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Meta Horizon Desktop Editor Now Publicly Available In Early Access

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Most worlds on it today are made inside VR, using the Touch controllers to manipulate primitive 3D shapes and rig up interactions using a spatial visual scripting system. Horizon Worlds is Meta's "metaverse" platform. Meta Horizon Desktop Editor screenshot from Vidyuu.

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A Second VR Kayaking Game Is Out Today On PlayStation VR2

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Previously released on Steam back in April, Whitewater VR was created in Unreal Engine 5 by solo developer Adam Horvath. It's also using foveated rendering via eye tracking and haptic feedback in the Sense controllers. Horvath states Whitewater VR runs at a native 90 frames per second without reprojection on PlayStation VR2.

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Is Everest VR the Most Immersive VR Experience?

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The experience was created by taking over 300,000 images and creating a 3D mesh with textures, all powered by Epic’s Unreal Engine 4. Solfar worked hand in hand with RVX , Iceland-based Special Effects (VFX) studio which worked on the Everest movie. As a movie, Everest was based on the book by Seaborn Beck Weathers.