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Valve Index: A good fit? Part 2 – Analyzing and improving the comfort of Knuckles controllers

The Ghost Howls

For this second article, we will concentrate on the Index Controllers ; the first article has already covered my experiments with the Index Facial Interface , whilst a forthcoming third article will cover the Index Ear Speakers. A bunch of Valve Index Controllers, with and without comfort modding (Image by Rob Cole). tracking system.

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Hands-on: ‘Marble Land’ Promises Hours of Complex Physics-based Puzzles, Launching on All Major Platforms

Road to VR

Marble Land is a physics-based puzzle game from Devious Technologies , a Bucharest, Romania based studio. We got a chance at this year’s Gamescom to pop into the unique little puzzler, which is slated to launch in the next few months on HTC Vive, Oculus Rift, PlayStation VR, Samsung Gear VR and Google Daydream.

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Valve Index turns one: all the tweaks and tricks from one year of usage!

The Ghost Howls

This article looks at some of the different modifications I’ve experimented with during the past year to improve the fit of my Index headset, Index controllers and Index ear speakers, as part of what I like to call my Re-Index project. . T he Palm Boosters fundamentally changed my fit, control, comfort and material mismatch.

Immersion 501