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Razer Launches Free Haptic Authoring Tool for Quest, PS5, & More

Road to VR

Razer, the popular peripheral company, today announced the free release of the Interhaptics haptic authoring tool which is designed to make it faster and easier for developers to create compelling haptic effects for multiple haptic devices. Razer acquired haptic software tool company Interhaptics earlier this year.

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Hands-on: Varjo XR-4 Focal Edition takes passthrough to the next level

The Ghost Howls

mm jack Microphone : 2x integrated microphones (noise canceling) Tracking : inside-out + support for SteamVR via dedicated faceplate Controllers : Varjo controllers (powered by RAZER ) included Weight : 1021g Last time that I tried the Varjo XR-4, since the device I was given was a preview unit, I was not able to reliably test the passthrough.

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The XR Week Peek (2025.04.08): Meta’s upcoming smartglasses may cost $1400, the worries for US tariffs, and more!

The Ghost Howls

This year Razer made one of my favorite sketches, announcing the release of the Razer Skibidi, the headset that is able to translate what you say to the language of Gen Z and vice versa. Ndreams announced Synapse 2, but only for Google Cardboard, and Voodoo DE showed a preview of a very futuristic device.

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Varjo XR-4 hands-on preview: high resolution and raytracing are an explosive mix in VR

The Ghost Howls

Tracking has been switched to inside-out , and Varjo now provides a set of controllers, manufactured by Razer, together with the headset. Caveat Eating one of the controllers… still better than pizza with pineapple… Actually, before we start, I have a little boring premise for you.

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How to fix Vive controllers not working inside SteamVR games

The Ghost Howls

Recently I had a big issue with my VR controllers in SteamVR (both with Oculus and Vive) and so I’m writing this post to try to help you in solving it. And when I put the headset on, I could see the grey intro environment, with all the controllers moving regularly. , but sometimes it is still tricky and problematic. WTF SteamVR.

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Legverse Isn’t A Real Metaverse, But It Definitely Should Be

VRScout

This year we saw a ridiculous-looking haptic suit complete with 1,333,337 integrated haptic sensors, from computer peripheral manufacturer Razer to a gorgeous VR role-playing game from developer SmileGate. April Fools Day is once again upon us, which means a whole bunch of fake products from VR hardware manufacturers and developers.

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Hands-On With Valve’s Knuckles Prototype Controllers

UploadVR Between Realities podcast

Editor’s Note: Valve has started shipping the prototype Knuckles controllers to select VR developers in limited quantities. We began to develop The Gallery on the first Oculus devkit with the Razer Hydra (a Sixense technology) to deliver surrogate hand tracking and body presence back in 2013.