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Today, patient-facing healthcare training solutions provider Virtuleap announced Cogniclear VR, a cognitive assessment tool for detecting and monitoring cognitive impairments which aims to enhance traditional training methods. These tools hold great potential for making a positive impact in people’s lives!
Key features include compatibility across PC VR and and standalone VR platforms with OpenXR support, a focus on low-poly assets for everything from gaming to prototyping, and streamlined tools for easy, immersive modeling.
But for now, I’ll just tell you what have been in my opinion the most interesting pieces of XR news of the week… Top news of the week (Image by KnightMD) Valve Deckard’s “Roy” controllers allegedly leaked The usual Brad Lynch with his team of data miners has found evidence of a controller codenamed Roy in the code of SteamVR.
ShapesXR is a design and rapid prototyping tool that can be used to create AR and VR experiences directly on your Oculus Quest headset. The tool operates similar to that of VR apps such as Tilt Brush or Gravity Sketch. Your Touch controllers are used to access a menu of pre-made parts and functions. Image Credit: Tvori.
Even in 2016, it was clear Waltz of the Wizard was something special, as Aldin Dynamics used its own data analytics and visualization tool Ghostline toprototype the game’s level design and gameplaybasically an unheard amount of attention paid to actual users of the game.
This includes the Presence Platform, a suite of new tools that will let you build more connected experiences that allow you to move easily between worlds. With Interaction SDK Experimental, Facebook is making it easier for you to integrate hands and controller-centric interactions while in VR. Image Credit: Facebook. INTERACTION SDK.
XR ergonomics expert Rob Cole published last year on this platform an article detailing Project Caliper , that is his experiments in building fully configurable controllers for SteamVR. The article soon gets viral, and many people would have loved to see these controllers go into production. Image by Rob Cole).
Spatialized UI – Automatic translation of 2D web UI elements onto a spatial control panel when an experience is accessed on a VR or AR headset. Interaction Mapping – Universal mapping of gestures to handle input across devices including controllers and hand tracking. Existing developers can simply log in and begin building.
He then “drops” an AR remote control car onto a small cement ledge and begins to steer it around a pair of virtual orange cones. Of course, driving a remote control car is a lot more fun with friends. The post ConjureKit AR Tool Features ‘Instant Calibration’ Tech appeared first on VRScout.
Models of Valve Deckard's 'Roy' controllers have been discovered in SteamVR driver files, revealing their design and inputs. Code references to Valve 'Roy' controllers were first discovered earlier this month by XR enthusiast Brad Lynch's Discord group of SteamVR dataminers. But what kind of headset will Deckard be?
Leading into the new year, virtual reality training is growing as the broader XR market also emerges as a tool for work and everyday life. The duo deployed realistic digital training tools to MAIZEs deep client list. This leads to unnatural movements and interactions, which can skew simulation results.
Google announced that Blocks , the 3D asset creation tool released for VR in 2017, is following in the footsteps of Tilt Brush by going open source. The post Google’s Early VR Modeling Tool ‘Blocks’ is Getting Revived as Open Source Software appeared first on Road to VR.
Today we’re looking at the clever design of Red Matter 2’s ‘grabber tools’ and the many ways that they contribute to immersion. We’re going to look at Red Matter 2’s ingenious grabber tools, and the surprising number of ways they contribute to immersion. Is it on the left or right controller?
The VR modelling tool Google Blocks is now available as an open-source version under the name of Open Blocks. Now, the global developer community Icosa Foundation is maintaining Open Blocks, while it continues to run Open Brush, an open-source version a former Google VR sketching tool Tilt Brush.
Meta Quest 3 brings with it new ‘Touch Plus’ controllers that do away with the tracking ring that’s been part of the company’s 6DOF consumer VR controllers ever since the original Rift. Meta confirmed that Touch Pro controllers are compatible with Quest 3, just like Quest 2.
Snapchat Adds New AR and ML Tools for Advertising What is Out-of-Home (OOH) advertising? Abi Bowman , Disguise’s Chief Collaboration Officer, commented on the latest MAX-R tools: “MAX-R will offer exciting new opportunities to broaden the way creators and audiences craft, present and interact with digital realities. “By
Vision Pro doesn’t have controllers , although that’s not stopping third-party hardware creators from trying to bypass Apple. Enter Surreal Touch, a newly announced motion controller that aims to leverage Vision Pro’s ability to play PC VR games, but not only.
Play For Dream MR has packed in a laundry list of modern XR features, including a Snapdragon XR2+ Gen 2 chipset running Android 15,dual 3,840 3,552 micro-OLED displays (90Hz), eye-tracking, auto IPD adjustment, wired and wireless PC streaming, and also a Quest Pro-inspired rear-mounted battery and Touch-style controllers.
The idea is not the one of creating a next-gen XR controller or using hand tracking, but to try to detect the intention of the user from its biosignals. Wisear earbuds Wisear earbuds presentation The first product through which Wisear wants to fulfill its vision is a set of smart earbuds that you can use to control electronic devices.
Well, you’re in luck; the Meta Quest Software update tool, announced in June 2024, allows users to manually update their headsets. Here’s everything you need to know about using the Meta Quest software update tool. What is the Meta Quest Software Update Tool? Meta quickly announced that the tool had “gone live” soon after.
base stations, as well as the usual cadre of SteamVR accessories, such as body trackers, and controller like Valve’s Index controllers (aka ‘Knuckles’). Like Beyond 1, the slim and light PC VR headset uses the SteamVR tracking standard, which includes support for SteamVR 1.0 Click here to find out if your PC is ready.
Vision Pro doesn’t have controllers, but it’s clear Apple will need to support immersive hardware input somehow in the future, if only for the greater precision it might bring to industry professionals. Why are controllers so important in the first place?
User Reporting Tool In the effort to make its Virtual Reality (or should I say the M-word ?) If the application has multiplayer components, then it has to implement a User Reporting Tool easily accessible via the Oculus button on the right controller. Let’s see what it is about and let me tell you how to implement it.
Shapelab Lite offers up many of the core features of the PC VR app’s toolset, targeting its intuitive sculpting tools at beginners, hobbyists, and professionals seeking a standalone 3D modeling solution.
The Meta Quest store page even offers extra battery packs, controllers, and carrying cases. Plus, you can control the apps employees can download using Meta Quest for Business. Metas Horizon app store also offers the widest selection of enterprise productivity, collaboration, and training tools of virtually any VR environment.
Software Ecosystem Which applications and tools do you need to use your VR headset with? Theyre assessing dozens of emerging tools, from the Apple Vision Pro to the Pimax Crystal Super. It also offers full access to the Horizon ecosystem, so its easy to find tools for collaboration, product design and more.
On the other, the system’s stylus-ring controller combo was very poorly tracked during our demo, and the content shown wasn’t well optimized for its internal Snapdragon XR2 Gen 2chipset. Notably, the headset itself is said to support “a wide range of third-party tools,” according to XYN’s press release.
The VR animation software Mindshow is relaunching as an enterprise tool for professional productions. Mindshow was one of the earliest creation tools in the modern rebirth of VR, previewed back in 2016 and released on Steam in 2017 , before its delisting in 2020.
With the RF-S7.8mm F4 STM DUAL lens, Canon is not only providing a new visual tool but also enhancing the way creators communicate using emerging VR, spatial and 3D technologies,” said Kato says. 30%, Vertical: approx. ″ x 1.6″ ″ L (ø69.2mm x 41.5mm) Weight Approx. 30%, Vertical: approx. ″ x 1.6″
The first one comes from Google, and it is called Genie 2 , a foundation world model capable of generating an endless variety of action-controllable, playable 3D environments for training and evaluating embodied agents . For this reason, Apple may be working to make PSVR 2 controllers compatible with the Vision Pro.
For instance, SIMUMATIK’s emulation tool provides users with more ways to experiment with digital twins than ever before. This human-centric approach not only enhances the overall quality of the system but also reduces stress and pressure on engineers, who can confidently validate projects in a controlled, virtual environment.
Using your Oculus Touch controller, you’ll have full control over a variety of light types, including Spray, Spiral, Starburst, and Point Cloud Stamp. Your other Touch controller can be used to create sound. It’s also a therapeutic art tool. It’s not just a tool for creating art using light and sound.
Tracking & Controllers Image courtesy Meta When it comes to headset tracking, Meta consistently has the best inside-out tracking in its class. Quest 3S uses the same Touch Plus controllers as Quest 3 which are also class-leading in terms of inside-out controller tracking.
Combined with the right accessories, such as noise-cancelling headsets with spatial sound capabilities and haptic feedback controls, VR headsets can essentially transport employees into a world of their own. With VR, workplace productivity and collaboration gets an instant boost.
Whether its a procedure , decision-making , creative design , or exploratory scenario, this AI-powered tool enables users to identify and tailor the ideal XR training simulator based on the topic and learning objective, taking immersive learning to the next level.
Our original intention is to explore the characteristics and signs of metaverse addiction susceptibility and understand what steps can be taken to control/take advantage of this digital addiction if it exists. VR addiction is an important basic research in the metaverse era.
At that point, I used the new cool tools offered by Meta to set up passthrough into my project. I removed the Main Camera from the scene, then I selected the menu voice Oculus-> Tools -> Building Blocks and added the camera rig and the passthrough to my project. My physical biscuit box with a VR controller taped on it.
It was also cool that I could use the controllers to move and resize the dancing girl and make her very small: I put her in my hand and it was fantastic. However, the capturing tools are still bulky and expensive, and the resulting content is very big to download and very heavy to render.
Using a variety of modular parts and diagnostic tools, you’ll build increasingly complex machinery, from space drones to antimatter generators, by balancing heat, power, and other key elements. It appears as though a majority of the gameplay centers around mixing and matching different parts using your Touch controllers.
First and foremost, text input performance is inherently limited by the number of inputting elements (whether fingers, controllers, or other character selectors). Several key takeaways can be surmised from our research. Only multi-finger typing can lead to performance comparable to touch-typing speed with a keyboard on regular PCs.
It is called “First Hand” because it has been roughly inspired by Oculus First Contact , the showcase demo for Oculus Touch controller released for the Rift CV1. This makes sense considering that controllers shine with different kinds of interactions than the bare hands , so the applications must be different.
Inside the box, you’ll find the Vive Focus 3 headset, two controllers, a battery, battery charger, a controller charging cable, and a standard cleaning cloth. THE FANS, CONTROLLERS, AND BATTERY. The Vive Focus 3 is a work tool designed for long sessions in VR. The Vive Focus 3 controllers feel good in your hands.
There’s also a noticeable resemblance to Facebook’s own all-in-one VR headset, the Oculus Quest, right down to the controllers. The headset uses spatial localization based on SLAM (simultaneous localization and mapping) and controller tracking based on computer vision. Image Credit: Pico Interactive.
When Meta’s Horizon (now called Horizon Worlds) launched as an invite-only beta last year, a small group of Quest users was permitted access to the ambitious social experience and given the tools to start building their own world, play games, create safe spaces for discussions, and make new friends. That said, we have some good news to share.
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