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After a long time with my lovely Unity 2019.4 LTS, I have decided it was time to switch to something new, not to miss the new features that Unity has implemented these years. I have so started using Unity 2021.3 This tutorial also comes in video format. Let’s see how to build a Unity 2021 application with OpenXR.
Oculus Mixed Reality Capture is a plugin that lets content creators make amazing mixed reality videos of a VR game for the Oculus Quest. Oculus MRC in Unity – Video Tutorial. Oculus Mixed Reality Capture (MRC) is an important plugin for Unity and Unreal Engine that developers can integrate into their projects.
WebXR is a technology with enormous potential, but at the moment it offers far worse tools to develop for it than standalone VR , where we all use Unity and Unreal Engine. As a Unity developer, I think that it is a very important enabling solution. How to get started with WebXR in Unity – Video Tutorial.
So let me show you how you can develop an AR app for Oculus Quest 2 using Oculus Passthrough APIs in Unity. In this tutorial, you are going to replicate the fantastic The Unity Cube experience, this time in AR! Oculus Passthrough APIs video tutorial. If you don’t like videos, instead, keep reading for the textual version.
These days I have finally managed to try it, so I can tell you everything that I have learned about it: What is it How does it work How to implement it in your Unity application Pros and cons. Application SpaceWarp on Quest 2 – A Video with all you need to know. If you like videos, take a comfortable seat and enjoy it.
After the latest Unite event, Unity has released in Open Beta the tools to develop applications for the Apple Vision Pro. The development packages are usable only by people having Unity Pro or Enterprise, but the documentation is publicly available for everyone to see. PC), it can be built and deployed on all other platforms (e.g.
A few days ago I posted this video on my social media channels where I poured some biscuits from a real-world biscuit box into my VR kitchen to have some breakfast: So tasty… The video got some interest from the community and some people asked me how I did it. Initialization I launched Unity (I’m using version 2022.3
After having teased the device for a very long time, in the end, TG0 has launched its innovative Etee controllers on Kickstarter. What are the Etee controllers? Etee controllers, on their shipping box. Before going on with the review, let me explain you what are the Etee controllers. Etee controllers unboxing.
In this article, you may find the answers to all the above questions : I will guide you in developing a little Unity experience for the nReal glasses (the typical grey cube!), How to get started with nReal development (and emulator) in Unity (Video tutorial). And then of course you have to download the nReal Unity SDK.
For sure you remember that together with my tutorial on how to develop and submit an application for App Lab , I have actually submitted to App Lab my majestic “The Unity Cube App” , an application with just a cube and some avatar hands (Yes, I’m a troll). Unity and its automatically added permissions.
The past week has been a pretty interesting one for the tech world: between Microsoft Ignite, Unity Unite, and the OpenAI drama, there has been a lot to follow. Unity 6 takes back the original way of specifying engine versions and abandons the confusing one that bound a new Unity version to the year it was released.
Some days ago, I was looking at the code of HitMotion: Reloaded , the fitness game that we of New Technology Walkers developed some years ago for the Vive Focus Plus, and all the intricate system I had to make in Unity to have a cross-platform VR game … and I wondered: “Is all of this mess still needed today?”
I want to start this year and this decade (that will be pervaded by immersive technologies) with an amazing tutorial about how you can get started with Oculus Quest hands tracking SDK and create in Unity fantastic VR experiences with natural interactions! How to get started with Oculus Quest hands tracking SDK in Unity – Video Tutorial.
So to assist those looking to take advantage of this desperate thirst for VR and AR developers, massively popular cross-platform game engine Unity has teamed up with celebrated online learning company Udacity to create their VR Developer Nanodegree Program as well as their all-new Learn ARkit Nanodegree Foundations Program.
The 2017 video from Normal VR started with an adorable, yellow, blob-like virtual avatar daintily standing in the middle of a real, physical office. As the camera panned out, a person could be seen standing next to the avatar, wearing a VR headset and waving controllers through the air. Image Credit: Normal VR. Image Credit: Normal VR.
Arcturus , volumetric video editing and streaming tools provider, has been at the forefront of virtual production, revolutionizing immersive content experiences across a vast range of verticals. Blend: Connecting Volumetric Video Clips With Seamless Transitions.
It starts with how you can install Unity and get started with hand tracking development and then proceeds with some suggestions about hands tracking UX. First, let’s start with installing Unity hand-tracking. How to Set Up Hand Tracking in Unity 3D. This video from Holonautic sheds light on what’s possible.
Top news of the week (Image by Meta) There are new leaks on Meta Quest 3S This week we had new leaks on Quest 3S, including many images of the headset and its controllers and some leaked information on the Quest documentation website. The new iPhone can shoot spatial photos and videos that can be seen inside the Apple Vision Pro.
There are other cool features in the operating system, like that it can convert photos and videos to 3D automatically. Or that it has multimodal input and can be commanded using controllers, hands, eyes, or voice. Developers can already access a preview of the development environment for native, Unity, WebXR.
Sony unveils the new controllers of the PSVR2. One month after the reveal of a “next-gen VR headset for the Playstation” (whose name is not known, but I guess it will be PSVR2), Sony has revealed one important detail of its new VR system: the controllers. The controllers will be given to selected developers very soon.
View your 360° video projects in realtime on a HTC Vive. In a trio of announcements, Apple revealed that Valve would be bringing SteamVR and HTC Vive to the new iMac, Unity and Unreal Engine were coming to Mac, and Final Cut Pro X would finally support VR video editing. It was a strong nod to VR creators. Final Cut Pro X 10.4
Learn how industrial giant ABB is using Unity and augmented reality to transform field maintenance procedures into a completely paperless process. Kielar, to walk us through how they used Unity to develop a new digital field operator system. Make it easy to control what the user sees. by Nick Davis. odarczyk and Rafa?
In this post, I’m going to tell you how to implement hands tracking in Unity for the Vive Focus 3, how to enable it on the device, and what are its performances, also compared to the ones of the Oculus Quest 2. All you need to know on Hand Tracking on Vive Focus 3 – Video. Return to Unity, go to Window -> Package Manager.
After Gomberg released his first version, he found yet another email address for Minnberg and sent him a link to the video provided above. He then offered to send me the Unity Project files! From there you can use your left Quest controller to pick up a disk and insert it into your C64 drive. . This time he did respond. “He
unity @Oculus #OculusQuest #MadeWithUnity #XR #SpatialComputing cc: @mitrealityhack pic.twitter.com/wypOFEJcNx — Greg Madison (@GregMadison) January 17, 2020. In a short video posted yesterday to Twitter, Madison shows off a custom-built VR environment layered perfectly over his real-world apartment.
It is called “First Hand” because it has been roughly inspired by Oculus First Contact , the showcase demo for Oculus Touch controller released for the Rift CV1. My gameplay video of First Hand. It never happened to me with controllers. Here follows my opinion on this application. First Hand – Review as a user.
Today I want to propose you a quick solution for one big problem of the Vive Focus apps: the controller pairing popup always appearing in front of your eyes. If you don’t do it, the controller becomes simply unusable, because there is no relation between what you are pointing at physically and what you are aiming virtually.
Nokia has launched the OZO Player SDK , a cross-platform foundation for creating applications with high fidelity VR video playback. For instance, Felix & Paul’s Nomads is a single app which lets viewers watch a 3-part VR video series, and also provides a proprietary interface and supporting non-video content.
In a compilation video released by the research team, you can see a person wearing a Microsoft Hololens mixed reality headset extinguishing an AR fire using a real-world fire extinguisher. Later in the video, we see a person wearing a Meta Quest VR while another person pilots a drone fitted with a camera.
More info PresenZ generates volumetric videos from CGI content PresenZ is a professional-grade tool for converting cinema-quality CGI content for 6DOF viewing in VR. It takes a very detailed CGI content, something that could never be run in VR, not even on a powerful PC, and converts it into a sort of spatial video you can move in.
” SteamVR will also be joined on Mac systems by the Unreal and Unityvideo game engines, all tying directly into today’s newly announced Metal 2 video-processing API. Apple’s senior vice president of software engineering Craig Federighi took the stage and confirmed that “Valve is bringing SteamVR to Mac.”
On social media, we had some popular videos from the creators of Cubism, Gravity Lab, and also a cool AR demo that “teaches” you how to play the piano, and that was very nice, but… I expected something more. These are the only settings about the passthrough you can change inside Unity.
In the video above you can see each of the objects flash. The game allows you to manipulate objects and battle foes with your mind, and is played entirely without handheld controllers. ” The company offers an SDK so Unity developers can integrate the system into a game.
Apple Vision Pro has brought new ideas to the table about how XR apps should be designed, controlled, and built. Additionally, more info on Vision Pro development can be found in Apple’s WWDC23 videos (select Filter → visionOS). Whereas Full Spaces give you the most control and immersiveness, but don’t coexist with other apps.
Everyone can create his online meeting spaces; It lets you customize your avatars; It lets you import in your virtual world whatever you want : Youtube videos, web pages, 3D models from Sketchfab, etc… If it is online, you can import it in Hubs. Promotional video of the features of Hubs in AWS (Video by Mozilla).
NReal Light Devkit Video Review. For everyone of you that doesn’t want to read thousands of words, I’ve prepared a very nice review video about this device. Controller : Weight : 23g Tracking : 3DoF Connection : Bluetooth Controls : Touchpad, Click, Haptic feedback. On top of it, you can see the controller.
Last week we had a first look at the controllers, while this week we had quite a confusing leak about its product line, which, if confirmed, would show an ambitious plan by the Chinese company. There is also a new render about the upcoming elite strap and a lot of videos about its high-quality passthrough in action.
In this article, I’m going to tell you everything I know about this new headset , plus I will give you my thorough hands-on review on its 6 DOF Controllers , that I have tried with the 6 DOF devkit. Vive Focus + 6 DOF Controllers devkit. Well, you are in the right place. The Vive Focus Plus. Well, for sure you are…. The dev kit.
In order to develop his next-gen homage, Nathan employed the Unity game engine to transform the 2D arcade game into a 3D VR world. Jumping and moving mechanics were relatively simple to develop; Nathan built in a trigger that lets your Mario avatar jump in VR by pushing down on the right thumbstick of your Quest controller.
One of the first accessories for AR/VR I had the opportunity to work on is the Leap Motion hands tracking controller : I made some cool experiments and prototypes with it and the Oculus Rift DK2. I’ve made my usual video review of the new UltraLeap Gemini runtime , with some cool in-action shots of me using hands-tracking.
Meta to introduce new parental controls on Quest. After many pressures from the community and the media, Meta has finally decided to introduce new parental control tools in Quest 2. More info (Quest 2 new parental controls?—?Road Road To VR) More info (Quest 2 new parental controls?—?Upload Top news of the week.
also improves controller-free hand tracking. Hand Tracking & Controller Improvements • Improved hand tracking response speed. Improved controller tracking speed when returning to the field of view from blind spots. Improved the design of the playback control bar and settings page. is improved passthrough. .
Some days ago, I published on Youtube the video of my unboxing of the Realmax Qian glasses. RealMax Qian Video Review. I have prepared a cool video review about the RealMax Qian , talking about how it is in all its aspects, and showing some through-the-lenses footage. Are you ready to discover more about Realmax Qian?
On Friday, I’ve published on my social media channels a video where I showcased that I have been able to create an augmented reality app for the Vive Focus. The Focus features two frontal cameras that are used for the inside-out tracking and through scripting, in Unity, it is possible to access their stream.
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