This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
mm jack Microphone : 2x integrated microphones (noise canceling) Tracking : inside-out + support for SteamVR via dedicated faceplate Controllers : Varjo controllers (powered by RAZER ) included Weight : 1021g Last time that I tried the Varjo XR-4, since the device I was given was a preview unit, I was not able to reliably test the passthrough.
This year we saw a ridiculous-looking haptic suit complete with 1,333,337 integrated haptic sensors, from computer peripheral manufacturer Razer to a gorgeous VR role-playing game from developer SmileGate. April Fools Day is once again upon us, which means a whole bunch of fake products from VR hardware manufacturers and developers.
And that’s ok, it is still a new technology and it has already made big steps forward (I remember all the computer crashes I had at the Oculus DK 2 times!), Recently I had a big issue with my VR controllers in SteamVR (both with Oculus and Vive) and so I’m writing this post to try to help you in solving it.
Editor’s Note: Valve has started shipping the prototype Knuckles controllers to select VR developers in limited quantities. We know that now with the Oculus Touch and the HTC Vive, but even when VR was simply a screen strapped to your head many felt that hands were the future.
Fall 2013, Oculus DK1 + Razer Hydra. My journey into VR locomotion began with the sunsetting Razer Hydra in late 2013. An early motion controller system tracked by a low-power magnetic field, the Hydra was originally designed as a peripheral for flat PC gaming. Spring 2014, Oculus DKHD + Razer Hydra.
Today Razer is announcing a $5 million OSVR development fund which the company will use to incentivize support of its open-source VR platform. This gives developers a minimum expectation of ROI when building for OSVR and incentivizes Razer and OSVR to help co-market developers projects in order to sell those pre-purchased keys.
In what might be the longest Kickstarter campaign conclusion to date, more than four years following estimated deliveries of the STEM VR controller, Sixense says they will fully refund all backers and pre-orders. Image courtesy Oculus. Sixense was once a name central to the early VR community.
At CES, Shiftall brought also the concept of innovative controllers called FlipVR. Then, with another fast hand flip, you can regain control of the buttons to keep playing. Transformable/adjustable @shiftall_global VR controller at CES 2023, no problem grabbing a drink or switching between controller input and finger tracking!
Half-Life 2: VR , a revamped version of an older mod which will adapt the beloved Half-Life 2 for the HTC Vive and Oculus Rift, has been green-lit, signifying Valve’s official acceptance of the mod for distribution on Steam. Here’s some gameplay from the original mod played on the Rift DK1. Sadly, it wouldn’t last.
From the advent of the Oculus Rift in 2012, we saw Oculus attend the show for the first time in 2013 to show off their pre-production Rift headset prototype ahead of the DK1 launch, following their wildly successful Kickstarter campaign. CES 2013 however gave us the first glimpse of Oculus VR operating as a company.
This doesn’t look like Oculus Quest” and in the text puts a link to an Imgur album with 4 photos featuring various half-assembled VR headsets. At this point, there is another question that every one of us is making: is this a controlled leak by Valve itself? Of course, we don’t know, but my best bet is yes.
million to create a development kit of a haptic VR controller as a stepping stone to an eventual consumer product. The company was among just five or so companies exhibiting anything related to VR back at GDC 2013 (the first year Oculus attended the show). million to create a development kit of a Reactive Grip VR controller.
One of the best we’ve seen, this video, demonstrating a dangerous workplace simulation for train operators, shows how virtual reality and motion controllers might revolutionise training in the work place.
Announced at the Meta Connect event in 2023, the Meta Quest 3 controllers and accessories promise to deliver an exciting range of updates to XR fans. Meta’s new controllers and accessories also offer users opportunities to access deeper levels of immersion and ergonomic comfort. from the Meta store.
It is relevant that for the first time, a Varjo headset is adding integrated audio and integrated controllers. It’s interesting that someone has already started modifying this application, and a guy already obtained a version that works just with hand tracking and no controllers. Lone Echo).
You can enjoy the full audio recording below: Episode 28 of the VRScout Report, we got new 360 toys on iOS, Hololens is helping elevator technicians, VR might help you control your dreams, Apple CEO Tim Cook on augmented reality, VR/AR industry funding wrapup, and more… iOS NOW CAN TAKE 360 PHOTOS WITH GOOGLE CARDBOARD CAMERA, TOO.
Now that the Touch controllers have officially released into the world, we decided to tackle the topic in a bit more detail. How well do the Oculus Touch controllers work with SteamVR apps that are only designed with Vive in mind? If you do have a Rift already, then you can just worry about setting up your Touch controllers.
Cloudhead Games CEO Denny Unger recently tweeted what appears to be an unreleased VR headset and motion controllers using SteamVR 2.0 Many key parts of the image have been blurred out, including most of the headset and all of the motion controllers. tracking basestations. Image courtesy Google Webcache. Image courtesy Google Webcache.
Little more than a day later, a hack surfaced that adds compatibility for the Rift, Touch, and even Razer Hydra to Google Earth VR. While SteamVR is primarily the home of the HTC Vive, it also supports the Oculus Rift and Touch controllers, making it easy to developers to release games that work with both headsets.
at GDC in March, Epic Senior Designer Nick Donaldson schooled us on some of the intricacies of Unreal’s new VR Editor, modifying a pre-built demo scene using the Oculus Rift and Touch controller in the Epic booth at GDC. The HTC Vive of course, ships with motion controllers and is available to buy now (give or take a week or two).
E3 2016 kicks off this week; it’s the first E3 since the launch of the Oculus Rift and HTC Vive, and the last before the launch of Sony’s PlayStation VR headset. With the launch of the Rift only a few months under their belt, don’t expect anything new in the hardware department from Oculus.
He has been working in VR development since 2012, prior to the release of the first modern VR consumer headset, the Oculus Rift. His primary focus has been player facing systems, such as motion controller mechanics, VR avatar embodiment and user interface. Alex Silkin Alex Silkin is the Co-Founder and CTO at Survios.
The sluggish start to the new year rolls into week two of releases for the Oculus Rift. Plus — check out our list of the best Oculus Rift games and best Gear VR games for more suggestions! Still, this is a strange looking beast in which you control neon dragons across space, fighting robot enemies across multiple solar systems.
Razer is the driving force behind the OSVR, an Open Source Virtual Reality industry initiative. This initiative was one of key reasons why Razer became a unicorn, and perhaps a first gaming hardware company to do so (it’s closest competitor, Corsair’s comes in with approximate valuation of $650-800 million).
Sensics, who is a co-founder of Razer’s OSVR initiative, has naturally used the foundation of the OSVR HDK2 headset in creating the Goggles for Public VR. There’s also a pair of fans to prevent fogging, and an optional integrated Leap Motion module built into the headset for hand interactions without the need for controllers.
About a year and a half ago, Intel invested in Razer bringing the valuation of the said company to north of $1 billion. Today, Razer is bringing Hacker Development Kit 2.0 Intel claims to bring room scale VR and “global VR” without the need for external sensors such as HTC’s Lighthouse or Oculus Constellation.
I know, the Oculus Rift DK2 is obsolete equipment, but nonetheless — there are a lot of them still out there, it’s still a decent VR headset for seated applications, I guess they’re getting cheaper on eBay now, and I put in all the work back then to support it in Vrui, so I might as well describe how to use it.
Only a particular HMD, coupled with its tracking system and controller will work. Likewise, basic VR device types include an HMD, tracker, controller, and a few others. Labs and factories deployed HMDs, head and eye trackers, and controllers for many years. If this sounds like the 1980's, it's not too far from where VR is today.
. “Virtual Reality’s success is dependent on a large thriving market of hardware where casual and professional consumers alike can take their pick without worry of fragmentation and incompatibility,” said Christopher Mitchell, OSVR business lead, Razer.
There aren't any controllers in the box, and you'll have to … Continue reading. That's not just a developer device, but a full- blown consumer-ready virtual reality headset that's ALSO made for developers (and hackers), that'll cost users $399 right out the box.
A reborn mod project is bringing compatibility for the Oculus Rift and HTC Vive with full motion input support, remastered visuals, a made-for-VR UI, realistic weapon interactions, and more. Motion Input on Modern VR Controllers. Here’s some gameplay from the original mod played on the Rift DK1. Watch the trailer above.
score on the Oculus App Lab now. In the meanwhile, if you can, go giving 5 stars to the cube on App Lab … who knows if Facebook may consider promoting it on the main Oculus Store…. As for the controllers, they look like a mix of the Oculus Touch and the controllers of the Vive Focus Plus, with some important ergonomic adjustments.
Oculus Rift DK1 with Razer Hydra motion controllers | photo by Road to VR. After the project went dormant for years as the developer focused on Ocean Rift (2016) , today we learn that Crashland is about to blast onto Quest after being revived and revamped.
Anne: Yeah, it’s really– Alan: Stack of phones charging while you’re swapping it out, whereas if you’re using something like an Oculus Go, you’ve got to take the whole machine away. So we have our own app on the Oculus store. So we’ve done the gaze control work when looking in the scene.
Anne: Yeah, it’s really– Alan: Stack of phones charging while you’re swapping it out, whereas if you’re using something like an Oculus Go, you’ve got to take the whole machine away. So we have our own app on the Oculus store. So we’ve done the gaze control work when looking in the scene.
Originally released in 2013 on the original Oculus Rift DK1, the HL2VR mod allowed early adopters to play through the entirety of Half-Life 2’s single-player campaign in VR with support for the Razer Hydra motion controllers. The mod will be available on up-to-date Oculus Rift and SteamVR headsets.
Called Cities: VR, it will bring the city-building and management simulation to Oculus Quest 2 in Spring 2022; Polyarc has confirmed that is working on Book 2 for Moss and expects to release it for PSVR in Spring 2022. Oculus Quest and Vive Focus 3 get interesting updates. News worth a mention. Image by HTC). It’s very fascinating.
Alan: Stack of phones charging while you're swapping it out, whereas if you're using something like an Oculus Go, you've got to take the whole machine away. So we have our own app on the Oculus store. Is there any way that they can download the app on the Oculus store and enjoy one of these concerts at home? Anne: Yeah.
Every headset comes with a standard black facial interface, two Touch Plus controllers with two AA batteries already inserted, a 1m Type-C charging cable and a Type-C charging plug socket adapter. As a reminder, the Touch Pro controllers are also compatible with Quest 3, so you may want to consider using those if you own a Quest Pro.
Last year, it was still called Oculus Gaming Showcase, and it featured important updates on games like Pistol Whip, The Climb 2, I Expect You To Die 2, and Resident Evil 4 VR. Ruth Bram, Executive Producer at Oculus Studios, will be the host of the show. Pico Neo 3 , Vive Focus 3 , Oculus Quest 2 ) only offer Wi-Fi connectivity.
from Razer. The result was somewhat disappointing, so Razer assisted to show me their latest model. Razer helped me out of that illusion. For example, you can use the Oculus Rift sensor instead of the OSVR sensor. If you have an Vive, you can use the Vive Controllers with the HDK headset. Controllers.
While the Oculus Rift and OSVR HDK headsets are both supported by SteamVR, only headsets with motion controllers are supported at this time, making it a defacto HTC Vive experience. There doesn’t seem to be any available button mapping for XBox One controllers currently. A SteamVR capable headset with tracked controllers.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content