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Meta Quest developers looking to port their Unity-based apps to Google’s newly unveiled Android XR operating system shouldn’t have a tough time of it, Unity says, as the game engine creator today released all of the tools devs need to get cracking. “This is as simple a port as youre ever going to encounter.
After many pressures from the community and the media, Meta has finally decided to introduce new parental control tools in Quest 2. Even if Meta still doesn’t admit that its headsets are used by a lot of small kids (these measures are marketed as tools parents can use with teenagers), these measures are targeted also at them.
Google announces the full release of Expeditions AR as well as updates to its Expeditions app. In a continued show of confidence towards VR & AR technology as influential tools in the classroom, Google has today made its limited Google Expeditions AR tours program available to the public free of charge.
Google VR becomes Google AR & VR as the company uses its annual I/O event to tease a new wave of augmented technology. Google wasted no time at this years Google I/O Developer Conference , diving head first into some truly jaw dropping projects that are making their way to our devices.
Google Daydream will provide organizations with VR training and equipment rentals. Although there are a number of tools and strategies that can help drive awareness, there are few more effective than VR to help shine a light on important issues.
A VPS system detecting visual features in the surrounding environment (Image by Google) VPS stands for Visual Positioning System. GPS together with the sensors on the phone is all that we need to orient ourselves on a 2D map like Google Maps that we use every day. What is VPS? How do you develop an application using VPS?
But there’s a handful of tools and methods that can set you up for success from the start. In nine minutes, this crash course offers up an indie-dev focused overview of optimizing VR games built in Unity for mobile hardware like Oculus Quest. Combine your meshes [ suggested tool ]. Don’t make photorealistic games.
Like most business tools, professional development has seen a massive shift to the online world in the past year. Of course, eLearning isn’t new. We’ve been using digital tools to effectively train workforces for more than 20 years. We’ve been using digital tools to effectively train workforces for more than 20 years.
Lytro, the company that pivoted to enterprise-focused applications of its light-field technology after leaving its commercial business, is shutting down amidst a reported acquisition by Google. Despite its closure, Lytro is still confident that light-field technology will continue to shape the course of AR/VR. Photo by Road to VR.
These updates will also address concerns regarding cybersecurity & student safety, give instructors the tools for remote class management, and offer a plethora of instructional resources. Teachers will have the tools to augment the learning experience in either a physical or virtual classroom.
So far, the company hasn’t provided any clues beyond the usual boilerplate: “As in years past, well share the latest and greatest in Meta Horizon updates, peel back the curtain on tomorrows tech, and give XR devs the tools they need to help build for the next computing platform today,” Meta says in the blogpost announce.
Perhaps one of the more obvious use-cases, VR serves as an excellent tool for identifying potential vision problems. Of course, there are plenty more markets these services can branch into, including helping those suffering from Parkinson’s disease. Augmedix for Google Glass // Credit: Augmedix. Eye-Sync // Credit: SyncThink.
This week, we had quite a lot of interesting news about all the major players: Apple, Meta, Google, and Valve. I think this decision may make a lot of sense: Meta is allegedly going to release glasses with a display at the end of this year, so launching something with fewer features may not have made much sense for Google.
Visual search, a la Google Lens , meanwhile lets users identify items with their smartphone camera as a shopping launchpad. Of course, all of the above speaks on conceptual levels in terms of AR’s value. Google Swirl is a good example of both. The real proof is in the figures and performance data.
Google is diving head-first back into the world of extended reality and this time, the company is going big. While it might not be ready to show off any physical products just yet, Google has officially laid out its vision for a brand-new unified Android XR ecosystem. Nor is the company simply investing in a new mixed reality headset.
Honestly, I wasnt expecting a Vision Pro headset until next year, but Apple is probably launching a new device to take measures against the upcoming release of Googles Project Moohan. They are more performant than the low tier of the RTX 40 series, but of course, they cant compete at all with the RTX 5080 or RTX 5090.
I’m unsure if submitting it to SideQuest, but for now, I made it available via my Google Drive folder. These articles have been pretty successful (thanks, my amazing readers!), and many people have read them and used my tutorials to create their own passthrough AR experiences (I’m always happy to be helpful for my community!).
Especially with a host of low-cost VR devices such as the Google Cardboard and Samsung Gear headset, it’s already speculated that marketers will take advantage of this new messaging channel. Moreover, this tool offers a long-term return-on-investment with the right strategy, exceeding the initial cost. Product Demonstrators.
With major technology firms like Meta, Google, and Microsoft investing millions into the emerging space, enterprise end-users are already feeling the innovative presence of genAI – and there is more to come. We will be using VR in more of our courses and learning experiences in the future. Generative AI is here to stay.
As we examined last week, Google similarly wants to build an Internet of places — revealed through Google Lens — by indexing the physical world just like it indexed the web. Like we did last week for Google and its recent moves towards AR-fueled local commerce, what’s Snapchat’s latest? Shared and Persistent.
Google rolls out a 15-hour introduction into the ARCore platform. And that’s why Google has released an in-depth introduction into the creation of ARCore applications, completely free of charge. Image Credit: Google. The post Start Creating AR Experiences With Google’s Free Class appeared first on VRScout.
Years later, in 2014, my previous classmate Gianni Rosa Gallina called me because he wanted to create a startup about all the fancy things we were discussing in that period, in particular Google Glasses and my obsession about seeing virtual objects on top of the real world. This is how I got started with Virtual Reality development.
At the same time, Facebook could have an approach similar to the one that Google has with Android: theoretically you can use an Android phone without a Google account, but good luck in doing it : since my phone is Chinese, I don’t have Google services and I can assure you that it is a true pain in the a**. Image by Google).
Of course, Valve has not confirmed anything of that, and will keep operating with its usual slow pace until it releases a polished product. The specifications on paper look nice, and for sure the one between Google and Samsung looks like a strong partnership.
Sharing augmented reality experiences will become really easy and probably new search engine tools will become available to all users, in a way they can tap into AR without installing a mobile app, when and where they want. See Also: Face Filters Come to WebAR With New 8th Wall Tool. The Rise of Immersive E-Commerce.
Google’s newly announced Daydream Impact program is a philanthropy project that provides organizations, nonprofits, and advocates for change with resources, tools, and training to create immersive VR content to support their cause. The course starts off by outlining basic hardware requirements and pre-production checklists.
For comparison, Apple’s App Store allows apps to be priced up to $10,000, and Google’s Play Store up to $400. Priced at €6,000, the package is built with corporate and course training in mind, rather than individual users. WeldVR is a training app that’s designed to teach the basics of welding.
That could be wayfinding with Google Live View , or visual search with Google Lens. As you can tell from the above examples, Google will have a key stake in this “Internet of Places.” Google uses Street View imagery as an object-recognition database to localize devices. ” But it’s not alone.
There are tools and platforms that allow the creation of any interactive experience, educational training, or immersive business project without any special skills. Choosing the right tool depends on the level of project you want to build. BrioVR is a web-based tool where you can create, publish, and share 3D VR and AR experiences.
Google teams up with Labster to develop 30 immersive lab experiences for the Daydream platform. Cue Google VR Labs, a series of comprehensive virtual lab experiences available on the Google Daydream platform. Google’s series of VR Labs operate using Daydream View and Lenovo Mirage Pro VR headsets.
On the other side, this is massive for Apple, that mixing the data of Apple Maps together with all these point clouds detected by the rear cameras when in use, will be able to create an AR Cloud ecosystem probably even before Facebook, Microsoft, and Google. Let’s see if Facebook will be a worthier opponent than Google. Image by Acer).
The popular VR art tool will arrive on Quest with cross-buy support. Facebook confirmed earlier today that Google’s immensely popular room-scale VR painting experience, Tilt Brush, is coming to the Oculus Quest headset this Spring. Image Credit: Google Inc. Image Credit: Google Inc. Image Credit: Google Inc.
Bar-Zeev has worked in XR since 1992 including co-founding Google Earth, serving as a consultant for Linden Labs, a principal architect for Microsoft, advisor for Tilt Five and Croquet, and president of the XR Guild. A “slice” tool provides a transparency plane that can be moved through a model to create cross-sections.
Google I/O 2024 is one of the tech giant’s most exciting annual events for a few reasons. Not only does it give us plenty of updates on new devices and development tools from Google, but it’s also where the company announces some of its most exciting innovations.
Of course, this is still a research project, so, for instance, it works only with green light (I mean, there is also a prototype with all three RGB colors, but it is bigger and only sits on a desk), and there is no hardware on the glasses (no SOC, no tracking cameras, etc…). Google acquires North. milliseconds! News worth a mention.
Already own a copy of Google’s VR creation tool Tilt Brush (2016) from the Oculus Store? Luckily, some decisions we made early on set us up for early performance wins,” Google product manager Elisabeth Morant says. “Most of our work porting Tilt Brush to Quest focused on performance improvements. .
In celebration of the 45th anniversary of the iconic 1978 video game SPACE INVADERS , developer Taito Corporation and Google this week announced the launch of SPACE INVADERS: World Defense , an augmented reality (AR) mobile game available now on iOS and Android devices. Of course, you can always just kick back and capture a few AR selfies.
Mytaverse is an enterprise-only platform with special tools for digital twins and virtual assets, and I got the world tour. About this time last year, the company hosted a Pepsi-led event focused on innovation that brought over 300 representatives from Google, Adobe, IBM, Salesforce, Amazon, and others into the platform for the first time.
In a press release by Walmart, it said it is currently building ‘dozens’ of further generative AI tools for customers, associates, members, and partners, such as care assistants for Walmart International and Sam’s Club.
Google harnesses the power of photos and street view to deliver simplified, web-based VR development to students and teachers. It’s officially day two of Google’s annual I/O Developer Conference here in beautiful Mountain View, California and Google AR & VR has once again started off the day with some big news. tourcreator.
Google I/O 2019 has just finished and has all been about new augmented reality features. Well, you are in the right place… Google ARCore. It works quite well, but it can be used only by the most recent phones that have been certified by Google for ARCore (all the other ones, can try this hack ). Isn’t it cool?
Of course the other ones are pretty cool and pretty inherent to AR and VR, too (for instance all the talks about graphics can be useful also for the graphics of XR applications, of course). And of course, my will is to report you all that I’ve learned there and also to give you awesome interviews. More details.
Unless there is an Apple drawn on it, of course. Ndreams announced Synapse 2, but only for Google Cardboard, and Voodoo DE showed a preview of a very futuristic device. Of course, it has not only been the XR space, but the whole tech ecosystem making jokes.
For example, Google wants to build an Internet of places — revealed through Google Lens — by indexing the physical world just like it indexed the web. In other words, Snap Maps’ 200 million users can now search and discover local businesses using the same tool. and Facebook/Scape ).
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