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Oculus Details ‘Buffered Haptics’ for Advanced Haptics on Touch Controllers

Road to VR

Oculus has added new documentation to their developer knowledge base detailing the ‘buffered haptics’ feature of the Oculus SDK, a method for programming more advanced haptic feedback from the company’s Touch controllers. The SDK supports two approaches to controller haptics, Buffered and Non-buffered.

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Best Practices for Successful Mixed Reality Adoption

ARPost

Decide what gestures, voice controls, and movements are possible with the MR app. Leveraging Historical Knowledge Base. Hence, the leadership was dependent on them and had to retain them to make sure the knowledge would not be lost. Plan for object interaction. Solution Scalability From PoC or Working Prototype to MVP.

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Campaign Tracker: AR Boosts Ad Conversions 300%

AR Insider

A typical banner-ad campaign A/B tested AR ads (test group) versus non-AR ad (control group). Along with a few other acquisitions, this investment essentially provides an AR proving ground where it can control the full stack and optimize the workings of its 3D/AR Ad Network. Best of Both Worlds.

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‘Skyrim VR’ for PC Review – a Dragon-sized Feast for the Eyes

Road to VR

Generally speaking, Skyrim VR for PC is the Skyrim VR you were promised, and can bet all of these things can be finagled into working more smoothly with a little elbow grease thanks to the knowledge base of the game’s robust modding community (see note on modding at article’s end).

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ManoMotion’s SDK Welcomes Hand Gestures Development for AR/VR

UploadVR Between Realities podcast

It marks the start of a new community and knowledge base around gesture technology, to which ManoMotion will show undying commitment and contribution. Google Daydream took an important step forward with its controller for VR input, but is still very limited when compared to tethered headsets.

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Today as we battle for the future of all of the Cait And Doggo memes, check out Cyber Animal, a game about feeding Cyber Animals to save the internet.

Cats and VR

He then decided to share his experience and new found knowledge base with the world using Medium. link] Comcast, Verizon and AT&T want to end net neutrality so they can charge extra fees to control what we see & do online. On July 12 , we take the first step to stop them. This is a battle for the Internet's future.

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Bollé Boosts Brand Image with AR, Part II

ARVR

Bollé learned several key tactics as its knowledge base built over the multi-campaign arc, which it broke down for us recently. “We Own the User: One challenge in brand marketing has always been a loss of control in the last mile. Shoppability: In addition to gaining control at the point of sale, the point itself is shifting.

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