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At this year’s Unpacked, we were holding out hopes to see a more detailed look at Project Moohan and maybe even controllers, which so far haven’t made an appearance. The post Samsung Shows First Glimpse of Near-final Android XR Headset, But No Controllers Yet appeared first on Road to VR.
Apple is reportedly making good headway on its quest to bring controllers to Vision Pro, as Bloomberg’s Mark Gurman maintains a collaboration with Sony to bring support for PSVR 2’s controllers to Apple’s headset is still on track.
Before AWE even started, Ultraleap has already announced an amazing piece of news: the launch of the Leap Motion Controller 2. The Leap Motion controller was able to bring your hands into virtual reality, making VR interactions more natural. The Leap Motion Controller has been mostly Windows-only. narrow FOV).
Who needs an old-fashioned controller when you have a perfectly good set of arms and legs? AXIS (Active XR Interface System) is a full-body controller that uses a combination of wireless sensors attached to key points on the body to deliver high-quality motion capture. Standard mode uses nine sensors and one primary hub. .
The author of the much-appreciated XR Caliper controllers and of many tricks to improve the ergonomics of the Valve Index has just tested for me the Pimax Sword controllers , writing the most detailed review about them you will ever find on the web. Pimax Sword Controllers – review by Rob Cole for Skarredghost. Rob Cole is back.
The event is taking place online from June 9th to 13th, although the big keynote livestream on June 9th is slated to include Apple’s usual deluge of all things software related.
XR ergonomics expert Rob Cole published last year on this platform an article detailing Project Caliper , that is his experiments in building fully configurable controllers for SteamVR. The article soon gets viral, and many people would have loved to see these controllers go into production. So what was this new idea then?
Quest 2, Quest 3S, and Quest 3 have always been good at playing immersive games, but the underlying Horizon OS software that powers them continues to be rough around the edges as Meta has prioritized adding features rather than polish. Overall there’s little to complain about regarding the controllers—they do their job well.
Evidence suggests Valve's next VR controller could include a D-pad and bumpers to act as a gamepad together too. Valve Patents New VR Controller With Quest-Like Tracking Ring A Valve patent may reveal the controller for its in-development VR headset. Index has now been on the market for well over three years.
The streaming had a noticeable lag , and I could move my controllers and then see their virtual counterparts move after some time. Pimax told me that they are aware of this problem and it will be fixed by software before the release of the device. At a certain point, I even had everything freezing for like half a second.
Leopoly , the studio behind PC VR modeling software Shapelab (2023) , has launched a new version built specifically for Quest headsets. Key features include a polygon mesh-based framework for precision modeling, dynamic topology for flexible detail adjustments, and user-friendly controls for creating 3D assets like props and characters.
Do you want immediate access to the latest software updates and features on your Meta Quest device without waiting for an update to apply automatically? Well, you’re in luck; the Meta Quest Software update tool, announced in June 2024, allows users to manually update their headsets. What is the Meta Quest Software Update Tool?
” The team maintains its long-term roadmap will “transform Open Blocks into a full modelling suite, giving you more control over materials, adding texturing support, and enabling more powerful tools from traditional CSG pipelines.” ” The open source archive of the Blocks code can be found on github.
Eye-tracking and inside-out tracking is also available and controllers are included. Throughout this year we’ve been steadily improving stability and quality control. Local Dimming 2.0 and 100 local dimming zones per eye enable the contrasts and blacks to be close to micro-OLED levels. It is really in a superb place right now.”
The only thing we have been hinted at is that the control scheme for this device will be different than the one of the industrial model (and I would say that it is a great piece of news, considering that the controllers of the industrial model are pretty bad as we’ll see in a while).
Vision Pro doesn’t have controllers , although that’s not stopping third-party hardware creators from trying to bypass Apple. Enter Surreal Touch, a newly announced motion controller that aims to leverage Vision Pro’s ability to play PC VR games, but not only.
Image courtesy Sony The Sony MR headset includes passthrough video, a flip-up visor, and a very unique pair of controllers. One is a pointer-like controller that’s controlled with the index finger while the other is a small ring-like device that’s controlled with the thumb.
Apple and Sony are still working to bring PS VR2 Sense controller support to Vision Pro, Bloomberg's Mark Gurman reports. Gurman has a relatively strong track record of reliably reporting on Apple's product plans years in advance, and successfully described most of Apple Vision Pro's hardware and software before it was officially revealed.
The developer leading the push to make PSVR 2 compatible with PC VR games says they’re working on a SteamVR driver that aims to bring unofficial SteamVR support to Vision Pro, controllers and all. Another issue is bringing motion controller support to Vision Pro, which doesn’t support them natively.
The PlayStation VR2 PC app now warns of controller Bluetooth connectivity issues, and Sony lists recommended adapters and drivers as a solution. But as we pointed out in our technical analysis of PS VR2, its controller tracking is excellent. On PS5, the PS VR2 Sense controllers connect to the Bluetooth of the console itself.
Quest 3 is an impressive leap in hardware, especially in the visual department, but it continues Meta’s tradition of building great hardware that feels held back by its software. And when the session is over, hopefully they turn on passthrough and instruct people to put down their controllers first , then remove the headset.
That included Valve Software, the developer of Half-Life: Alyx. References found in recent Valve software point to a “SteamVR Link Dongle,” which is increasingly expected to be a USB device to create a dedicated wireless link between the user’s PC and headset.
Varjo, the Finland-based maker of high-end XR headsets, announced they’re releasing a new paid licensing structure next month which will include some of XR-4’s previously free software features. The company’s latest line of XR-4 headsets released in late 2023 without the need for a subscription however.
Metas devices and software are easy to use, powerful, and affordable. With Meta, companies can modify everything from their Quest headsets to the software employees use. The Meta Quest store page even offers extra battery packs, controllers, and carrying cases. There are plenty of great case studies and examples out there.
However, this new update will make the experience far more intuitive, eliminating the need for additional apps and software. You could either tether your headset directly to your computer using Air Link , access Windows through a Remote Desktop via the Meta Horizon Workrooms app, or use third-party software.
Pico, Varjo, HTC VIVE, and even Meta are all experimenting with premium and affordable VR headsets for business use, as well as intuitive device management software. Software Ecosystem Which applications and tools do you need to use your VR headset with? Some vendors have their own software ecosystems, like Meta with its Horizon store.
A report from the Korean Economic Daily alleges the Meta/LG partnership has been completely terminated, further stating that LG is “now seeking a new partner to provide an operating system and software for XR devices LG plans to unveil next year.” ” A candidate could be Amazon, the report maintains.
Sony, instead, announced XYN, a new line of software and hardware XR products dedicated to creatives. The Quest Pros controllers, the Touch Pro, are still available for purchase , though, because they can still be connected to the other Quest headsets. I dont think anyone is going to cry for this news.
The first one comes from Google, and it is called Genie 2 , a foundation world model capable of generating an endless variety of action-controllable, playable 3D environments for training and evaluating embodied agents . We all know that Meta is more a software company than a hardware one, so hardware production is a problem for it.
On the other, the system’s stylus-ring controller combo was very poorly tracked during our demo, and the content shown wasn’t well optimized for its internal Snapdragon XR2 Gen 2chipset. Here’s the short of it:on one hand, the headset’s ergonomics, flip-up design, and display clarity were all great.
The main challenge is the supply of micro-OLED panels, and perhaps the ringless controllers. (We We currently think that the first batches of the headset may ship with ringed controllers as on the Crystal/Light/Super, which we can exchange for ringless controllers later). This is also why we had to announce the headset now.
Quest 2 headsets in 2025 can still play 99% of the content in the Quest library, and Meta is still updating the headset with the latest software, for now. It’s easy to find a second-hand headset for less than $100 (make sure controllers are included!).
In a video posted to Reddit, Jessen can be seen controlling a tabletop-sized 3D hologram in real-time using a motion-tracking sensor. The creator had to work through a myriad of software issues. Jessen, who has no experience with Raspberry Pi , was in need of the right software. Image Credt: Jan Jessen.
To boot, since Vision Pro’s launch in early 2024, Meta has released a number of features in effort to bring Quest’s software closer to parity with visionOS, including spatial video playback, pinch-style gesture controls, and better passthrough on Quest 3.
RSConnect integrates live events with metaverse platforms and more through an innovative protocol that lets you transfer audio, visual media, and metadata from the Disguise Designer software into third-party systems. Results of Reimaging 2.0
Use a drum pad to control your ears, change outfits when you receive a Twitch donation, and more using Avatar OSC. VRChat , widely known as the Wild West of the metaverse, today announced the beta launch of a new feature called Avatar OSC that allows you to control your in-game avatar in unique new ways.
The device itself is composed of five primary components designed to replace your right controller: a Grip Controller, Hand Holder, Controller Fixture, Shoulder Stock, and Magazine Battery. Meanwhile, your left controller rests beneath a dedicated Hand Holder. The HIG-M4 is currently being crowdfunded on Kickstarter.
S-ARKADE is an immersive arcade gaming experience that transforms your physical space into a spatial augmented gaming platform using only a PC, projector, and spatial augmented reality (AR) software. Begin by connecting your PC to a projector and activating the S-ARKADE software. The software works with any compatible PC or Mac device.
Like the XR-2, the headset is controlled using a pair of motion controllers similar in size and shape to the Oculus Touch controllers. Origin – the entire hardware and software complex will be developed in Russia. Image Credit: Roscosmos.
Sony’s new headset, officially dubbed the SRH-S1 “content creation system” combines a compact form-factor with novel controllers. Photo by Road to VR And though it’s all plastic, the headset and controllers feel well built, including the flip-up visor mechanism.
Our goal is to make advanced 3D control accessible to everyone, transforming how people experience and create in digital spaces. To support workers in these sectors, Miniverse is ready to be integrated alongside platforms such as Blender, RoboDK, and Haplys first-party HARP software.
Available now on PC VR headsets like the Oculus Rift S, HTC Vive, and Valve Index, Portable Emulator is a nifty piece of software that allows you to play a wide range of classic games in VR. Setup is fairly simple, though like most emulator-based software you will be responsible for providing your own ROMs, aka game files.
Exactly one year since the start of the project, Mediator Software announced on X (formerly Twitter) that its iVRy SteamVR driver for PSVR 2 has crossed the last remaining obstacle, positioning the driver to release sometime next month via Steam. Pricing is also still to be determined. ” That’s not all.
Here’s how to check to make sure you’re running the latest version that’s available to you: Press the menu/Meta button on your right Touch controller to pull up the universal menu. Click on the clock on the left-hand side of the universal menu. Select Settings in the top right-hand corner.
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