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HTC Invests in 26 More AR/VR Startups in Vive X Accelerator

Road to VR

HTC today announced its third batch of AR/VR startups backed by the company’s Vive X accelerator program. ” Started last year, Vive X is a $100 million fund for AR/VR companies that, according to HTC, provides “unparalleled access to expertise, resources, planning and an extensive network throughout the AR/VR industry.”

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Owlchemy Labs, IrisVR, Upload And More Featured In Forbes 30 Under 30

UploadVR Between Realities podcast

Schwartz’s studio helped pave the way for room-scale VR by working on an early version of the HTC Vive before it was formally announced. Late last year the company launched two apps that it hopes will revolutionize the real estate industry, allowing for VR and 360 degree viewing of architecture.

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HTC Vive X Accelerator Invests in 26 More AR/VR Startups

VRScout

Neurable develops brain-computer interface for VR control. The result of innovations in neuroscience and machine learning, Neurable interprets electroencephalography (EEG) signals for real-time interaction input. Think, “mind-controlled” experiences. Think you may have what it takes to join the elite society of Vive X startups?

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Making the Physical World Clickable, Part II

AR Insider

“There are companies trying to solve that using similar hierarchical structures to how real estate is owned today,” said HTC’s Amy Peck. Will physical-world rights confer ownership of digital rights for anything geo-anchored? Click To Tweet. This bodes well for first-party app dominance in AR.

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HTC Announces ‘Vive Studios’ to Publish “Deeper, Richer and Longer” Room-Scale VR Games

UploadVR Between Realities podcast

Today, HTC is announcing the launch of its newest subsidiary: Vive Studios. This brand new content publisher will work to facilitate and release new, high-quality content for the titular HTC Vive virtual reality headset. The game was fun, fast and, of course, highly focused on hand controllers and room-scale capabilities.

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Metaverse: XR Today Expert Roundtable

XR Today - Virtual Reality

The enterprise-optimised platform performs seamlessly on many AR/VR/MR devices from headset vendors such as HTC VIVE, Meta, and Microsoft, allowing firms to leverage XR for a range of use cases, including remote guidance, training, and repair solutions. The move saves eXp Reality capital on real-world offices and related costs.

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The VRScout Report – The Week in VR Review

VRScout

You can enjoy the full audio recording below: In this week’s VRScout Report, we discuss Oculus Story Studio’s Henry Emmy win, NASA training astronauts with virtual reality gloves, Snapchat flirting with augmented reality, HTC Vive trying to go wireless, and iPhone laying potential plans for VR/AR. HOLLYWOOD LOVES HENRY.