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How to get started with WebXR in Unity

The Ghost Howls

WebXR is a technology with enormous potential, but at the moment it offers far worse tools to develop for it than standalone VR , where we all use Unity and Unreal Engine. I’ve spent the last days giving this pluging a try, so let me show you how to create your first WebXR experience inside Unity! How to set up the environment.

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WEART, MAIZE Partner to Drive Immersive Training Adoption and Innovation

XR Today - Virtual Reality

We often discuss on how to make the virtual experiences more engaging and immersive, explained Guido Polcan, Senior Direct at MAIZE , who also notes how the firm is working with haptics to bridge the digital divide that still generates resistance to the widespread adoption of technologies.

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How to implement Oculus Mixed Reality Capture in Unity

The Ghost Howls

There are many good tutorials out there that explain to you how to create a video for an Oculus Quest experience that implements it, but there is very little documentation on how actually a developer can implement this plugin in his/her VR experience. You can watch it here: Otherwise, keep reading for the usual textual version!

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Unreal Engine 5: A Tutorial for VR Designers 

XR Today - Virtual Reality

Unreal Engine, one of the leading creation tools in the digital development market, has its own selection of valuable VR modes and technologies specifically suited to virtual reality. The latest version of Unreal Engine, UE5 (Unreal Engine 5) shipped in April 2022 this year, after an initial period of early access in 2021.

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Epic Releases Unreal Engine 5 But Its Headlining Features Aren’t Ready for VR

Road to VR

This week Epic Games released the latest version of its next-gen game engine, Unreal Engine 5. Available as of this week for all developers , Unreal Engine 5 promises to usher in a new era of game development which makes it easier for developers to create games with extremely high quality assets and realistic lighting.

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How to be a good VR startupper – Part 2

The Ghost Howls

How to create the best team? When Epic Games showed its VR mode, that let you develop in Unreal Engine all within VR thanks to a dedicated editor, everyone got crazy and people for days started saying that all VR developers would have developed that way. If the team is not strong enough, it will break up and the company will end.

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The XR Week Peek (2020.08.24): Facebook login gets imposed on Quest and the community riots, and much more!

The Ghost Howls

Facebook already had full control of my Oculus and Facebook accounts, so it had already my XR data. That’s why Avi Bar-Zeev in a tweet on this topic talked about “the illusion of control” of our data : actually, Facebook already had it all. Zuckerberg wrote in a letter some years ago that he wants full control of the XR platform.

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