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RealMax Qian review: wide FOV AR is amazing!

The Ghost Howls

In my unboxing video, you may see that I’ve found an additional Leap Motion v1 controller + Leap Motion mount for RealMax + USB-C cable for Leap Motion. Thanks to these three buttons, it is possible to handle many of the operations with the Qian even without using the controller.

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The XR Week Peek (2021.03.22): Sony reveals PSVR2 controllers, FRL shows the wristband of the future, and more!

The Ghost Howls

Sony unveils the new controllers of the PSVR2. One month after the reveal of a “next-gen VR headset for the Playstation” (whose name is not known, but I guess it will be PSVR2), Sony has revealed one important detail of its new VR system: the controllers. The controllers will be given to selected developers very soon.

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Varjo XR-4 hands-on preview: high resolution and raytracing are an explosive mix in VR

The Ghost Howls

Tracking has been switched to inside-out , and Varjo now provides a set of controllers, manufactured by Razer, together with the headset. Caveat Eating one of the controllers… still better than pizza with pineapple… Actually, before we start, I have a little boring premise for you.

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NoUI/ Zero UI Concept: What Can Stimulate AR and VR Further Development?

ARPost

Why should we invent another joystick, gamepad or controller, if we already have, thanks to millions of years of evolution, the most perfect controller for interaction with the environment – hands? Let’s build a web-cam in a vanity dresser and add a remote controller to take a snap, and instantly post it on Instagram.

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An In-depth Look at Microsoft’s HoloLens & Mixed Reality Ecosystem

Road to VR

Microsoft is taking a holistic approach with Windows Mixed Reality being baked into Windows 10, meaning that developers can create a single application that can run on the HoloLens, on one of their partner VR headsets, on a Surface tablet, or as a desktop app. LISTEN TO THE VOICES OF VR PODCAST.

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‘FlyInside Flight Simulator’ Preview – A Promising Start in VR-native Flying

Road to VR

FlyInside FSX , the crowdfunded VR plugin for Microsoft Flight Simulator X (2006) , was built well before first-party VR motion controllers existed, developed back in the DK2-era of 2015 as an ad hoc way of jumping into an already highly-detailed flight sim.

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See Whac-A-Mole In AR With This Black Mirror-Inspired HoloLens Prototype

UploadVR Between Realities podcast

We also tested combining the HoloLens with the Leap Motion because of the more accurate hand tracking. Although the Leap Motion controller gives the player the ability to have freedom of interaction with their hands, we had to attach the Leap Motion controller to the HoloLens.