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What’s the future of SteamVR tracking?

The Ghost Howls

Anyway, sub-mm accuracy, together with the precision and speed of the tracking contributes to making this tracking not only precise but also very reliable , even when you are moving your controllers pretty fast. This means that for most use cases, the precision of standalone controllers is now more than enough.

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Using HoloLens to Visualise Motion Capture Performances in Realtime

Road to VR

Motion capture techniques are used throughout the VFX industry, but a new project from Mo-cap specialist and developer Jasper Brekelmans aims to bring live, augmented reality previews for motion capture performance, unlocking the ability to preview dances in realtime overlaid onto reality.

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Mindshow Is Relaunching As An Animation Tool For Professional Productions

Upload VR

Using VR headsets with Mindshow is relatively low cost, and its animations are viewable in real-time or easily recorded, while traditional motion capture pipelines are expensive and typically take hours, days, or weeks of post-processing work.

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‘Driver4VR’ Emulates Vive Trackers With Kinect for Cheap VR Body Tracking

Road to VR

Since the launch of the Vive Tracker earlier this year, impressive full-body motion capture has been demonstrated through the use of three Tracker units , in combination with the two tracked controllers and headset.

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Vive Trackers Experiments – Part 1: Everything you need to know about Vive Trackers

The Ghost Howls

Today I host a new post by my friend and VR professional Rob Cole , who has already published many interesting posts on my blog, including a review of Pimax Sword controllers , a series of hack on how to modify the Valve Index , and his experiements in creating new innovative controllers for SteamVR. Bit Space loves the trackers.”

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VRLA’s John Root on AR, Privacy, & eSports in VR

Road to VR

Industry-leading companies sponsoring this year’s expo include Intel, Dell, Qualcomm, VIVEPORT, Microsoft, Neurogaming and OptiTrack, as well as a full lineup of innovative companies shaping the future of immersive tech. Katie Kelly, Head of Engagement, AltspaceVR / Microsoft.

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VRLA 2018 Returns; Keynote Lineup Announced

VRScout

Equipped with custom-designed suits that integrate a complex light system with unique wireless controllers, Light Balance blends expert synchronization of music, neon lighting and choreography with breathtaking performances. Katie Kelly, Head of Engagement, AltspaceVR / Microsoft.