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Windows Reveals New Mixed Reality Controllers

VRScout

These controllers look familiar. Microsoft brought their latest mixed reality efforts front and center Thursday at its Build conference in Seattle. On top of partner device and price announcements that challenge the likes of Oculus Rift and HTC Vive, Microsoft also unveiled new controllers as part of mixed reality headset bundles.

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Valve Shipping Knuckles to “Hundreds” of Developers, Mass Production Could Be Next

Road to VR

Alongside the reveal of the revamped Knuckles controllers that Valve shared last week, third party developers have confirmed they’ve begun receiving the new EV2 version of the controller. Knuckles EV2 is the latest iteration of Valve’s in-development VR controller. ” Image courtesy @AntonHand.

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Haptic Suit Company Hardlight VR Closes Due to Lack of Funding

Road to VR

Hardlight VR, the Seattle-based company that headed a successful Kickstarter campaign tasked with developing the eponymous haptic suit, is closing down this month due to lack of funding. ” The company’s Kickstarter , which successfully concluded in March 2017, garnered $147,574 from over 300 backers to bring the project to life.

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New ‘Warehouse-Scale’ VR Arcade Offering Simultaneous 8-Person Multiplayer

Road to VR

VRstudios , the Seattle-based global provider of VR arcade equipment, today announced the release of a new system called VRcade Arena which bills itself as a wireless ‘warehouse-scale’ VR platform that can provide multiplayer games and experiences for up to eight simultaneous users. Enter VRstudios.

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HaptX Launches Enterprise-focused Haptic Gloves Dev Kit

Road to VR

” Images seem to support the claim that the dev kit itself hasn’t slimmed down substantially however, as the kit itself is still heavily reliant on a central control box and of-the-shelf Vive Trackers to give the user’s hands positional tracking. Image courtesy Venture Beat. HaptX has reportedly taken on $5.8

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Valve to Sell Base Stations Directly, Lower Barrier to SteamVR Tracking Development

Road to VR

There was just one catch though: people hoping to use SteamVR Tracking in their devices would need to attend a $3,000 introductory course in Seattle. Going forward we may find that HTC primarily drives the development of the Vive headset while Valve—who worked closely with HTC on Vive—retains control of the underlying tracking technology.

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Half of SteamVR Tracking Course Attendees Using Tech for Non-gaming

Road to VR

At that time, Valve partnered with Synapse , a Seattle-area product development firm, to provide a mandatory training program for all SteamVR licensees. Road to VR: Getting to Seattle is a difficulty for some VR startups. Road to VR: Last year at Steam Dev Days, Valve unveiled the knuckle controllers.

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