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Anyway, sub-mm accuracy, together with the precision and speed of the tracking contributes to making this tracking not only precise but also very reliable , even when you are moving your controllers pretty fast. This means that for most use cases, the precision of standalone controllers is now more than enough.
Motioncapture techniques are used throughout the VFX industry, but a new project from Mo-cap specialist and developer Jasper Brekelmans aims to bring live, augmented reality previews for motioncapture performance, unlocking the ability to preview dances in realtime overlaid onto reality.
Using VR headsets with Mindshow is relatively low cost, and its animations are viewable in real-time or easily recorded, while traditional motioncapture pipelines are expensive and typically take hours, days, or weeks of post-processing work.
Since the launch of the Vive Tracker earlier this year, impressive full-body motioncapture has been demonstrated through the use of three Tracker units , in combination with the two tracked controllers and headset.
Today I host a new post by my friend and VR professional Rob Cole , who has already published many interesting posts on my blog, including a review of Pimax Sword controllers , a series of hack on how to modify the Valve Index , and his experiements in creating new innovative controllers for SteamVR. Bit Space loves the trackers.”
Industry-leading companies sponsoring this year’s expo include Intel, Dell, Qualcomm, VIVEPORT, Microsoft, Neurogaming and OptiTrack, as well as a full lineup of innovative companies shaping the future of immersive tech. Katie Kelly, Head of Engagement, AltspaceVR / Microsoft.
Equipped with custom-designed suits that integrate a complex light system with unique wireless controllers, Light Balance blends expert synchronization of music, neon lighting and choreography with breathtaking performances. Katie Kelly, Head of Engagement, AltspaceVR / Microsoft.
The device will feature cutting-edge visuals, haptic Sense controllers, and tethering to PlayStation devices for optimal visuals. It also debuted numerous creator tools, including a motioncapture (mocap) system for small content creators. It also features external cameras to track user hand and eye movements.
While Meta focuses on creating virtual reality environments, companies like Microsoft and Nvidia are developing metaverse environments for collaborating and working on digital projects. Anyone who has been paying attention, however, will have realized that these visions often differ greatly. Virtual and augmented reality.
You’ve got mobile phone-based AR, eye tracking set devices, taste experiments, hot and cold devices, thermal devices, and then tracking systems for motioncapture, and of course, treadmills for omni-directional walking. There is a demo by Microsoft, that you are reading a text. You’ve got VR headsets, AR headsets.
It was the community creating and publishing, with almost no control, exactly as it happens today on SideQuest. I’m happy SideQuest is getting this money because it is helping standalone VR to have a creative open store , not directly controlled by the business owner Facebook. Microsoft has acquired Zenimax for $7.5B.
You've got mobile phone-based AR, eye tracking set devices, taste experiments, hot and cold devices, thermal devices, and then tracking systems for motioncapture, and of course, treadmills for omni-directional walking. There is a demo by Microsoft, that you are reading a text. You've got VR headsets, AR headsets.
You’ve got mobile phone-based AR, eye tracking set devices, taste experiments, hot and cold devices, thermal devices, and then tracking systems for motioncapture, and of course, treadmills for omni-directional walking. There is a demo by Microsoft, that you are reading a text. You’ve got VR headsets, AR headsets.
Some of its features are: 2,160 × 2,160 resolution per eye 90Hz framerate 4-cameras inside-out tracking (like the Quest) Touch-like controllers with Knuckles-like finger-sensing Face tracking Hips tracking (for better orientation in games) Integration with SteamVR games Wireless add-on. So this is a market we should all keep an eye on.
Available on all major headsets for $29.99 , Apex Construc t is a fully-developed solo experience that thrusts users into a post apocalyptic future controlled by ferocious synthetic beasts. Ark Park is more of a tight concentration of the original games most appealing features repurposed for headsets and motioncontrollers.
The project is carried on by Microsoft which was given the monster contract of $22B to create this device by modifying its HoloLens glasses. The next step is about trying to integrate the glasses with cloud services, something about which Microsoft is a worldwide leader thanks to Azure.
HTC has finally revealed the price of the Vive Pro : it will cost $799 just to have the headset (no controller and no base stations, so you must already have a Vive 1 kit) and will be available for pre-orders since April, 5th. The controller too is very comfortable and does its job very well. So, are you ready? Let’s start!
It’s a good read , full of interesting anecdotes, like when it is written that Beat Saber became the testbench for the tracking of the Quest controllers , or that Asgard’s Wrath, in the beginning, was a tower defense game. Microsoft signs a $22B deal with the US Army. Well played, Microsoft. More info. (And
In June Valve released its Index headset priced at a hefty $999, which got mixed reviews for providing a good experience, but only under very controlled circumstances. As the year draws to a close, things are looking rather worrisome for what is arguably immersive tech’s most hyped-up company. Valve’s Long Game. HoloLens Army.
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