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The first one comes from Google, and it is called Genie 2 , a foundation world model capable of generating an endless variety of action-controllable, playable 3D environments for training and evaluating embodied agents . For this reason, Apple may be working to make PSVR 2 controllers compatible with the Vision Pro.
Sony previously confirmed PSVR compatibility with the upcoming PlayStation 5 console , however what wasn’t so clear was whether you’d be able to use all of your current-gen accessories like PS Aim and PS Move controllers. Now Sony says those old school essentials will also work with the PS5.
It was more than a year ago—before PlayStation 5 was formally announced—that Sony confirmed its ‘next-gen console’ would continue to support PlayStation VR. Image courtesy Sony. Luckily those plans haven’t changed; following the full reveal of the system last week, the company affirms that PS5 will support PSVR.
Sony has officially unveiled the price and release date for its PlayStation VR2 headset. Cities VR: Enhanced Edition takes advantage of the powerful PlayStation 5 console as well as PS VR2’s Sense controllers to deliver, well, an enhanced version of the game. Almost a dozen new and existing VR games coming to PS VR2.
Sony is reportedly lowering near term sales figures for its upcoming PSVR 2 headset, allegedly halving initial sales projections based on lackluster preorders. Citing people familiar with deliberations, Sony reportedly told a supply partner to expect reduced display panel orders, allegedly stating that it only expects to sell 1.5
Sony says it’s bringing some form of PC VR support to PSVR 2 at some point this year, although it’s not clear when, or even how the company will go about letting users play games like Half-Life: Alyx (2020) or popular social VR platforms equally missing from the headset’s game catalogue. ” That’s not all.
While no gameplay footage seems to be available yet, the press release suggests that it follows a similar approach to the studio’s existing mobile game League of War: Mercenaries— a ‘tug-of-war’-style strategy game—with an increased emphasis on action and more direct influence over units thanks to the VR perspective and use of motion controls.
Last Friday, Sony Interactive Entertainment, the hardware vendor behind the famous PlayStation gaming console brand, announced a technology partnership with eye-tracking provider Tobii for the Japanese firm’s sophomore virtual reality (VR) gaming headset. Sony Filles Hand-Tracking Technology. Sony’s Metaverse.
Sony revealed the first details of its upcoming console today in an exclusive interview with Wired. I won’t go into the details of our VR strategy today, beyond saying that VR is very important to us and that the current PSVR headset is compatible with the new console,” Cerny told Wired’s Peter Rubin.
But other partners like XREAL, Sony, and Lynx are working on new devices compatible with this operating system. Or that it has multimodal input and can be commanded using controllers, hands, eyes, or voice. Controllers are to come in 2025, the year the headset will ship. The chipset is the Qualcomm Snapdragon XR2+ Gen2.
Still one of the better games for Sony’s PlayStation VR headset, Secret Sorcery’s Tethered [ Review: 7/10 ] will soon be landing on other platforms. A full release date hasn’t been confirmed, but the new versions of the game will support the Oculus Touch and Vive wand controllers respectively.
Epic Games, the creators of Unreal Engine, said it would consider building a launch title for Sony’s “next VR platform” during negotiations about Fortnite cross-play on PlayStation in 2018. With the company’s next VR headset not expected to launch until at least 2022, it’s unclear if the Sony took up the offer.
Last week Sony Interactive Entertainment’s Vice President of Research and Development, Dominic Mallinson, opened up about this thoughts on the future of VR at the Collisson 2019 conference in Toronto. SEE ALSO Sony Hints Next-gen PSVR Could Bring HDR, Wireless, Eye-tracking & More. And while Sony has racked up an impressive 4.2
Working closely with Valve, Sony, and Meta, Cloudhead is best known for their title Pistol Whip and has shipped four popular VR titles ( Pistol Whip , Valve’s Aperture Hand Labs , Call of the Starseed , and Heart of the Emberstone ). Whether or not to include controllers to support legacy VR titles. Absolutely. You bet it does.
During the talk Gilligan revealed he teamed up with Sony and was currently developing a 30-45 minute interactive virtual reality experience based on the show. So long as I can use the Move controllers to whip up batches of blue meth, I’m all for it.
It’s been six months since Sony launched PlayStation VR 2, handily one of the best pieces of consumer VR hardware we’ve laid eyes on. While the headset is undeniably great, Sony’s content strategy hasn’t been. Like the original, PSVR 2 sports a unique selling proposition.
The headset, a mixed reality device that’s centered around AR, notably excludes any kind of motion controller—the staple input method for every major XR headset on the market today. The headset also launched alongside Horizon Call of the Mountain , the first native VR game based on one of Sony’s major first-party IPs.
Image by Sony). Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment. So, PSVR2 probably won’t launch before 2022 : Sony can afford that also because it has no competition in the console VR space , so there is no need to rush.
This is also possible because the Roy controllers associated with this headset have the same controls as a gamepad. When a few weeks ago, Sony started discounting it, the device started to sell much better , so it seems to me a great decision that now they have applied a permanent discount.
That’s the direction we’re going in right now and companies are laying their cards on the table in a bid to be the dominant force driving us forward through their own varying strategies. SonySony is also bringing out the PSVR2 , which is said to use eye tracking for menu selection and navigation of user interfaces.
Following the Black Friday shopping period, analysts report strong sales for the PlayStation VR headset in the UK, possibly furthering Sony’s install base lead among tethered VR headsets. Sony’s success in moving PlayStation VR headsets—with an estimated 1.5 Top Sellers list.
Most of the games released on Sony’s headset, even if only a couple of hours long, typically offer more polished and varied experiences when compared to single game mechanics milked for quick cash on Steam. It’s at once a real-time strategy title while also satisfying the tower defense itch so many people have.
Already, the company is partnering not just with Samsung and Qualcomm but with countless heavyweights like Sony, Magic Leap, and Unity. Users can interact with applications using voice and gestures rather than physical controllers. This strategy has already paid dividends for Google so far.
Top news of the week (Image by Meta) Quest 3 launch is approaching Meta is following a strategy for the launch of the Quest 3 that is very different from the one that it used for the previous headsets. I just think that Meta is trying a new strategy to keep the hype high until September.
A panel discussion titled “Who Will Control the Future of Entertainment?” SVP of Emerging Technology and Innovation Strategy Tony Driscoll, Sony SVP of VR Jake Zim, Paramount Futurist Ted Schilowitz, and Arcadium President Marcie Jastrow. The Future of Entertainment.
Some magazines reported this news as a sign of the failure of Meta’s strategy about the metaverse. Zuck noticed that it is slowly losing control of the current technology platform and it is trying to switch to the new one, to dominate it even more. Sony acquires Bungie and thinks about Capcom. It makes totally sense.
At CES, Shiftall brought also the concept of innovative controllers called FlipVR. Then, with another fast hand flip, you can regain control of the buttons to keep playing. Transformable/adjustable @shiftall_global VR controller at CES 2023, no problem grabbing a drink or switching between controller input and finger tracking!
Chinese manufacturers BOE and SeeYA may provide cheaper displays in higher quantities than Sony is doing now, while Samsung may be supplying the DRAM components. Object tracking : Hyperion allows the Leap Motion Controller 2 camera to track AR Markers (also known as fiducial markers) enabling tracking of any object.
This week Sony has showcased the new DualShock controller for the PS5, dubbed DualSens. PSVR2 will surely have its dedicated controllers, but since Sony is trying to guarantee retro-compatibility of games (especially gems like AstroBot), this headset should also be able to work with the DualSens controller.
connector with OTG 3 Physical IPD adjustments Optical Positional tracking, with 4 tracking cameras Cameras have 400×400 resolution and run at 120Hz Maximum 10m x 10m tracking area and mm-precision accuracy Optical Tracked Controllers, with 32 tracking points All-PU materials fabrication, for easier sanitization 5300 mAh battery, for around 2.5–3h
While Apple didn't say anything about it supporting any device other than the new iPads it just announced, these features would make it an ideal controller for Apple Vision Pro. When announcing the headset, Apple boasted that "it's so precise, it completely frees up your hands from needing clumsy hardware controllers".
Its visual quality is impressive if compared with other similar performances; Reachy , the cute robot by Pollen Robotics that you can control by VR. It is not clear what HTC’s strategy will be: we had a leak about a new XR2-powered standalone headset by HTC some months ago and now we have this statement about an all-in-two device.
The new controller, the Touch Plus, seems also to track very well, and has the interesting feature that they have better tracking performances than Quest 2 ones around the torso of the player. I think Meta hopes to reinvigorate the sales with the new headset… let’s see if this strategy is going to pay off.
Rumors earlier this year suggested Sony, the company responsible for making Apple’s OLED displays, can only produce up to 200,000 displays per quarter. This is similar to the strategy Apple took with the first generation of the Apple Watch. There are no physical controls included with the device.
These glasses have outperformed the sales of Ray-Ban’s first-generation smart glasses, ‘Ray-Ban Stories’ This potential deal could grant Meta more control over EssilorLuxottica’s smart glasses division and strengthen its position in the competitive market against tech giants like Apple, Google, and Microsoft.
We also know that the glasses will apparently feature a 155mAh battery and a 12MP Sony camera built-in. Plus, you may be able to interact with content and control your assistant using “gestures” rather than just your voice. The only real question is where Samsung will go with this new strategy.
There’s also the enticing new Knuckles controllers , which selected developers are currently teasing us about. Will we be buying Knuckles controllers through Steam directly or will they be packaged with LG’s upcoming SteamVR headset? Recently, though, Valve has begun charting the path to SteamVR 2.0
Sense Controllers are unsupported, so I played with a DualSense gamepad with shoulder buttons to brake, accelerate and turn, plus face buttons for weapons. Whereas Sony's racer supports dedicated steering wheels to compensate, it's unclear whether Frontline 59 will support PS5 HOTAS controllers.
On those fronts, Rift S seems to have largely succeeded; its $400 launch price was half of the launch price of the original Rift with Touch controllers, and we certainly haven’t been missing the external sensors of the original since getting our hands on Rift S. Stormland’s Innovative Open World and Developer Acquisition by Sony.
This VR multiplayer/singleplayer real-time strategy game comes from Hidden Path Entertainment , the minds behind Defense Grid 2: Enhanced VR Edition (2016) and Age of Empires II: HD Edition (2013). The game is said to support both DualShock and PS Aim, although the developers haven’t made mention of PS Move controllers yet.
Through comprehensive media services (mainly including media coverage, expert consultation, data research, and event and public relation management), it helps entrepreneurs with idea incubation, financing, strategy consultation, and publicity. and covered more than 80% of the XR pioneers as communities members.
We don’t have a lot of numbers for VR headset sales yet; Sony is the only one to provide official data of the three high-end headset makers. The launch of Oculus’ Touch controllers doubled the number of Rift owners that used Steam, no doubt hungry for new content to play. VR Isn’t Safe From Cats.
The coronavirus is also impacting the production of all the major VR headsets : we’re at the point that Valve’s customer service has no more left controllers to give to people for RMA. More info (Vive Cosmos Elite launch) More info (New offerings of Vive Pro Eye) More info (Ben Lang’s editorial on HTC’s strategy) More info (Vive Sync launch).
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