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Triton Project is an affordable DIY AR headset

The Ghost Howls

Triton works with Leap Motion (now Ultra Leap) hands tracking. Originally I was going to make a standalone device which hooked everything up to a Nvidia Jetson Nano that could be worn on your belt (think Magic Leap One). Is this the only supported programming language or devs can also use Unity and Unreal Engine?

AR 532
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‘Imagined Landscapes’ VR Watercolor Experience Lets You Paint An Unbuilt Resort

VRScout

Kilograph brings Michael Graves’ unrealized architectural designs to life in VR. At-home users will need an Oculus Rift/Rift S headset and Leap Motion tracker in order to participate. mile resort located in the Canary Islands designed by legendary designer and illustrator Michael Graves. . Image Credit: Kilograph.

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The XR Week Peek (2024.05.14): New rumors on the Vision Pro 2, Ultraleap Hyperion, and much more!

The Ghost Howls

Object tracking : Hyperion allows the Leap Motion Controller 2 camera to track AR Markers (also known as fiducial markers) enabling tracking of any object. The price of this device is $600 0 and it is of course aimed at the enterprise sector. I believe there will be many use cases for this.

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How Sound Design Can Add Texture To A Virtual World

UploadVR Between Realities podcast

Engines like Unity and Unreal are constantly getting better at representing sound effects in 3D space – with binaural audio , better reverb modeling, better occlusion and obstruction modeling, and more. Of course, if it breaks, that’s a whole other problem space with different pieces! Magic and Progression. Pick it up.

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Who Will Own the Metaverse?

AR Insider

In another scenario, we may see game engines dominant, like Unity or Unreal. The AR Cloud will enable the sale of apps or layers of content, marketplaces for assets or avatars, trading between users, ownership of real-world locations and of course advertising. Companies exploring this world include Arcona, Darabase, AR Grid.

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Open Source Augmented Reality?

VRGuy

Examples of such peripherals could be head trackers, hand and finger sensors (like Leap Motion and SoftKinetic), gesture control devices (such as the Myo armband and the Nod ring), cameras, eye trackers and many others. Provide optimized connectors to popular engines such as Unity and Unreal.

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Twist the Gears of a Massive VR Music Engine with Carillon

Leapmotion

On the other, it’s a course taught every Spring quarter at Stanford’s Center for Computer Research in Music and Acoustics (CCRMA, pronounced “karma”) by Dr. Ge Wang. Carillon was really built for VR: the Oculus Rift and the Leap Motion Controller are key components in the work. What was the design and testing process like?