This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Valve just updated the Steam Hardware Survey to list Quest 3S - but only from Steam Link users. What Is The Steam Hardware Survey? The Steam Hardware & Software Survey is offered to a random sample of Steam’s user base each month. Yesterday we reported on the release of the November Steam Hardware Survey data.
The XR industry is a young one, making surveys and reports crucial. The Survey and Why We Need It. Source: “XR Industry Insider: 2021 XR Survey” Looking back, the healthcare and medical fields are believed to have changed the most during the pandemic. Recently, those reports have been… complicated.
To enable hand-tracking through Steam Link, make sure both SteamVR and the Steam Link app for Quest is updated and head into the Binding UI in SteamVR’s Controller Settings to toggle on hand-tracking. From there, simply tap your controllers together and you’ll be able to start experimenting. Valve says in the SteamVR 2.8
Valve’s monthly Steam hardware and software survey is out again, and it appears HTC Vive is holding firm ground on the platform after Oculus Rift took majority market share in March as the most popular VR headset on Steam. Participation in the survey is optional. Image courtesy Valve. tracking standard.
This is one of the significant findings of a Unity Technologies survey among UK and US ad creatives. See Also: Survey: AR Technology Brings Concrete Benefits to the Services Industry. However, the Unity survey brought to light the fact that consumers are actually eager to interact with AR ads.
The latest data from Valve’s Steam Survey shows the Rift and Windows VR headsets continuing growth streaks in their share of monthly-connected headsets on Steam, snatching share mostly from the Vive and Vive Pro. SEE ALSO Analysis: Monthly Connected VR Headsets on Steam Have Grown Exponentially.
My company surveyed our female players about their experience in VR and found that of the 1000+ women engaging in VR, 46% said that another player has made them uncomfortable while in VR because of the actions of their avatar. This increases engagement and drives empathetic experience forward. The Importance of Inclusivity in VR Gaming.
In a keynote today Microsoft is revealing a long-awaited missing piece of its Windows mixed reality platform – motion controllers. According to Microsoft, the controllers would be shown on stage at its keynote but wouldn’t be available for hands-on demos at its Build developer conference this week.
Valve’s monthly Steam hardware and software survey is out, and it appears Oculus Rift is still gaining momentum over HTC Vive on the Steam platform as the number one VR headset among Steam users. Participation in the survey is optional.
The monthly Steam hardware survey is out again, and while June hasn’t revealed any major upsets in the balances of usership between HTC Vive and Oculus Rift, the survey shows that Windows “Mixed Reality” VR headsets are making slow, but steady headway on the platform. Participation in the survey is optional.
What Is The Steam Hardware Survey? The Steam Hardware & Software Survey is offered to a random sample of Steams user base each month. The data comes from the Steam Hardware & Software Survey , and shows Meta's current generation headset family nearing the usage of Quest 2, which made up just under 32% on SteamVR in January.
According to Valve’s February Steam hardware and software survey, the Oculus Rift is now the most used VR headset on the Steam platform, taking the market share of VR headsets on Steam with a near 2% lead over its competitor HTC Vive. This is the first time Rift has surpassed Vive in Valve’s monthly survey.
Many great XR games are controlled by Meta. How can a new company create a new headset if all the manufacturers of displays are controlled by its potential future competitors? Participate in this AR/VR Survey. Here you are the description of the initiative: AR/VR creators, this survey is for you.
A research division working out of Cambria is developing a special bracket that lets them mount a Microsoft HoloLens 2 headset directly to a miner’s hardhat, allowing them instantaneous access to the Miner Operated Survey System (MOSS). The HoloLens 2 displays digital information over the wearer’s real-world environment.
Last month we noted that the portion of users with VR headsets on Steam had dropped sharply from 2.31% to 1.86% , according to the data provided by Valve in the monthly Steam Survey. Looking at vendors overall, Quest 2 continues to drive Facebook’s control of headsets on Steam.
According to the just-released December figures from Steam’s Hardware & Software Survey, the Oculus Rift has for the first time claimed the ‘Most Popular’ designation on the platform. Participation in the survey is optional. share, and neck and neck with the Vive for control of the plurality of the platform.
They surveyed 37 volunteers and studied their reaction to the illusion, measuring how they responded in VR and asking them to rate their experiences. They looked closely at three animals in particular —a scorpion, a rhino, and a bird— to explore possible avatar controls and game mechanics based on specific animal abilities.
A new version of the Quest runtime is rolling out, and it is bringing with it the very needed parental control tools , plus a beta fix for Oculus Link not working well on Windows 11. Participate in the AR/VR Survey and win prizes. I just got this from my friends at Slash Data: AR/VR creators, this survey is for you.
Our original intention is to explore the characteristics and signs of metaverse addiction susceptibility and understand what steps can be taken to control/take advantage of this digital addiction if it exists. VR addiction is an important basic research in the metaverse era.
All of the neuropsychologists who answered a feedback survey after the first pilot said they had benefit from using virtual reality methods as a complementary tool in their work.” “The experience has been very positive. ” That’s just the tip of the iceberg, however.
According to the latest figures from Steam’s Hardware & Software Survey, the Oculus Rift has picked up an additional 3.1% Participation in the survey is optional. gain comes on the tail end of the ‘Summer of Rift’ sale , which reduced the price of the Rift & Touch controllers from $600 to $400. The Rift’s 3.1%
. “There comes our unique locomotion system, the Stilts, allowing you to feel each step you take with your PS Move controllers. Stilts can also retract to let you climb at the top of any tree to survey your surroundings.” You can raise or lower them to adapt your pace, or to reach fruits higher in your trees.
Could also be a negative one, if these people want to control it, though. Take the survey to help the global community learn more about the skills and technologies necessary to succeed in 2023. Take the survey to help the global community learn more about the skills and technologies necessary to succeed in 2023.
According to a survey conducted by Jessica Outlaw , almost half of all female participants have experienced one instance of sexual harassment using virtual reality. In the same survey, about a third of men have experienced homophobic remarks.
According to the latest figures from Valve’s Hardware & Software survey, Rift has reached its highest historical market share on Steam thanks to modest gains amid an ongoing sale. Meanwhile, the HTC Vive (which includes VR controllers by default) retains its original MSRP of $800.
This has caused a big bump in the SteamVR Hardware Survey, that made us happy. In the latest hardware survey, the number of connected headsets has reached a new all-time high , growing a bit from the one of the last month. More info (SteamVR hw survey?—?Road Road To VR) More info (SteamVR hw survey?—?UploadVR).
According to one 2020 survey , 45% of U.S. The customer is guided to capture images of the alarm’s control unit. Customer service is busier than ever. consumers have required technical assistance during the COVID-19 pandemic.
In May, TravelZoo: Meta Phase One launched, allowing a limited set of testers to perform quality assurance procedures in a controlled environment. ” The report found that the second-most influential driver for Metaverse engagement is the ability to explore digital worlds, making up 26 percent of survey answers.
See Also: XRA and Perkins Coie Release 2021 XR Industry Survey. Players will enjoy full motion control on both hands and use realistic gestures in battle. Many VR games bring to life these characters and meet the players’ demands for escapism in a world that is anything but mundane and boring. See Also: The Best Skyrim VR Mods.
Developer Hello Games is gauging interest in VR support for No Man’s Sky in a player survey intended to find out what the game’s community wants next. No Man’s Sky, a game which has a history of calls for VR support since its 2016 release, could one day be explored in VR.
This follows a survey created by Disability Visibility Project founder Alice Wong in partnership with Lucasfilm’s ILMxLab, which covered user experiences, accessibility issues, and ideas about VR for people with disabilities. I am not interested in VR because I won’t be able to predict or control these features. Hard to turn.
.” The funding helps Virtuleap integrate its new AI service into its flagship EnhanceVR product, providing immersive cognitive training solutions that cover seven core categories: memory, attention, information processing, mental flexibility, problem-solving, motor control, and spatial orientation.
Of the 10 patients included as part of the VR group, only two chose to use IV medication; the control group, meanwhile, included four IV-users. Subjective data from patient surveys suggests a positive effect of VR on the patient experience of pain, particularly during latent labor.”. Image Credit: BBC.
The company currently offers a $600 bundle which includes the Vive headset, two wireless controllers, two base stations, link box, earbuds, and Vive accessories. Currently available for pre-order through Steam , the new Vive bundle represents a $60 savings.
For the next six weeks, the price for an Oculus Rift bundle (Oculus Rift headset with Oculus Touch controllers) is $400. After this, the price will rise to $500 , still $100 less than the cost to get the headset and controllers before the sale, and $300 less than the cost at the start of 2017.
The report makes mention of touch-sensitive frames or wrist strap controls as input methods, the latter of which was shown off with Metas Orion AR glasses prototype. But there is another higher-end model of smartglasses that Meta is working on, and it should include a small display for showcasing notifications.
According to the latest figures from Valve’s Hardware & Software Survey, the Oculus Rift has set a new record for its highest historical market share on Steam, almost certainly driven by a major sale which has also brought the headset its largest ever share increase from one month to the next.
Each year, attendees take part in a lengthy survey that serves as the foundation for the conference’s State of the Industry document — this year’s results proved very interesting. 44% of those surveyed said they weren’t interested in developing for the VR or AR platforms at all.
The report, released today in partnership with Road to VR , as well as international contributing firms iResearch (China) and MoguraVR (Japan), includes global hardware, software and services revenue forecasts, as well as findings from a new survey of VR industry professionals. Foreseeable effects following the introduction of new headsets.
In several of the surveys we’ve run, integration with HMDs has been a top request. Similarly, motor-impaired individuals may be able to gain more control over prosthetics and other pieces of assistive technology. It’s amazing to think that in 3 years we will have the first implementations of brain-control in consumer devices.
Windows VR devices still occupy a pretty minimal spot on Steam, accounting for a total of ~5% of total VR headsets reported in this month’s Steam Hardware Survey. Check out the full list of updates on the software’s Steam page.
The company also studied how to use the puck to interact with the AR experiences: they have used it as a controller, but also as a device to make a person you are having a call with appear as a hologram, like in Star Wars.
According to a survey from a web data platform Bright Data , and conducted by research firm Vanson Bourne , more than half of its respondents are aware of how the metaverse works. Tech companies developing these devices can include iris recognition in headsets or fingerprint readers on control devices.
According to a recent survey published by the firm, 33 percent of respondents said data privacy and security were the biggest challenges to the Metaverse. XR Today interviewed Hermes Frangoudis, Director of Developer Relations for Agora , on the cybersecurity risks the tech industry is expected to face as it builds Web3 and the Metaverse.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content