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Some days ago, I was looking at the code of HitMotion: Reloaded , the fitness game that we of New Technology Walkers developed some years ago for the Vive Focus Plus, and all the intricate system I had to make in Unity to have a cross-platform VR game … and I wondered: “Is all of this mess still needed today?”
Image by Road To VR, from HTC images). HTC launches Vive Tracker 3.0 HTC was not teasing a new standalone headset, but a new Vive Tracker. I know that many of you won’t be excited by this news, but remember the Vive Tracker is one of the most successful accessories ever created by HTC. Come and visit it!
The past week has been a pretty interesting one for the tech world: between Microsoft Ignite, Unity Unite, and the OpenAI drama, there has been a lot to follow. Unity 6 takes back the original way of specifying engine versions and abandons the confusing one that bound a new Unity version to the year it was released.
After I have written my super in-depth review on the Vive Focus 3 , HTC has finally enabled hands tracking on its device , so I decided to talk about it to you. Hands tracking was already enabled on the Vive Focus Plus , but some days ago, HTC has released the first package to use it also on the Focus 3. How to install Wave XR Plugin.
The Focus features two frontal cameras that are used for the inside-out tracking and through scripting, in Unity, it is possible to access their stream. The cybernaut Enea Le Fons: he always pushes for a completely open and free XR ecosystem (Image by HTC). Are you interested in it? Then keep reading! It was unusable. It was amazing!
With much surprise for us all, HTC has just announced the Vive Focus Plus , its first full 6 DOF standalone headset! The Vive Focus Plus, in all its majesty (Image by HTC). Internal view of the Vive Focus Plus (Image by HTC). Do you want to know more? Well, you are in the right place. The Vive Focus Plus.
HitMotion: Reloaded has been one of the 20 launch titles of the Vive Focus Plus , and we can never thank enough HTC for the support that has given us. This transition from an AR game to a VR game of course has required some choices, and it has taken some pros while also carrying with it some cons. From HitMotion AR to HitMotion VR.
Bradley took a moment to talk to us more about building realistic RC cars in VR, saying, “ VRChat is based on Unity, which has a great physics engine built-in. Of course, you can’t control an RC car without an RC car controller. Image Credit: Chris Bradley.
As I said in the introduction, Viveport Streaming is HTC’s solution to let you play PC VR games with your HTC Standalone headset (in the future, with all Vive Wave standalone devices). Of course, Wi-Fi offers even more challenges than the tethered streaming of Oculus Link, so you may wonder if it works well or not.
I was porting our Unity game Hit Motion: Reloaded to the new Vive Wave SDK 3.0.2 I wrote to HTC and in the end, I managed to someway solve the issue… so I am writing this post for everyone that may find him/herself in the same situation. How to make controllers’ buttons to work in Unity with Vive Wave SDK 3.0?
UltraLeap Unity SDK. Playing around with Leap Motion/Ultraleap SDK in Unity is pretty easy. The UltraLeap Unity SDK is the same SDK we have always appreciated all these years. There are many demo scenes from which you can learn (and of course copy) so that to develop faster. Further References.
Of course, Valve has not confirmed anything of that, and will keep operating with its usual slow pace until it releases a polished product. As a Unity developer (also knowledgeable of VRChat), I’m not surprised at all, honestly.
No grey zones like HTC did in the past. In fact, at launch, it won’t even be possible to create Unity content for it. According to the rumors, In the beginning only Apple’s first part tools (like RealityKit) will be allowed to create content, and only after, Unity support will come. Meta is under heavy pressure.
And of course, there was Reichle, who pushed the comedy club idea from the beginning. His experience hosting events in AltspaceVR and some talent with Unity were really valuable to Render, “Without him, we wouldn’t be where we are today.”. Of course, it’s not a comedy show without the jokes. Image Credit: Failed to Render.
The great news is that SenseGlove has been so kind as to send me a review unit some days ago, and of course I’ve made many extensive tests so that to write a detailed review for you! This way your gloves are powered and can communicate with your PC; Setup of the HTC Vive system. Both sensations are very cool when they work.
For instance, I contributed to the little musical experience that Enea Le Fons has taken to a disco club during his 30 Days in VR experiment and I made the porting of the ImmotionRoom full-body VR system to the new HTC device. Of course, it is not the standard Android with the standard Android UI (it’s all in VR, here!),
Ok, of course, I’m kidding, but, you know, the possibility of saying the wrong name is so high that my proposal actually starts making sense… Top news of the week (Image by HTC Vive) HTC reveals inside-out-tracked Tracker With a totally unexpected move, HTC has revealed a new kind of Tracker.
Of course for some ad-based tech companies, the current economic situation is not the only problem, but there is another big one which is Apple and its new privacy features embedded into iOS. The same luck has not happened to employees at Niantic at Unity. This is of course the base technology needed for foveated rendering.
Although Unity 3D is undoubtedly the most common and trained standards for developing and deploying augmented and virtual reality application for both beginner or expert developer, it is cannot be employed for developing content for some headsets. Those wishing to receive a certificate at the end of the course can pay $29.
” There’s no denying the utility of pulling out your smartphone to see if that IKEA dresser is going to fit in your office (of course leaving enough space for VR). Using 3D animations from 4DViews , China-based developer 应高选 created this with his iPhone 6s and Unity. 8 – Inter-dimensional Portal.
Disclaimer: HTC provided three of their Vive Tracker 3.0 What is an HTC Vive Tracker? Whilst the first part of this article looked at the history of the HTC Vive Tracker and its three different versions, the second part will focus on some practical experiments with the latest HTC Vive Tracker 3.0. HTC Vive Tracker 3.0
Valve have released the Unity based renderer for its superb VR experience collection The Lab in an effort to encourage adoption of what it sees as optimal rendering techniques for VR experiences. You can grab the source for the renderer at the Unity asset store here , and check out the full blog post detailing the release here.
ZedMini camera mounted to HTC Vive / Image Credit: Lee Vermeulen. The primary component is a ZedMini camera hooked up to an HTC Vive headset, that allows for AR pass-through while he is in VR. One interesting video from Vermeulen’s YouTube page shows him positing an AR robot using the HTC Vive’s hand controllers.
During the opening keynote to their annual Unite conference yesterday, Unity announced that their in-development VR authoring tool EditorVR , which allows creators to step inside and work on their projects using virtual reality, is on its way within the next couple of months. SEE ALSO Unity's VR Editor Lets You Create VR Content Like a God.
Mixed Reality Here is a course from the University of Michigan. The HTC Vive headsets have its own SDK. This course from the University of Michigan focuses mainly on developing XR apps with WebXR, Unity & Unreal — Developing AR/VR/MR/XR Apps with WebXR, Unity & Unreal Skill 5?—?Machine Virtual Reality MR i.e
The company got more than $10M of investment over the years, including important support from HTC Vive, which uses its spaces to organize the virtual events to launch its XR hardware. Most of the portals are “coming soon”, and among all the important companies, I could visit only the HTC hub.
Being them very kind, they gave me as a gift an aGlass DK II eye tracking add on for HTC Vive and I used it to experiment with eye tracking interfaces. aGlass DK II box on top of HTC Vive one. FOV: >110° (adapted to HTC Vive). My HTC Vive is now able to track my eyes! FPS: 100Hz/120Hz. Delay: < 5ms.
HTC is set to reveal its new VIVE Mars CamTrack solution at the SIGGRAPH 2022 in Vancouver, Canada, where it will showcase the immersive production tool with Departure Lounge and Arcturus, it was revealed on Tuesday. HTC VIVE (@htcvive) August 8, 2022. Shoutout to @ArcturusXR and @dlxrofficial for helping to make this demo happen.
It was pretty cool using it inside a discotheque The tools we had were very limited: the Vive Focus had just a Snapdragon 835 processor, the image was black and white and low-resolution, we had to do everything at the Unity software level, and we had no environment understanding. So, how we empower the developers without hurting the user?
The HTC Vive should not exist. For a troubled company that’s spent much of the past few years making losses instead of profits, the niche and expensive VR market is the last place HTC is going to make a quick buck. And yet here we are, with the smartphone maker and Valve seemingly in it for the long haul. Expected Expense.
It has become one of the headset manufacturers with the biggest worldwide market, and the market leader (together with HTC) in the B2B virtual reality sector. Its latest headset, the Pico Neo 3 , was a very good Oculus Quest 2 clone , that also brought some innovations, like the DP Cable to connect it to the PC for a true PCVR experience.
Cloudlands: VR Minigolf’s new level editor makes creating and sharing new courses a snap. Cloudlands: VR Minigolf has launched a level editor in their latest update, allowing users to pick, place, and snap together course segments with incredible ease. The latest update also upgrades the game to Unity 5.4,
More info (Nathie going around the streets with the Vision Pro on) More info (Vision Pro guy with a robot dog) More info (A girl staying in the pool with the Vision Pro) More info (Photos and videos of other people wearing the headset in public places) Unity has released the tools to build for the Vision Pro.
Google is of course also experimenting with 6DOF video and trying to solve their conundrum. The video player has been clearly made in Unity and it works through SteamVR. Youtube is the most popular video streaming service, and for sure Google wants to maintain this dominance even in the immersive field.
Vive Facial Tracker works also with non-HTC headsets. Last week, HTC Vive has announced the Vive Facial Tracker, a sensor to track your facial expressions while you are in VR. HTC has said that the device has been fine-tuned for the Vive Pro and on other headsets, it may be less accurate, but honestly, who cares. Some XR fun.
Of course, its FOV was restricted because there are not in the market displays with so many pixels and such a big size For HDR there was Starburst, an HMD able to deliver 20,000 nits , much more than the 1,000 ones of a commercial HDR TV. Image by HTC Vive). HTC launches Vive Flow Business Edition. NVIDIA Blog). Learn more.
Since having a 3DOF controller with a 6DOF headset is weird (HTC and Lenovo know this well), RealMax has decided to add also support for Leap Motion. Realmax has an SDK that is compatible with Unity 2017 and Unity 2019. The central button acts as a back button, while the inner one turns on/off or pauses the device.
This memorable struggle I experienced was made possible by an HTC Vive, a couple of smartphones, and a lot of plastic. They started looking into pairing the controller with a phone, as others have done recently, and then HTC got in touch about its tracker. A few weeks later and here we are with a working prototype.
Otherwise, contact HTC support to have your Vive fixed (good luck with that). In my case, the controllers weren’t detected in any app, not even in Unity when developing for VR. Of course, this didn’t work for me. Of course, no luck. In my case, of course not. For instance, in MeetingRoom.io
Top news of the week (Image by Meta) Meta launched Quest 3 The main piece of news of the week is of course the launch of the Meta Quest 3 at the Meta Connect. The last big feature is of course mixed reality: Zuckerberg defined the Quest 3 as the first consumer mixed reality headset.
HTC Vive Focus is one of the most famous standalone VR headsets. I have always been intrigued by this device, since the first time I’ve read about its reveal at an HTC event : I don’t know why, maybe because of the azure color that is my favorite, maybe because it looks so informal. It was funny. Upper view of the device.
The only company not much affected by it is HTC, that manufacturers its headsets in Taiwan and not in Mainland China. HTC Vive releases Cosmos Elite, two models of Vive Pro Eye and creates some confusion. For sure you remember the recent launch of a full line of Vive Cosmos headsets , all with customized faceplates.
We’ll be ramping up new programs and growing our course catalog as 2017 progresses, but we’re hitting the ground running right away with a night course in Unity VR development. Check out the full course description for more information. Tickets are available now. ’s co-founder and CEO, Taylor Freeman.
But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). For example, we invited senior executives from HUAWEI, JBD, HTC, Alibaba, iQIYI, Qualcomm, Microsoft, and so on.
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