike in usage in 2020. Some will also feature tracked controllers. MagicLeap will meet its fate. Duck Face, MagicLeap One, and me. What about MagicLeap ?
When MagicLeap One was revealed, Rony Abovitz stated he was already working on MagicLeap Two and Three, for instance; Facebook believes a lot in having avatars that truly represent ourselves in XR , and it is a field in which they will invest a lot. VR Scout) More info (Apple’s real patent on a ring controller).
Let’s take an example from our ecosystem: MagicLeap. It has made almost all headsets go sold out , and Valve has teased how the game would have been fantastic. After you learn how to do it, attracting ammo and storing it behind your shoulders become second nature. Has it created hype?
The idea behind Tilt Five is creating a pair of glasses that are not general-purpose ones, like HoloLens or MagicLeap : Jeri knows the technology is not ready yet. The board and the controller necessary to play Tilt Five games. Box with tilt Five glasses, controller, and board (Image by Tilt Five). to build the glasses.
With it, VoxelGuy vacuums up virtual Euros using an Oculus Quest and Touch controller strapped to a physical vacuum cleaner; he envisions the in-game currency could be used to buy virtual decorations or new room skins to make it even more immersive. That’s not available on consumer VR headsets now, but it could be in the future.
Tablet mode may be a reference to how to launch 2D Android apps because a Facebook employee has inadvertently revealed that employees can already use some 2D apps like GDoc inside the Quest. The Sonic seems a good device: 4K resolution, 101° FOV, 72Hz refresh rate, 256GB, and 6DOF controllers. It looks like a refreshed Vive Focus Plus.
Controller : Weight : 23g Tracking : 3DoF Connection : Bluetooth Controls : Touchpad, Click, Haptic feedback. Even the controller, with its nice rounded design, looks cute. On top of it, you can see the controller. Notice that in this photo there is not the controller on top of it. Design-wise, they are very cool.
Steve Hinan , Solo Independent VR Game Developer of METAL MULTIBALL , told us how Oculus Link will benefit duo Rift/Quest owners. See Also: How to Become a Virtual Reality Developer. Oculus Touch motion controllers got the community through Rift CV1’s reign and the Quest for over four months. Hand Tracking. Oculus AR Glasses.
Facebook already had full control of my Oculus and Facebook accounts, so it had already my XR data. That’s why Avi Bar-Zeev in a tweet on this topic talked about “the illusion of control” of our data : actually, Facebook already had it all. Zuckerberg wrote in a letter some years ago that he wants full control of the XR platform.
Steve Sinclair, the guy I interviewed, joined them more than 1 year later to focus on what the company is building, for what customers, and how to bring the product to market. Contact lenses are regulated as medical devices in the US and EU , so they must undergo many checks and controls before reaching the market. The last lesson.
The unboxing shows that the device has a very simple packaging, which includes both the headset and the controllers. This confirms that the headset is going to ship with controllers and that there is no charging station in the original box. The video was later republished by “VR Panda” on Twitter. in the reviews!
Some of its features are: 2,160 × 2,160 resolution per eye 90Hz framerate 4-cameras inside-out tracking (like the Quest) Touch-like controllers with Knuckles-like finger-sensing Face tracking Hips tracking (for better orientation in games) Integration with SteamVR games Wireless add-on. So this is a market we should all keep an eye on.
“ We want you to know how to use HoloLens without having to be taught how to use it,” Jamie Shotton, who leads the HoloLens science team in the UK, told John Roach of Microsoft. Researchers fed computers data on how users move their hands and eyes while interacting with the world. That means a lighter headset.
I really enjoy your articles, I even read the ones about devices I don’t have… now I know how to remove the controller on the Vive Focus , but I don’t have it… (laughs). How is it possible that you don’t have the Vive Focus? How can this be done? It’s really a pleasure to talk with you.
These founders are a well-rounded group of leaders and entrepreneurs with a variety of focuses— from combining brain control interfaces with VR for wellness, to creating the world’s first search engine for immersive content, to using AR to accelerate skill sets and reduce costs in the construction industry.
The Reverb was already a very good headset (as you can read in my hands-on impressions ) with good comfort and an astonishing resolution, but it had some problems with the display (mura, red smearing) and with the controllers (classical mediocre WMR tracking). Rony Abovitz steps down from MagicLeap CEO. Upload VR).
Microsoft has also showcased that it has invented a lot of new UI controls (sliders, buttons, etc…) that reacts to the hands exactly as you would imagine them to. As you can see, Microsoft has carefully studied how to incorporate all the various types of commands so that to make the user experience effortless and natural.
This provides safety and procedural compliance benefits for firms by ensuring learners understand how to handle difficult scenarios. Remote workers can conduct full audits, inspections, and quality control checks at facilities with real-time AR guidance. Changing the Way Companies Train Staff.
These advanced haptics make us dream of PSVR 2 controllers with best-in-class immersive haptics … but we have to still wait various months before discovering if this is the truth. Then why MagicLeap hasn’t delivered a solid product with 2B?) All the reviewers are amazed. Other relevant news. Image by Megadodo Simulation Games).
Actually, there is no much more to say apart from what we already knew about the Index : the visuals are astonishing, especially because of the 120 Hz refresh rate; the audio is a next-gen one; the controllers allow for a new kind of interactions; the headset is very comfortable; there is a very handful guide on how to setup it on Steam website.
Companies like MagicLeap are allegedly working on technology that perfectly produces the way your eyes see the real world, but that technology hasn’t arrived for consumers yet. Our demonstration shows how to take advantage of this effect to better orient a user.
The console works in conjunction with the innovative DualSense controller. More info (Post on Road To VR) More info (Post on Upload VR explaining how to enable OpenXR). Tracking doesn’t work yet , though, neither the positional one nor the one of the controllers. The specs, that were already announced, are: GPU: 10.3
The same day of the launch of Half-Life: Alyx, Hewlett-Packard has announced its new virtual reality headset, the Reverb G2 , made in collaboration with Microsoft and Valve. We can speculate that this will be an enterprise headset costing at least $600, evolving the Reverb fixing the problem with controllers and improving the audio.
Until recently, Brian Kane has been highlighting more experiential demos - like one that puts a porthole to the ocean in your living room - to highlight the power of the MagicLeap, and of spatial computing in general. MagicLeap is one of these MagicLeap devices, you put it on, and your whole world is spatial computing.
On the client side, the system will become compatible with iOS devices, and a MagicLeap client has also been developed. A company like BMW is using it to create a digital twin of one of its factories to understand how to properly build it to increase its efficiency. Some features will most probably be worse (e.g.
We also have an older build for MagicLeap, but currently there are technical limitations preventing third party browsers on that platform. Developers have not had great examples yet of how to make visually polished, reliable applications. At Mozilla, we are excited about how the internet will grow and evolve.
Unreal Engine eXtended Reality (XR) Technology Platforms | Source: [link] How to Select Extended Reality (XR) Toolkit? ? SteamVR is the ultimate tool for experiencing VR content on the hardware of your choice like HTC Vive, Oculus Rift, Windows Mixed Reality headset, or any other supported VR headset and controllers. ?
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content