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The XR Week Peek (2020.09.21): Quest 2 released, NVIDIA acquires ARM, Leap Motion 2 on sale, and much more!

The Ghost Howls

You can finally buy the Leap Motion v2 accessory. The time for us XR developers to buy a Leap Motion 2 has finally come. Leap Motion 1 has been used by almost every developer and researcher , both in VR and not. Yes, the price is higher than the cheap Leap Motion 1, but this is also a far better device.

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Hands-on Distance Technologies: promising glasses-free AR, at an early stage

The Ghost Howls

from a group of investors including FOV Ventures and Maki.VC. Side view of the optical setup, with a horizontal surface and a reclined glass In front of this setup, there was a Leap Motion Controller 2 sensor. The first one is that this startup came to light revealing that i t had raised $2.7M

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AWE 2023 Day 3: Ultraleap new sensor, LetinAR, and the end of the event

The Ghost Howls

On the last day, I tried many interesting technologies, but I selected two for this summary, which are the first two that I’ve tried: the new Leap Motion Controller by Ultraleap and the AR technology by LetinAR. You can see how it is in this picture, where I’ve put my hand for scale.

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‘Ralph Breaks VR’ Hyper-Reality Experience Is An All-Out Assault On Your Senses

VRScout

Ralph Breaks VR utilizes Leap Motion tracking devices mounted to the front of the headsets to capture each players hand movements. This makes sense considering the first objective tasked my group with correctly hand-selecting a constantly changing panel of buttons in order to fix.

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Indie developer shares the lessons learned from publishing the first App Lab bundle

The Ghost Howls

Some weeks ago, a group of 12 indie development studios decided to launch the first bundle dedicated to App Lab experiences for Oculus Quest. I saw that everybody was waiting for the App Lab approvals to come through : the developers, of course, but also the journalists and the players! How was the idea born?

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The Importance of Hand Tracking UX Design

The Ghost Howls

If you’re looking to learn more about AR/VR design or development , check our free XR workshops and courses at Circuit Stream. The more complex your application, the larger the user testing group you’ll need to make sure everything works as you’d expect. Test all of your gestures to make sure it accommodates all your user group.

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Valve shows Knuckles prototype controllers v2

The Ghost Howls

It is still not perfect ( Leap Motion is still more accurate), but surely it is a step forward from the Oculus Touch. SteamVR Skeletal input will abstract the actual controller used by the player (Oculus Touch, Knuckles, Leap Motion, etc…), giving the developer the best pose of the hand detectable with the actually used sensor.