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Axon Park To Offer Expert Level In-Headset VR Design Course

VRScout

Survios CTO Alex Silkin will teach a semester-long course called Unreal Engine VR Master Class. Have you ever wanted to attend a course on VR software design from the comfort of your own headset? Courtesy of VR education startup Axon Park , the ‘Unreal Engine VR Master Class’ will debut in VR this autumn.

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Oculus is “All in on OpenXR,” New Developer Features Will Come to OpenXR Only

Road to VR

Oculus is making hard shift away from its proprietary developer APIs in favor of OpenXR, an industry-backed project that aims to standardize the development of VR and AR applications. ” Oculus announced this month that it plans to begin deprecating the existing Oculus Mobile and Oculus PC SDK in favor of OpenXR. .”

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Survios CTO to Teach Full Semester VR Development Course in a Virtual Classroom

Road to VR

Now, Survios CTO and co-founder Alex Silkin is set to share his experience by teaching a full semester course on expert-level Unreal Engine VR development. What’s more, the course will be taught in VR, so you can connect remotely and learn from Silkin—virtual face to virtual face. Course Specifics.

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Report: ‘Fortnite’ Update Includes Mention of Oculus, Suggesting Future Quest Support

Road to VR

Fortnite doesn’t natively support VR headsets, however an update coming to the popular battle royale shooter today reportedly holds mention of Oculus, possibly pointing to future VR support for the game. Epic added stuff related to Oculus (Quest, Quest 2 & Mobile) in today's update. — HYPEX (@HYPEX) August 30, 2022.

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How to implement Oculus Mixed Reality Capture in Unity

The Ghost Howls

Oculus Mixed Reality Capture is a plugin that lets content creators make amazing mixed reality videos of a VR game for the Oculus Quest. Since I had to make some tests with Oculus MRC for our game HitMotion: Reloaded (download it now on SideQuest !) Are you ready to implement Oculus MRC like a boss?

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Is Oculus Quest killing PC VR?

The Ghost Howls

The launch on Quest has gone pretty well , and the game has had good feedback from the press (apart from some graphical glitches that can be solved in future updates) and very positive reviews on the Oculus Store. Of course, they got angry. Now there is the Oculus Quest. Oculus Quest and controllers (Image by Oculus).

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How to publish an update to your Oculus app when Production Channel is missing in ODH

The Ghost Howls

Today I publish a very specific post to help Oculus developers in a particular situation I’ve been myself in: how to publish an update to an App Lab experience of yours when the “Production Channel” is missing in the Oculus Developer Hub interface and the web uploader has been deprecated. My story with this problem.

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