Remove Controllers Remove Training Remove Unreal
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WEART, MAIZE Partner to Drive Immersive Training Adoption and Innovation

XR Today - Virtual Reality

Leading into the new year, virtual reality training is growing as the broader XR market also emerges as a tool for work and everyday life. Virtual training can save time, money, and lives by allowing workers from dangerous or demanding environments to learn without risking themselves and their working space or disrupting on-site workflows.

Training 312
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Varjo Hardware to Be Used in Astronaut Training

ARPost

Aerospace company Boeing is using the headsets to train pilots for their Starliner – a craft developed in partnership with NASA. Boeing is also largely involved in training astronauts, which has always been a challenge. Advancements like this have the potential to transform the way any pilot is trained.”.

Training 346
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Varjo, FORCE Technology’s Cost Effective Maritime XR Training Platform

XR Today - Virtual Reality

Varjo, a manufacturer and innovator of MR headsets, is a joint partner in many enterprise-grade immersive operations, notably vehicle training and simulation. Varjo released a report highlighting a recent partner success story with FORCE Technology to provide cost-efficient maritime immersive training solutions.

Training 289
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Training Professionals: Take Control of Your VR Content?—?Motive.io

ARVR

Training Professionals: Take Control of Your VR Content [link] Many training professionals want direct control over their virtual reality (VR) training content. Some VR studios provide tools for training professionals, most do not. You cede direct control over your content to the developers.

Training 130
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Epic Floated the Idea of Building a Launch Title for Sony’s Next VR Headset

Road to VR

Epic Games, the creators of Unreal Engine, said it would consider building a launch title for Sony’s “next VR platform” during negotiations about Fortnite cross-play on PlayStation in 2018. With no motion controls or positional tracking—and VR locomotion hardly worked out at the time—this was primarily a visual demo.

Sony 362
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The XR Week Peek (2022.10.24): Pico 4 Enterprise launched, Meta under criticism, and more!

The Ghost Howls

Unity should anyway be the first engine partner, something that doesn’t surprise me considering the litigation between Apple and Epic Games, the company behind Unreal Engine. The headset shouldn’t feature controllers and should not be focused on games, which are the most common use case for XR. Beware of negative training.

China 535
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Epic Games Goes All In With Unreal Engine 4 Support for Google Daydream

VRScout

Riding the wave of excitement over Google’s new VR platform, Daydream, Epic Games CTO Kim Libreri announced on the Google I/O stage today that the gaming giant has brought support for Daydream to Unreal Engine 4. In a collaboration with Hardsuit Labs on the plugin, Epic Games has made Unreal Engine 4 support for Daydream available now.

Unreal 154