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Regarding the well-established virtual reality market, immersive training and learning tools are easily one of the largest XR opportunities for businesses worldwide outside of gaming and entertainment use cases. This can help companies save time and money by removing new learners from a working environment and creating digital resources.
Infinite Reality, a company building an engine for creating immersive web content underpinned with WebXR support, announced it has raised a whopping $3 billion to continue building the company’s “vision for the next generation of the internet.” And, further afield still, the acquisition of the Drone Racing League.
Now, immersive solutions are transforming every industry. Studies have shown that virtual reality can help to foster concentration and focus particularly in open office settings – allowing users to immerse themselves in tasks more effectively. Welcome to the new era of VR workplace productivity.
Immersive learning case studies from countless industries highlight the potential extended reality technologies have to transform how we build skills and knowledge. Immerse VR found that companies using its solutions for training report a 52% improvement in time to competence. Here are some of the top case studies sure to inspire you.
Meta has revived its VR Animation Player (2019) with the new release of Theater Elsewhere, a fresh iteration of the free animation player app that allows users to experience immersive, hand-painted worlds created with in VR art app Quill by Smoothstep (2021).
At this year’s Unpacked, we were holding out hopes to see a more detailed look at Project Moohan and maybe even controllers, which so far haven’t made an appearance. The post Samsung Shows First Glimpse of Near-final Android XR Headset, But No Controllers Yet appeared first on Road to VR.
But for now, I’ll just tell you what have been in my opinion the most interesting pieces of XR news of the week… Top news of the week (Image by KnightMD) Valve Deckard’s “Roy” controllers allegedly leaked The usual Brad Lynch with his team of data miners has found evidence of a controller codenamed Roy in the code of SteamVR.
While the game is now the first to boast hand-tracking on PSVR 2, the studio is no stranger to leveraging the newest tech to make their flagship VR game one of the most immersive. The post PSVR 2 Gets Its First Game with Controller-less Hand-Tracking appeared first on Road to VR.
The streaming had a noticeable lag , and I could move my controllers and then see their virtual counterparts move after some time. According to Pimax, this is the most immersive headset ever released. Final considerations Pimax Crystal Super and controllers Pimax showed me products that were still work-in-progress.
In the Underground Labyrinth, for example, you’ll find an exhibition area featuring an immersive audio-visual experience as well as a four-sided theater that’s been generating tons of buzz on social media. The post Sword Art Online VR Event Immerses You In The Hit Anime appeared first on VRScout.
Apple announced it’s releasing an immersive concert experience from Metallica, landing exclusively on Apple Vision Pro this week. The post Metallica Comes to Vision Pro in Immersive Performance This Week appeared first on Road to VR.
XYN announcement Yesterday, Sony announced XYN, an ecosystem that lets creators bring real-world elements into immersive realities. This was to reiterate the concept of XYN being a solution for creators who want to work with immersive realities and bring physical elements into mixed reality.
Cogniclear VR aims to enhance traditional methods by providing fully immersive interactive training environments that deliver precise procedures and data via immersive training environments that reflect real-world tasks. Each procedure reflects true-to-life daily challenges.
It’s the beginning of a new year, and I started thinking about the future of immersive realities for 2025 and beyond. Anyway, sub-mm accuracy, together with the precision and speed of the tracking contributes to making this tracking not only precise but also very reliable , even when you are moving your controllers pretty fast.
The controllers would be sold separately and would be fully optional, mostly dedicated to people who want to play games requiring controllers on the Apple Vision Pro. Currently, Sony does not sell the controllers separately by the headset, but if the partnership is confirmed, it will start to do so.
For a while now, innovators in the XR landscape have been searching for ways to make virtual experiences feel more realistic and immersive. Quick Verdict, Pros and Cons The Virtuix Omni One is a comprehensive kit consisting of an omnidirectional treadmill, a set of haptic feedback controllers, and a PICO 4 Enterprise headset.
For instance, there’s the Meta Immersive Learning Academy, where creators can develop their skills in Meta Spark. Already, countless organizations are using XR software (such as metaverse as a service) solutions, and headsets to immerse students in unique educational experiences linked to art, science, development and more.
First released in Alpha on Steam in late 2020, and one year later on Quest, Iron Rebellion lets you build and customize your mechs for immersive squad-based battles, including the ability to control your mech by physically reaching out to grab sticks and flip switches, making for some pretty handy in-cockpit controls.
Quest 2, Quest 3S, and Quest 3 have always been good at playing immersive games, but the underlying Horizon OS software that powers them continues to be rough around the edges as Meta has prioritized adding features rather than polish. Overall there’s little to complain about regarding the controllers—they do their job well.
Like the Pro version for location-based entertainment, the new Mavrik for consumers includes strong immersive recoil and haptic feedback. The Mavrik also comes with a picatinny accessory rail with an included Quest controller mount, which allows the headset to track the haptic blaster in six degrees-of-freedom (6DOF).
Notably, the new RF-S7.8mm F4 STM DUAL lens is said to operate like a traditional 2D RF lens, enabling easy setup for newcomers, and allowing anyone with its latest RF mount cameras to create immersive content for headsets like Apple Vision Pro and Meta Quest 3. 30%, Vertical: approx. ″ x 1.6″ 30%, Vertical: approx. ″ x 1.6″
Wondering how immersive learning benefits teams across industries? Countless studies from world leaders like Accenture and PWC have shown that immersive training (using XR technologies) can improve knowledge retention, increase employee confidence, boost engagement, and even reduce training times.
A Metallica Apple Immersive concert experience featuring three songs, performed during the band's current tour, is releasing on Friday. The Weeknds Apple Immersive Music Video Is Out Now The Weeknds Apple Immersive Video music experience is out now on Apple Vision Pro, and Apple will demo it at Apple Stores from tomorrow.
Key features include compatibility across PC VR and and standalone VR platforms with OpenXR support, a focus on low-poly assets for everything from gaming to prototyping, and streamlined tools for easy, immersive modeling.
View post on imgur.com In Silver Phantom’s quest to offer up both embodiment and immersion though— slightly different concepts —its managed to fumble both at the same time. The post ‘Mobile Suit Gundam: Silver Phantom’ Hands-on — Promises of Immersion Dulled By Restrictive Gameplay appeared first on Road to VR.
Thats immersive learning. Companies like Nokia and EY have shown that immersive learning experiences significantly reduce training costs, improve safety by 59%, and boost sustainability. If youre looking for a way to elevate employee training programs, now could be the perfect time to invest in immersive learning.
Hand-tracking support came to PSVR 2 back in December, letting developers update their games to use the headset’s on-board tracking cameras for controller-less interactions. And it turns out casting magic is one of the most immersive things you can do with your bare hands.
The Next Step in Marketing XR Advertising Case Study in Focus: VIVE and Rinnai America The award-winning immersive experience company, Disguise, is working to streamline productions and reduce costs and license requirements for filmmakers, live events experts, broadcaster, and more. Results of Reimaging 2.0
The Meta Quest store page even offers extra battery packs, controllers, and carrying cases. Plus, you can control the apps employees can download using Meta Quest for Business. They can control which apps users can access, adjust home environments, and remotely configure devices for different modes.
When you get back the ability to use your controllers, usually the popup is gone for good and you can not activate file transfer, being unable to move your files between your devices. Notice that this method works with any immersive MR/VR app , but it doesn’t work with 2D apps.
Meta already has a way to watch your own content on Quest, although browsing through a file system and viewing on a windowed panel is decidedly less immersive than a proper home theater. Now the company says it’s experimenting with the idea.
At Ignite 2024 , Microsoft announced new support for Windows on Meta Quest 3 and Quest 3S devices, designed to boost immersive collaboration and productive experiences for teams. Once you have all those things, all you need to do is turn on your Quest device (and your PC), and press the Quest button on your controller. Youre in luck.
As immersive experiences become increasingly sophisticated, the challenge of efficient text entry remains a crucial barrier to seamless interaction in virtual and augmented reality (VR/AR). Several key takeaways can be surmised from our research.
For instance, eye and facial tracking capabilities are perfect for companies using VR for immersive collaboration, as these capabilities can help convey gestures and facial expressions in meetings. Its ergonomic, lightweight, and comes with a set of 6 degrees of freedom controllers. The features you need will depend on your use cases.
Our original intention is to explore the characteristics and signs of metaverse addiction susceptibility and understand what steps can be taken to control/take advantage of this digital addiction if it exists. In fact, this study is just an addictive performance of playing games in an immersive environment in the single-player mode.
.” Previous reports from May 2024 suggested the LG/Meta deal was already on thin ice, as insiders alleged the South Korean tech giant wasn’t full steam ahead, but rather “controlling its pace” Then, in June 2024, LG announced was shaking up its XR product division, which was unusual for the company.
Originally released on the original PSVR via PS4, the new version is doing away with the disappointing gamepad-based controls, instead adopting proper motion controller support via PSVR 2′ Sense Controllers ala the PC VR version of the game.
Eye-tracking and inside-out tracking is also available and controllers are included. Throughout this year we’ve been steadily improving stability and quality control. Local Dimming 2.0 and 100 local dimming zones per eye enable the contrasts and blacks to be close to micro-OLED levels. It is really in a superb place right now.”
At GDC 2025 we tested Pinball FX VR with the Arcade2TV-XR cabinet and a pair of Quest controllers mounted on top for tracking. Meanwhile, during my demo with the Touch controllers, Pinball FX VR felt like a welcome evolution on the original game ahead of its launch on April 3.
ILM and Lucasfilm announced it’s developing another immersive Star Wars game called Star Wars: Beyond Victory – A Mixed Reality Playset. But why mixed reality?Jose ” It also can’t hurt that Meta is likely bankrolling the mixed reality game, as it did with ILM’s Star Wars VR over the years.
In its latest contribution to the immersive training landscape, SynergyXR has released version 3.1. The platform maintains its core strength as the world’s most intuitive solution for creating immersive XR training content, with no coding required. Enhanced Procedure Builder Capabilities The cornerstone of SynergyXR 3.1
Matching up your physical environment with a virtual one is usually pretty immersive on its own, as you can ‘feel’ the world around you for another layer of suspended disbelief. The physical interaction paired with hand tracking just makes perfect sense and creates a truly fun immersive experience.
Contextualizing Knowledge: Realistic, immersive scenarios make theoretical knowledge practically relevant. Each immersive mission in the EON Exploratory Simulator follows a structured framework: Mission Briefing: Users receive a clear understanding of their role, objectives, and mission background. How Does it Work?
The futuristic structure features 10,000 immersive chairs powered by an infrasound haptic system. recently unveiled Sphere, a “next-generation” entertainment venue packed with an impressive variety of multi-sensory 4D technologies designed to immerse audiences in a number of captivating experiences.
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