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The first device to be compatible with it is the mixed-reality headset that Google is building with Samsung and Qualcomm, codenamed Project Moohan. Or that it has multimodal input and can be commanded using controllers, hands, eyes, or voice. Controllers are to come in 2025, the year the headset will ship.
But for now, I’ll just tell you what have been in my opinion the most interesting pieces of XR news of the week… Top news of the week (Image by KnightMD) Valve Deckard’s “Roy” controllers allegedly leaked The usual Brad Lynch with his team of data miners has found evidence of a controller codenamed Roy in the code of SteamVR.
The company created the Daydream View headset in which Android smartphones could be inserted for a VR experience similar to Samsung’s Gear VR headset at the time. But it launched with a 3DOF controller and hit the market too late to change Daydream’s fate. It’s an Android vertical.”
Top news of the week (Image by Samsung) Samsung XR headset may launch in Q3 2025 Two new reports gave us potential updates on the Samsung Project Moohan headset. South Korean news outlet The Elec instead reports that Samsung will use Sonys new 1.35-inch Of course, they are rumors, so take them with a grain of salt.
Samsung's first standalone headset is coming in 2025, running Google's new Android XR operating system and powered by Qualcomm's Snapdragon XR2+ Gen 2 chipset. Beyond this, Samsung isn't yet sharing specifications. I went hands-on with an early headset developer kit showcasing Google's software and Samsung's hardware.
Android XR is set to make its debut on Samsung’s ‘Project Moohan’ mixed reality headset , which is slated for consumer launch sometime in 2025. Similar to Apple Vision Pro, Samsung is highlighting Project Moohan’s hand and eye-tracking capabilities. ” The story is the same for Resolution Games.
With an unrivalled price point, the ZapBox kit includes controllers, two phone camera adaptors, world anchors, a content library of both pre-released and original experiences, and a Unity plugin for developers. Inspired by Google’s cardboard headset, ZapBox was conceived in 2014 as a way to meet consumers where they were at.
With Android XR, Google wants to power a broad range of proprietary and third-party experiences, spanning all the way from the upcoming Samsung XR headset , to smart glasses, and extended reality applications infused with artificial intelligence. Users can interact with applications using voice and gestures rather than physical controllers.
The project is pretty cool: the VR game is about humanoid robots fighting between them, and the idea is to take the best players and make them fight using real robots they are controlling from within the VR headset. It is just that the second one, with the physical robots actually fighting, is incredibly cooler!
That means it isn't suitable for tracking fast moving objects, such as custom controllers. This is also means the same code will work on Google's upcoming Android XR platform , set to debut in Samsung's headset, with only the permission request being different.
” A British Nuclear Fuels PLC control room modeled and rendered in the 1990s using Superscape’s VRT platform. The same BNFL control room model hosted under Division’s dVS/dVISE platform, but using the same assets as in the image above. Looking Forward. ” Browsers. ” “Augmented City” #ARCity.
Top news of the week (Image by Meta) There are new leaks on Meta Quest 3S This week we had new leaks on Quest 3S, including many images of the headset and its controllers and some leaked information on the Quest documentation website. The new CEO has finally made the great decision to remove it. A Creator Platform for next-gen to ‘Socialize.’
More info (Sam Altman returns as CEO of OpenAI) More info (The Q* algorithm could be the reason why Altman was fired) News worth a mention Samsung trademarks “Samsung Glasses” Samsung has filed a trademark for “Samsung Glasses” in the UK. Thanks to Davy Demeyer for the tip!)
However, recent reports suggest that Meta is also working on a controller-less MR headset with the codename Puffin. According to insiders speaking to The Information, Meta is working on “Puffin,” a controller-less MR headset designed for everyday use.
The paper details a ‘Haptic Chair’ that extends feedback beyond what you’ll get with position-tracked controllers like Oculus Touch and the Vive wands. A haptic playback and authoring plugin for Unity allows filmmakers to tailor feedback to their experience. Currently the system can produce five effects.
To keep the price this low, the headse t will ship without controllers, it will feature Fresnel lenses and black/white passthrough. More info John Riccitiello steps down from its role as Unity CEO The last chapter of the drama about Unity’s pricing change is that John Riccitiello has left his role of CEO at the company.
The real-time 3D engines powering AR/VR/MR applications, like Unreal and Unity, found fame and traction as gaming development tools. For example, Unity is a critical component of the workplace-focused Vision Pro. The gamification trap… XR is always linked to gaming, whether business like it or not.
Different Controller: The Oculus Go Controller and Gear VR Controller share the same inputs: both are 3DOF controllers with clickable trackpads and an index finger trigger. If your app displays a visible controller, you should change the model displayed depending on whether you are running on Gear VR or Oculus Go.
More info (Leaked pictures of Quest 3s shell) More info (Quest 3s passed FCC certification) Samsung MR headset is close, but the endgame may be AR glasses It’s not a secret that Samsung is working with Google and Qualcomm on a new mixed reality headset that could rival Apple Vision Pro and that should be released this year.
Whether or not to include controllers to support legacy VR titles. Unity engine support is promised but with no plans for motion control support, Apple has cut out any possibility of porting most of the existing or future VR catalog to its platform. No doubt (and if rumors are true) there were many debates at Apple HQ about VR.
Xiaomi will exclusively sell and control the headset in China while the Oculus Go will be sold in other regions. Both headsets support the Oculus Mobile SDK, the software which currently allows developers to build apps for Samsung’s Gear VR headset (which runs Oculus’ software and store). Image courtesy Xiaomi, Oculus.
It can recognize more than 30 gestures users make with their hands, allowing for controller-free navigation of experiences. In the past the company has showcased it as a way to interact with computers and control smartphone-based VR experiences. You can see those examples in action below.
While VR video portals like Jaunt , Littlstar , Samsung VR , and others offer a single destination from which to stream many different 360 and VR videos, another popular way to distribute VR video has been as a standalone app, offering more complete control over the experience by the creator.
These accessories could include Leap Motion, VR input gloves, 6DoF controllers and even eye-tracking solutions if manufacturers are so willing, Engadget reports. SEE ALSO HTC Scraps Plans to Bring Daydream-based Vive Focus to Western Markets.
You go on a journey into a hyper-stylized cyberspace world where you embody the Stuxnet computer virus as it navigates programmable logic controllers, changes code, and destroys Iranian nuclear centrifuges. Here’s a behind-the-scenes look at Zero Days VR from Unity’s 2017 VR/AR Vision Summit. Support Voices of VR.
XR World Reacts to New Unity Runtime Fees Unity Technologies has reportedly backtracked on the controversial fees it introduced last week, triggering a public outcry from the developer community, with many Unity developers slamming the new fees as unfair, prompting the San Francisco-based firm to rescind its announcement partially.
The Valve Index is a device for people wanting to buy a headset that is: Polished; So comfortable that can be used for long VR sessions; Hackable and moddable; Able to offer great visuals and sounds; Able to feature controllers that let you use all your 5 fingers; Able to offer the computational power of a PC. Controllers.
You can access it at this link: [link] ) Top news of the week (Image by Microsoft) Microsoft kills Windows Mixed Reality Microsoft has decided to pull the plug on the Windows Mixed Reality platform , the one of the WMR headsets by Acer, Asus, HP, Lenovo, and Samsung which were the first to introduce inside-out tracking in the VR ecosystem.
Also noteworthy: Final Cut Pro X will be able to support 360 video editing, Unity and Unreal now have VR support for Macs, and SteamVR is coming to Mac… and although there was a sweet on-stage mixed reality demo using Star Wars assets and an HTC Vive, there was no mention of support for Oculus.
Equipped with custom-designed suits that integrate a complex light system with unique wireless controllers, Light Balance blends expert synchronization of music, neon lighting and choreography with breathtaking performances. Attendees can sign up for Circuit Stream’s workshops when they register for VRLA.
If I picked roomscale then it had me point the headset at the screen (cameras facing out) and then trace the entire room, just like I’d do with the motion controllers for a Rift or Vive. If I press the Windows button on the keyboard or the center Xbox button on my controller then it brings up a Start menu-style interface (shown above.)
Equipped with custom-designed suits that integrate a complex light system with unique wireless controllers, Light Balance blends expert synchronization of music, neon lighting and choreography with breathtaking performances. The Saturday keynote lineup also includes: Walt Disney Imagineering SVP Jon Snoddy.
Apelab has developed a series of a Spatial Story platform on top of Unity in order to handle this type of gaze-triggered, interactive narrative. Emilie says that in some Unity scenes that there are over 150 different triggers and both subtle local agency flavorings of control, but also decisions that send you off into different scenes.
Microsoft has this great patent portfolio and it would be great to take that amazing secret sauce of the HoloLens and license it out to their existing OEM partners like Dell or Samsung.”. Object Theory are the oldest Mixed Reality company around, having launched in June 2015, before the HoloLens had even started shipping Click To Tweet.
The market is evolving rapidly, with new solutions from world-leading companies like Apple and Samsung appearing alongside niche solutions from newer companies like BigScreen Beyond and MeganeX. Options like Meta Quest for Business , and the PICO Business device manager are excellent for maintaining control over your technology.
This is awesome for two reasons: If one day they’ll implement 6 DOF tracking for the headset, you will be able to carry the device with you and move all around your house, because the smartphone can be easily put in a pocket; The smartphone can be used as a handy controller for your headset. on the screen). Android: 1 x USB Type-C.
Facebook-owned Oculus has slashed Rift + Touch controller bundle prices from $800 to $600, which positions the Rift at a mere $100 more than the console-powered Playstation VR. LOTS OF BIG UNITY ANNOUNCEMENTS AT GDC. THE UPCOMING SAMSUNG GEAR VR CONTROLLER IS COOL. VALVE’S R&D IN EYE-TRACKING TO INCREASE.
Microsoft Magic Leap Varjo HP Acer Samsung ASUS Dell Biel AjnaXR FYR Medical ESight Canon IrisVision VRgineers Zappar Lynx Valve Microsoft Microsoft has been increasing its focus on the extended reality landscape in recent years, with the production of solutions such as Microsoft Mesh, and a metaverse environment for Microsoft Teams.
The device comes with its own convenient controllers and works well with Windows operating systems, for quick access to a range of enterprise applications. The flagship MR solution from the company is the Samsung HMD Odyssey, which combines Microsoft Windows Holographic computing components with a 110-degree Fresnel lens.
This week, AR instructional solutions provider Taqtile announced official support for Microsoft’s Unity-based Mixed Reality Toolkit 3 (MRTK3) in a move to broaden the usability of its Manifest application ready for a “growing number” of OpenXR devices in 2024.
This trend will continue in 2021 : the new LiDAR sensor, which is rumored to be installed in all future iPhones, will for sure be copied also by Android phones (Samsung?) Some will also feature tracked controllers. There are vaiours solutions to also export Unity XR projects to the web (Image by Mozilla). Nu Eyes AR glasses.
But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). The Oculus Quest 2 and its controllers Quest coming to the market has been a milestone for the global VR industry.
Award-winning independent game studio HappyGiant and Tippett Studio today announced their ground-breaking augmented reality game HoloGrid: Monster Battle has made the transition to virtual reality , and is coming out on the next-generation Samsung Gear VR. USD (regularly $4.99
The transition to VR development turned out to be quite smooth, since Game Cooks was already working with the Unity engine on their previous mobile titles. You are one of a group of international hackers competing to decipher “The Serve” – the enemy’s mind-control tool. HOVR is now available on the Samsung Gear VR.
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